Shaman as a healer.

Did not read thread.

Will not read thread (healing is bullshit anyway, Wold can look at it or something). No offense to robots/snake/whoever is posting most.

My question is: can I adapt the necro caster pet AI code I've been working on recently into a healer AI pet and slap that on someone yet?

Use WIZ murk spell for that pretty please!
 
If you wish to continue paying SoD as a healer, maybe roll a Cleric or Druid or take over a friend's Cleric or Druid.

ATM this is true. Shaman's are not healers. They can dedicate all their time to spam healing 1 target, and in some situations, it works out pretty well (tier 1-9 comes to mind, with just the tank taking damage, while the raid works hard on resists to resist massive AE).

But if we are not a healing class then why... why why why do we get 2x Runic heals, which are both pointles and useless.
And why in the "#¤%! do our relic heal look like a joke compared to the Druids lvl 63 trash spell, sigh (well not being a healer, i guess that does make sense, but then please boost the DPS or something....).


The dumbfounded general bias that a shm is must, is wrong. Try and do stuff with out Shaman, not having stats and focus is not a big deal, and the spam healing, well tell your slacking hybrids to cast some heals lol (or dont even bother, the 3x cleric and 1x druid can heal most anything if they just time it right).
Like i thought Gongo was a heavy Shaman needed fight, because it puts out sooo much dps on the tank, that you just want the spam heal and the Shm slow. Turns out it was a piece of cake with out a shaman, go figur.

Anyway, i dont think i can show it more accurate than i have already done. I did alot of math, yet all i see people get out of it is "No way dude, we wont give Shamans Cleric-like group heals"... Its like punshing a pillow, you just get tired....

I rest my case, Devs, i hope you atleast read my posts.
 
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Shamans...are a healing class...they provide a niche no other...ah screw it. You can go in circles over and over but you're still going to be wrong everytime
 
Yeah cause... i just am, even though i can show you clear math that... oh forget it mr pillow.
 
Your math is arbitrary. Assuming you have a 10k tank with your heal you can do 1650 (base) + 330 (Cop 5) + 398 (HI) for a total of almost 2500 per heal or 25% of the tanks hps every 4s. With charms + tomes + aa's you should have no problem getting 25% heal crit so 1 in 4 casts heals for 50% of maximum health.

Why do you need more healing when most of the time there should be addition of Hots running as well as other people healing the target? In all ae heavy 6 mans the tank should also be hit by gheals and targeted heals by the ghealer. In raids there will be ghealer in thier group as well as Hots as well as others healing the tank.

You have your niche and should be very happy you have it. If you want bigger heals should come at the cost of something important like canni.

The only area where you are not op is super high end exp and even that you are more than adequate once you get a few certain pieces of gear.
 
The cleric ghot's lower base heal is offset by the fact that it is the quickest to cast as well as by the cleric's much higher %crit.

Cleric and Druid GHoT are both 5 seconds. I assume you meant single target, which is 2 seconds. I almost never use group HoT, not sure why I even keep it memmed anymore, but honestly a cleric could run with 4 spells memmed.

As for Zaela's pet healer thing, cleric runic 2 seems like an obvious choice. It is currently one of the worst runic2's and very rarely used, and your idea would fit my earlier suggestion for it.
 
I think its pretty silly how there are only 2 healer class's in SoD. Cleric being the best, Druids with their recent changes, actually do very well now.
The Shaman is no healer. It has also been made clear again and again, that the Shaman is a light DPS with the ability to slow and spam heal 1 target, but that doesnt make him a healer.
In order to be a healer, you need to be able to heal your whole group.

Also it really strikes me as odd that the Shaman and Druid share the same line of single target heals from lvl 1 to 55. Then the next heals they get, the Druids get a heal that is twice as a good as the Shaman's single target heal, even with the Relic Shaman heal, the Druids single target heal is still alot better...

The Shaman runic spells are both heals, and both next to useless.
Please put the Shaman back in to the healing game, remove the snare and slow from their runic hot, do something about the runic2 (i already suggested a fast heal that might do group healing) and please make Woundbane (and Mend Wound) more compatible with Revitalize, i suggest Woundbane cast time be lowered to 3.25 seconds (and Mend Wounds lowered to 3.75 seconds).


