Shortstaff of the Cold

Even if the cold modifier affected a reasonably significant amount of hits on a debuffed mob -- which it does not --

This is wrong. Very wrong. And since it is, your alternative item suggestion becomes almost as overpowered as the original was (for its tier). I'd also argue He is barely tier 7. Though if you disagree with that I'll take that to tells.

I also wouldn't consider the staff change a rash change, considering it came around the time we were re-evaluating the drops for the entire zone... it was going to change anyway.
 
I feel like Ymir is tier 6 and maybe a low tier 6 mob at that.

I think the staff is weak because beastlord and monk would be better off with h2h, and warrior and ranger have a better option in the splitblade from CoD.

That said, the proc on the staff was pretty good aggro in my experience.

edit: I'd argue that the hammer of dark visions is better than the longstaff of the cold and is at similar tier.
 
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From what I hear, the proc almost never goes off.

That being said, i'd put this raid encounter at a high tier 6 at the *very least* simply due to the amount of mana it requires to keep everyone alive. Without spoiling anything here, i'm sure those who have done it/made it know what happens, and I can't think of any other encounter in tier 6 where healers have to have such a large mana pool.

EDIT: Figured i'd toss out some tier 6 weps, of what I consider easier fights (I sure as hell know they were for both the guilds i've done them in)

For the war/rng in ya...

http://wiki.shardsofdalaya.com/index.php/Bone_Sabre
http://wiki.shardsofdalaya.com/index.php/Splitblade_of_Darkness
http://wiki.shardsofdalaya.com/index.php/Weaponized_Syringe_Rack (no warrior)
http://wiki.shardsofdalaya.com/index.php/Strategist's_Dart
http://wiki.shardsofdalaya.com/index.php/Axe_of_Brawn

For the monks/beasts we know and love...
take this into consideration. With the 3 dmg magic gloves from a tier 4 mob (http://wiki.shardsofdalaya.com/index.php/Fleshbonded_Fighting_Claws) your fists which were inately 13/18 (iirc) are now 16/18.

but if you were going to go for weapons...

http://wiki.shardsofdalaya.com/index.php/Fist_of_Chaos
http://wiki.shardsofdalaya.com/index.php/Skullcracker (same classes as the item in question, yet off a lower tier mob)

Adressing bud's suggestion, I think that would put the staff on par with items attainable at this level on the raid scene.
 
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Doing a quick check on the wiki of items useable by the classes the staff can be used by, at the assumed Tier 7 (I still say he's closer to a solid 6, and itemized him as such)

.63 - .84 Long staff
.846 Wardfist
.8 Patriarch
.83 Entropy
.8 Dagger of Chosen


Budricks proposed numbers would be as follows
.789 - .894 / .84 - .894

Making it by far better than all other tier 7 weapons. For an encounter I don't believe is even a tier 7 encounter. So ya, those numbers as written certainly won't happen.

That being said it CAN be argued the item is SLIGHTLY underpowered (no where near what Bud is assuming though, and certainly not for his reasons), so I will run some numbers and throw it at our item Guru Zae for some reevaluation.
 
The item also has great stats on it, which sometimes make up for weapons with a lesser ratio. The proc is neat too.
 
What about tightening the ratio window? Something more like
15+1/19 (.789 min) or 14+2/19 (.763 min)
Keeps the same max ratio but makes the minimum closer to, but still less than, the other comparable weapons you listed.

.63 to .84 seems very wide.
 
hmm, I guess i punched some numbers in wrong when I did that, but yea, what about neonovas' suggestion. Having a .63 possible ratio is underpowered as I see it though.
 
I will argue that this mob is tier 7 because he is quite a bit harder than all the other tier 6 mobs I've done. I know that the raid tiers list is not completely accurate and should be taken with a fistful of salt, but I'll use it as reference:

Fist of Solid Ice
Flamestrike Mace
Blackened Dragonspine Cutlass

All of which come from similarly difficult encounters and are better in comparison. It's obvious that this weapon was intended to work with cold damage, so why not give it more room to do so with larger delay?

Longstaff of the Cold
[MAGIC ITEM] [LORE ITEM] [NO DROP]
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 29
DMG: 22
Cold DMG: 3
Effect: Deathly Chill (Combat, Instant)
STR: +15 AGI: +15 DEX: +15 HP: +100 MANA: +100
Weight: 2.0 Size: Medium
Class: WAR RNG MNK BST
Race: ALL

Also fits with lore.
 
Fist and Flamestrike Mace are both from tier 8 encounters.

If you can kill ymir without difficulty you probably can take out loktal without alot of difficulty either. Low ratio elemental weapons always make me :(
 
With the understanding of the tier I was given to work with, the staff is made to compare to Blackened Dragonspine Cutlass against most raid bosses, after resist debuffs. And it does. Although, like I said, it could stand to be a teensy tiny bit higher on average.

I agree, and Ymir is like wayyy easier than Versikol imo.
 
Ymir is the 2nd easiest encounter in PoFire in my opinion. How many encounters let you choose your pace? (ok i'll stop here)
 
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Everybody going back and forth about Ymir's difficulty is not going to get anywhere unless people start going into what exactly makes him hard and why. That is inappropriate for a public forum due to l e a k z so maybe
[...]take that to tells
 
hi people, read the entire thread since it got rezzed, I put forth what I see as a very valid reason for why he is a high tier.

Also, Lthaz imo has been easier so far.
 
You're confused about that reason. Actually, Ymir might be easy for the reason that you think it is hard.
 
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