matthiasgill
Dalayan Beginner
This skill feels impossibly difficult to skill up.
I have to hunt for traps that are not well documented on the wiki, if they are in range of my skills, i can uncover them. Once uncovered, i can no longer gain skill increases from the trap. If i disarm or trigger them they do not respawn for sporadic periods of time, but very long periods of time in any event.
I can sense my own thurgadin bolt trap, but i recently stopped getting skill increases from trying to sense my own trap.
I'm upping my own "set/disarm traps" skill with the thurgadin bolt trap.
I have yet to get any skill increases disarming any of the traps I have disarmed and i'm stuck at a skill of 90 in sense traps.
This skill does not scale with leveling... a low level rogue would have to devote more time to trying to sense traps than to leveling to be able to uncover a trap for his group. As a result, everyone just appears to "eat" traps and there is no real sense to ever disarming the ones i've come across.
It would be nice if i could up skill on a trap whether discovered or not.. or otherwise just be able to up the skill by hammering it. If i can at least see them, i can understand upping the "disarm" skill somewhat slowly so that a rogue could at least tell his group "there is a trap.. but i can't disarm it yet."
I have to hunt for traps that are not well documented on the wiki, if they are in range of my skills, i can uncover them. Once uncovered, i can no longer gain skill increases from the trap. If i disarm or trigger them they do not respawn for sporadic periods of time, but very long periods of time in any event.
I can sense my own thurgadin bolt trap, but i recently stopped getting skill increases from trying to sense my own trap.
I'm upping my own "set/disarm traps" skill with the thurgadin bolt trap.
I have yet to get any skill increases disarming any of the traps I have disarmed and i'm stuck at a skill of 90 in sense traps.
This skill does not scale with leveling... a low level rogue would have to devote more time to trying to sense traps than to leveling to be able to uncover a trap for his group. As a result, everyone just appears to "eat" traps and there is no real sense to ever disarming the ones i've come across.
It would be nice if i could up skill on a trap whether discovered or not.. or otherwise just be able to up the skill by hammering it. If i can at least see them, i can understand upping the "disarm" skill somewhat slowly so that a rogue could at least tell his group "there is a trap.. but i can't disarm it yet."