significant changes?

iaeolan said:
3 was the standard :psyduck:
I've had 5 normal songs running at once before.

With some of the longer ticking songs, I suppose, as an uber Bard. Gratz, also, because that is no small accomplishment.

But for an average Bard with majority of songs ticking for 18 sec, with about 6 sec cast times, you could only cast 3 before the first wore off.

The most I ever had going at one time was 4, but I couldn't maintain it without disruption or carpal tunnel problems for more than about 4 pulses.
 
charlie2999 said:
It ended up with us both making a bard each ;)
neither of us have played bard very much, and we figured two bards would be pretty good and fun to mess around with. If nothing else we can run in circles really fast untill we hurl.

Devix (me) and Titanz (Plasmatic) says hello ;)

Anyone got some good quests or anything for bards, a naked singer with a rusty sword just dosent cut it for very long..

P.S. are bards mana regen same as on Live, where it is not affected by anything and the only thing that helps is sitting and waiting..?
P.S.S... i know i saw a page with bard song specifik commands around here somewhere but cant find them, link?

Check the Wiki for each class so you can find quests and general information. Don't be discouraged with bards. They are weak in the beginning, but they become quite potent in the late game.
 
one thing we thought about, with 2 bards... how will 2+2 detrimental spell effects work? or are there enough songs for us to be able to keep 4 useful detrimental effects up?

im assuming they dont stack, the more powerful effect takes over, right?
 
charlie2999 said:
dosent seem to far from
(Sk+Shaman) + (Druid+BeastLord)
/\
||
Leaning towards the sk - sha now but cleric would be sweet too ;)

But well see if he plays a BL, if i undertsand correctly the vahShir race is diasabled and i think he wants the cat pets..
Dont think hell be to happy about barb ikky troll or ogre BL

if he dosent play BL , i will probably take shaman as we would have no slows otherwise.

It isn't really, but you won't move as fast killing. Bst's are more utility and tanking than plain old dps. Seeing as you'll have to med anyways for healer mana, a caster needing to sit out for a bit wouldn't really hurt you at all. It's really more a matter of the style you plan to run. Tbh too pally's stack better with mages on account of rains and pbaoe fun.
 
Rrowrr said:
With some of the longer ticking songs, I suppose, as an uber Bard. Gratz, also, because that is no small accomplishment.

But for an average Bard with majority of songs ticking for 18 sec, with about 6 sec cast times, you could only cast 3 before the first wore off.

The most I ever had going at one time was 4, but I couldn't maintain it without disruption or carpal tunnel problems for more than about 4 pulses.

Was it changed or something? 3 sec casting 9 sec duration. You could stop casting barely before it was done casting and get the effect.
Screenshot dated 14 Jan 2003 - Level 52

Verses of Victory 50 (3 ticks)
Hymn of Restoration 6 (3 ticks)
Niv's Melody of Preservation 47 (3 ticks)
Cassandra's Elegy 44 (2 ticks)
Guardian Rhythms 17 (3 ticks)
 
Plasmatic said:
one thing we thought about, with 2 bards... how will 2+2 detrimental spell effects work? or are there enough songs for us to be able to keep 4 useful detrimental effects up?

im assuming they dont stack, the more powerful effect takes over, right?

Bard DoTs do not stack, but there are enough different detrimental songs (at least on the high levels) that this should not be a problem. (Fire, Cold, Poison, Disease, and Magic dots, slows, mez, snare/slow, etc)
 
Spiritplx said:
Bard DoTs do not stack, but there are enough different detrimental songs (at least on the high levels) that this should not be a problem. (Fire, Cold, Poison, Disease, and Magic dots, slows, mez, snare/slow, etc)

That's what I was thinking and hoping for :)
 
Guess we should just tough out the lower levels and get out there and kick some gnoll A$$..

its just to bad Plasmatic can't get it to work on his Quadcore Vista super machine.
Hes been trying all the things mentioned on the forum but with no success...
 
charlie2999 said:
Guess we should just tough out the lower levels and get out there and kick some gnoll A$$..

its just to bad Plasmatic can't get it to work on his Quadcore Vista super machine.
Hes been trying all the things mentioned on the forum but with no success...