As it is right now....
Last single target heal Shaman and Druid share, Close Wound:
295 Mana
5 sec cast time
1250 Heal
H/S: 250, H/M: 4.24

Then at level 61 the Shaman gets his healing upgrade:
Mend Wounds (lvl 61 shm single target heal)
280 Mana
4.5 sec cast time
1400 Heal
H/S: 311.11, H/M: 5

Decent upgrade, almost 25% more healing and 18% mana efficiency.

At lvl 63 Druids get their upgrade:
Revitalize (lvl 63 druid single target heal)
340 Mana
4 sec cast time
2045 Heal
H/S: 511.25, H/M: 6.02

Now thats an upgrade! 104.5% more healing and its 42% more mana efficient...
Its more than 4 times the improvement healing wise and more than dubble as good an improvement mana wise, than that of the Shaman's. Its also alot better than the Shaman Relic...

Relic: Woundbane (Shaman Relic single target heal):
285 mana
3.75 cast time
1650 Heal
H/S: 440, H/M: 5.79
(if Woundbane was changed to 3.25 second cast time, it would be H/S: 507.69. Still inferior to Revitalize, but not by much).

TL;DR
I mean... Come on.

while we're at it i'd like to point out that clerics aren't as useful as druids and the MOP is too hard for me to traverse.....ahh memories...of the most ridiculous notions ever brought up
 
Cleric and Druid GHoT are both 5 seconds. I assume you meant single target, which is 2 seconds. I almost never use group HoT, not sure why I even keep it memmed anymore, but honestly a cleric could run with 4 spells memmed.

As for Zaela's pet healer thing, cleric runic 2 seems like an obvious choice. It is currently one of the worst runic2's and very rarely used, and your idea would fit my earlier suggestion for it.

You win
 
Did not read thread.

Will not read thread (healing is bullshit anyway, Wold can look at it or something). No offense to robots/snake/whoever is posting most.

My question is: can I adapt the necro caster pet AI code I've been working on recently into a healer AI pet and slap that on someone yet?

Most other classes have had some new cool thing in the past few years, shamen haven't and are getting out of hand! Give them a cool interesting pet to shut them up! :D But seriously do it I'm really intrigued about your intelligent pets
 
Your math is arbitrary. Assuming you have a 10k tank with your heal you can do 1650 (base) + 330 (Cop 5) + 398 (HI) for a total of almost 2500 per heal or 25% of the tanks hps every 4s. With charms + tomes + aa's you should have no problem getting 25% heal crit so 1 in 4 casts heals for 50% of maximum health.

When you write stuff like this.... Your a really nice guy, but jeez man, do a little research before you speak, or just check out the math im doing.

You say, that Shm can land a 1650 base heal every 4 seconds.
In order for that to be true, you have to take in t account, the 2.5 sec recast time that are on all default spells, meaning the cast time is 1.5 seconds.

Now if that is what you and all your friends think a Shaman can do, well then no wonder this brickwall i run in to :(


Anyway, i hope the Devs read my posts.
 
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I haven't read this thread nor do I plan to, but based on the title I think I know what's going on here. You witnessed the unfathomable as some cleric landed a 0% full heal and saved a raid, and as the ventrilo applause grew so too did your envy. No matter how well you played you could never perform such a feat. Not even if you played sober. Not even if you had someone slightly more intelligent play for you. Not even if you took off all your pvp gear and put on your pve gear. No. Not even that. You my friend will have to go to the respec npc, and you will be there counting your gold, and you will sit there wondering if the build you found online will put you up to snuff. And you press those buttons. Yes, my friend you will. And you press that confirm button too. No more shapeshifting shaman for you! Oh no! You'll be able to heal no more and no less powerfuly than even the most exactly-as-balanced-build-as-every-other-build wielding paladin or beastlord or druid or cleric or healing-specced warrior. You will be among the best, and absolutely not a wink better or worse, so long as you press those buttons in the right cooldown order, and, dare I say it, don't stand in the fire. Yes, yes you will. A great victory will be had on that day for all of us, in the World of Dalaya.
 
I'm not supposed to tell anyone this but I'm terrible at keeping secrets and this seems like the last thread that anyone who is a staff member might read, so I'm gonna let you all in on a crazy ultra secret strat leak. I have it on good authority that a new feature for rep was implemented, where if you get 10 bubbles of neg rep you get automatically banned and forum forever (ip's and all that jazz, I'm serious). You didn't hear it from me though.
 
Shamans are op, is the inherent problem with the thread. Maybe they're not op at tier 13. Sorry to hear that.
 
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