Spawn timers!

I guess I dont' see the change making anything change.

we have what 13 hours of mobs spawning before we raid

Americans get 0-2 depending on when we stop


So how is changing when the spawn going to change anything. unless they happen to spawning during those 2 hours.

Did you read the thread? Can you do math? The answer to one of those questions must be no, because it was explained above that the current respawn settings made it such that any spires boss killed during euro OR us time would respawn during the time after US raids end and shortly after euro raids begin. That meant that the only way for US guilds to get a mob from europe was to log in and claim at super early/absurd times or for europe to just choose to not kill it when they raid that day.

The change will vastly increase the chance of mobs spawning during US times. It went from 100/0% chance europe favored to about 60/40% chance europe favored which is pretty huge.
 
Probably a semi hijack, but the thread title fits.
Curious if Tur`raj tribes could spawn there tribe all at once,

on sunday we ran into the problem of
A) tribe trash was up but named was not, killed all of trash and had to wait for solo cleared to named to spawn
b4 we could leave the zone.

B) killed and cleared a tribe then had late trash from that tribe spawn and block our way as if we killed them
they would spawn a named for 2nd time. so had to wait for petitions to continue in zone.

Thanks
 
Probably a semi hijack, but the thread title fits.
Curious if Tur`raj tribes could spawn there tribe all at once,

on sunday we ran into the problem of
A) tribe trash was up but named was not, killed all of trash and had to wait for solo cleared to named to spawn
b4 we could leave the zone.

B) killed and cleared a tribe then had late trash from that tribe spawn and block our way as if we killed them
they would spawn a named for 2nd time. so had to wait for petitions to continue in zone.

Thanks

this is a pretty minor issue.

if the rally master is up then you can use the hidden alcove to pop all the tribes trash
 
kinda a problem when u kill to end of Tarloc tribe and the last 3 pull is 2, etc.
this will leave 1 mob up and if not killed via petition would make for a free 2nd name spawn shrug

i dont think having to kill a trash then trigger the hidden cove to make sure mobs 15 trash into the tribe are all spawned everytime.

is there a reason a tribe doesnt just spawn all at one time?
cause i seem to be able to think of many where its exploitable / annoying.
 
kinda a problem when u kill to end of Tarloc tribe and the last 3 pull is 2, etc.
this will leave 1 mob up and if not killed via petition would make for a free 2nd name spawn shrug

i dont think having to kill a trash then trigger the hidden cove to make sure mobs 15 trash into the tribe are all spawned everytime.

is there a reason a tribe doesnt just spawn all at one time?
cause i seem to be able to think of many where its exploitable / annoying.

Im sure there is no reason it doesnt just all spawn as one but what i suggested is a way for you, the raider, to prevent your described scenario from happening.

All it takes is 15 seconds of your time at the beginning of raid to hail the mob and spawn it all if the rally master is up (which would mean the tribe is up). It is good practice to do this at the start of every raid to ensure a full tribe spawn.
 
ur solution seems to involve the same problem we are trying to avoid
doesnt the rally master spawn after you have killed 1 trash of a tribe?
and if u then hail the alcove, said trash would repop and have 2nd chance at loot.
 
or if not all the trash is up, you can kill one then hail the alcove and it should fully repop the tribe.
 
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