Wait what's this then? I'm running it on a pretty powerful pc with vista, whats the problem?
 
iaeolan said:
Was it changed or something? 3 sec casting 9 sec duration. You could stop casting barely before it was done casting and get the effect.

Like I said, maybe because I had a bad Internet connect, I could maybe get 4, was never able to get 5.
 
Plasmatic said:
one thing we thought about, with 2 bards... how will 2+2 detrimental spell effects work? or are there enough songs for us to be able to keep 4 useful detrimental effects up?

im assuming they dont stack, the more powerful effect takes over, right?

The general idea is to have the Bards play different beneficial songs. As far as detrimental, if both bards are Chanting DoTs (even the same chant) each Bard's DoT does separate damage. This isnt stacking, just double damage.

Unless I am completely missing the boat, stacking is generally associated with things like hasting, for the most part, except that songs like the Jonthan's line override, while songs like the Tribes line stack. And the heal/mana regen songs stack.
 
Rrowrr said:
The general idea is to have the Bards play different beneficial songs. As far as detrimental, if both bards are Chanting DoTs (even the same chant) each Bard's DoT does separate damage. This isnt stacking, just double damage.

Unless I am completely missing the boat, stacking is generally associated with things like hasting, for the most part, except that songs like the Jonthan's line override, while songs like the Tribes line stack. And the heal/mana regen songs stack.

Nope, two of the same chants will not stack neither will they cause double damage. It's one DoT of any type per mob.
 
yeah if you think about it..
if you have one boombox blairing your most hated music, lets say britney spears hit me one more time...
you would feel pretty annoyed at it.. almost frustrated, you could probably say it would cause you mental damage..

now imagine two boomboxes blairing baby hit me one more time..
thats gonne leave a mark.. probably some serious scarring involved..

why shouldent it be the same in QuestEver?

P.S. my bard does not sing britney spears songs.
 
GregorHawk said:
Up to 3 of the same damage songs or spells from other casting classes will stack.

Is this quote right or wrong? According to the last half dozen posters or so, it is wrong. But when I was first reading up on this server, I did read something basically like what Gregor said...that dots stack.

So does this mean you can't have two necros in a group, unless they use different dots?

And how does that translate to the raid game? Not a big deal for bards since they won't be dotting in raids (i assume), but what about necros/shamans etc? I mean, dots are their main dps, so unless you have a whole slew of decent mana-to-damage ratio dots, it's pointless to have more than one necro (for example) on a raid?

I assume it's easy to have 3 wizards/mages/etc on a raid since dds are instant, so there's no stacking issue there. Are bards/necro/shamans/enchanter dots too overpowered, and that's why dots won't stack? Or are you saying *only* bard dots do not stack, as opposed to necro/shaman dots which do stack?

Sorry for my confusion....
 
As long as the DoTs do not have a debuff component (-dex, -ac, etc.) they will stack. I know this is 100% true for spells, but bards are their own animal and I would have to do some testing to find out.

For Example 3 druids can all cast Crawling Swarm(61) on the same taret and all 3 will have their DoTs land and not override, but on one can cast Breath of Tarhyl (52) due to the FR and AC debuff components of the spell.
 
Tempus said:
As long as the DoTs do not have a debuff component (-dex, -ac, etc.) they will stack. I know this is 100% true for spells, but bards are their own animal and I would have to do some testing to find out.

For Example 3 druids can all cast Crawling Swarm(61) on the same taret and all 3 will have their DoTs land and not override, but on one can cast Breath of Tarhyl (52) due to the FR and AC debuff components of the spell.

All bard dots do have a debuffing component. They do not stack, but it could be for different reasons.
 
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