Just asking for clarification onhis point:
Are you unable to get the augment only if you've gotten one before from either faction, or unable if you have killed the ruler you're trying to get it from?
I'm assuming it's only if you've gotten an augment but I am also not 100% sure.
Just asking for clarification onhis point:
Are you unable to get the augment only if you've gotten one before from either faction, or unable if you have killed the ruler you're trying to get it from?
Like I said - the fact that you can not redo a quest that you have already done for the enemies of the side you did it for is perfectly logical. The "general support" for change is for people who switched faction after they did the quest or killed their factions mobs. This is *intended*.
The entire point of the faction bound change which included these was to make sticking with one faction the better choice. These augments are not hard to get all considered and are the reward for being loyal to the faction you pick after deciding. Sure you can switch factions after devoting yourself completely to one - but there are ramifications for that decision and this is one of them. This allows for people to join new guilds etc while still making it a hard decision.
Like I said before - the only real point I have seen would be to make it clearer in the quest for those who do not understand the entire point of the faction overhaul that caused these augs to be put in in the first place. Other than that - they are not changing.
If you want to list out the "numinous issues" feel free as I would be more than happy to give them a gander. The only issue I see so far is people making mistakes that effect their character and wanting them to be manually fixed.
Like I said - the fact that you can not redo a quest that you have already done for the enemies of the side you did it for is perfectly logical. The "general support" for change is for people who switched faction after they did the quest or killed their factions mobs. This is *intended*.
The entire point of the faction bound change which included these was to make sticking with one faction the better choice. These augments are not hard to get all considered and are the reward for being loyal to the faction you pick after deciding. Sure you can switch factions after devoting yourself completely to one - but there are ramifications for that decision and this is one of them. This allows for people to join new guilds etc while still making it a hard decision.
Like I said before - the only real point I have seen would be to make it clearer in the quest for those who do not understand the entire point of the faction overhaul that caused these augs to be put in in the first place. Other than that - they are not changing.
If you want to list out the "numinous issues" feel free as I would be more than happy to give them a gander. The only issue I see so far is people making mistakes that effect their character and wanting them to be manually fixed.
Like I said - the fact that you can not redo a quest that you have already done for the enemies of the side you did it for is perfectly logical.
The "general support" for change is for people who switched faction after they did the quest or killed their factions mobs. This is *intended*.
The entire point of the faction bound change which included these was to make sticking with one faction the better choice. These augments are not hard to get all considered and are the reward for being loyal to the faction you pick after deciding. Sure you can switch factions after devoting yourself completely to one - but there are ramifications for that decision and this is one of them. This allows for people to join new guilds etc while still making it a hard decision.
Like I said before - the only real point I have seen would be to make it clearer in the quest for those who do not understand the entire point of the faction overhaul that caused these augs to be put in in the first place. Other than that - they are not changing.
If you want to list out the "numinous issues" feel free as I would be more than happy to give them a gander. The only issue I see so far is people making mistakes that effect their character and wanting them to be manually fixed.
Like I said - the fact that you can not redo a quest that you have already done for the enemies of the side you did it for is perfectly logical.
It makes total sense that you can't switch augs. You're assassinating a factions leader, regardless of respawns etc etc that person isn't going to be very happy with you after that.
I'm puzzled why you assume this is redoable when the absolute majority of quests are not redoable.