Procs are commonplace in decent equipment and are often the defining aspect of a given item. Usually, these procs target the enemy or the player. However, a few rare procs target the player's pet instead. The downside is that this unique mechanic is highly underutilized.
After doing a little Google sleuthing of the wiki, I've managed to turn up just six items that contain procs targeting the pet -- note that these are procs and not clickies:
So, would the staff consider adding some pet-centric procs to the game in the interests of diversity? I know it's easy to rattle off ideas as a non-developer, but here are some things that might be worth considering:
After doing a little Google sleuthing of the wiki, I've managed to turn up just six items that contain procs targeting the pet -- note that these are procs and not clickies:
- Bracelet of Prolonged Fury (Tier 6) -- heals the pet
- Bracelet of Wild Power (Thurgadin Quest) -- heals the pet over time
- Bracer of Tempests (Tier 9) -- gives pet a DD proc buff similar to WIZ "Blades" line
- Brutalist's Bludgeon (Tier 11) -- grants a heal short-duration resist buff + haste
- Tundra Hide Bracer (Newbie Quest) -- heals the pet
- Wristband of Beastial Ferocity (Retired Content; Tier 8?) -- DD on enemy with pet-targeted haste recourse
- The distribution of these items is poor; one can be acquired at level 5, one at 45, and the rest are mid- to high-end raid loot.
- Four of the six items involve variations on the same mechanic -- healing.
- Four of the six items are BST-only.
- Five of the six items are for the same slot -- wrist.
So, would the staff consider adding some pet-centric procs to the game in the interests of diversity? I know it's easy to rattle off ideas as a non-developer, but here are some things that might be worth considering:
- There isn't a single [BIND ON EQUIP] item with a pet proc on it. This is a huge void, considering the hundreds of buyable items with every other kind of proc on them!
- No chest item with a pet proc exists. This is a completely untapped mechanic, ripe for a developer's picking!
- While Beastlords are indeed intimately associated with their pets, Magicians are just as reliant on their pets -- maybe even more so. Why in the world is BST the only class given special representation in the above items?
- Pet-targeted procs could give unique options/benefits to less conventional pet classes, such as the Shaman with her wolf or the Enchanter with his animation. These could bolster pet survivability (through runes, +% avoidance boost, etc.), add situational utility (having a chance to "cannibalize" the pet's HP in exchange for mana, for example), or even add cosmetic fun (such as a short-duration melee buff that also turns the pet into the already-global lion model).
- Lastly, note that one of the existing items procs Minor Healing -- an ordinary, targetable spell and not a pet-only heal like Renew Elements or Mend Bones. This presumably means that any existing single-target spell from Shield of Brambles to Death Pact to Horsing Around can be adapted to target the pet via proc! Of course, this could create confusion/ambiguity; only Fomelo would be able to determine if the proc is pet-oriented or not. Maybe the item names would need to hint heavily at this or something...