I'm going to make a very nice reminder that this is not Anti-Wisconsinland.
Rorne/Gerick/Montiago's tongue-in-cheek "funny by definition because he's on staff" comment does not mean you can start attacking each other, their ideas, or this thread in general even if you're all in the same guild as me.
All subsequent posts as rude or more rude than Boehm/Velleity's "This thread is farcical" post will leave the poster unable to continue their argument for a while.
-----------
Now that this thread is back on-topic, I do think wizard DPS needs consideration (remember, I'm a GM and not a Dev, so that is a player opinion). The fact that both wizard class tomes and both wizard runics are designed for mana-intensive situations like 8+ minute fights with no npctype changes and no-med-breaks exp groups speaks to where wizards were perceived to be lacking pre-Ikisith.
Given the number of changes to the class tomes and runic spells of classes (for the wizard class: zero changes), the "lagging behind" I claim exists is from other classes getting a more recent perspective on where they can improve.
It is a "recent perspective" that is needed to assess the concerns with Wizard DPS.
(1) Ultimate/Primal Blasts creating unproportional benefit from AoD -- This causes wizard DPS to appear proportionally higher than they are, and in parses, it makes inflates them extra at the opportunity cost of others' DPS. Ideally, there'd be a slick coding solution to the spell AoD itself that mitigates this issue but not at the cost of the benefit to non-Wizards.
(2) Primalbuster -- Granted, this isn't on a whole lot of NPCs, but it is a direct decrease to Wizard damage that doesn't exist because Wizard DPS is too high. I certainly hope this mechanic remains relegated to "a Primal might break the content" situations, but it's more food for the "lagging behind" argument.
(3) Once you have archaic, it's almost always Cold/Magic. Fire is our worst element for 5mana nukes, targetted AEs, and rains. For DDs, unless the mob has very low fire resist and very high cold resist, you'll consider Lure of the Void instead of Tarhyl's Embrace. Yes, Abstraction is nice for PBAE damage (200k+ necro PBAE damage notwithstanding), but it isn't enough to keep a balance of damage elements. Hence, a new wizard damage spell should probably be Fire based.
There are more concerns (some of which are/aren't valid/applicable), and this post is already too long for many people to read, but I do think a RRR-upgrade of sorts is warranted.