Pet/Mez/Ramp Issues

Doesn't take ringers.. just a second tank with a clue to take on that second mob. Or, as was stated, position mezzed and tanked mobs apart so rains can still be done. Or, crybaby rain-maker can just suck it up on those few occasions when rains are not a good choice.

Could we make it so that if you rain a mezzed mob, or your pet rampages one, that you get auto-zoned to the MoP? ;)
 
like why the fuck do you not have access to ringers

there is very very little non-raid content in sod where you can't tank two mobs on tier.

If you are trying to tank bq with like a bunch of t4 toons, yeah you can't handle two, but you shouldn't be there anyway.
 
Ignoring various bitching, I have just put a check for mezz somewhere in the pet rampage code. Will that fix whatever is wrong? No idea

Firstly - and most importantly - thank you Z, and apologies for any intemperate language on my part.

Actual on-topic part of post: It's plenty possible to just keep 2 mobs unmezzed, letting the enchanter do a little something else with their time and mana while you rain. If you're doing something so hard your tank(s) can't handle a second mob, you have far more pressing concerns than the lack of your DPS

No this is OFF topic. I accept that a Mage's ability to rain is severely limited by mez
(I do not like it, and would be happy to debate it a seperate thread), but the issue is whether pet damage should be immasculated in addition to rain damage.

Doesn't take ringers.. just a second tank with a clue to take on that second mob. Or, as was stated, position mezzed and tanked mobs apart so rains can still be done. Or, crybaby rain-maker can just suck it up on those few occasions when rains are not a good choice.

I do not know about you but very few of my groups take 2 tanks.
See above concerning rains.

there is very very little non-raid content in sod where you can't tank two mobs on tier.

Agree but
(a) there is a shit load of stuff where you take on more than 2 mobs and
(b) another shit load where add(s) come after the fight starts
 
Whenever I parse mages I'm seeing less than 50% of their damage coming from actual nukes. Yeah you are complaining about pets getting limited too, but in the countless hours I have spent around mezzed mobs and a mage and his pet(s) attacking the correct target, I've never seen the mage pet(s) break mez. I wouldn't be that surprised if you had an aoe proc weapon or something.

Your also ignoring the fact that AoD provides significantly more benefit for a nukes than it does rains (maybe until someone has 3? ranks of that class tome complete) but then you refuse to use a buff that will increase your DPS more than anything else in the game... so I'm not that sure what to tell you.
 
Whenever I parse mages I'm seeing less than 50% of their damage coming from actual nukes. Yeah you are complaining about pets getting limited too, but in the countless hours I have spent around mezzed mobs and a mage and his pet(s) attacking the correct target, I've never seen the mage pet(s) break mez. I wouldn't be that surprised if you had an aoe proc weapon or something.

Most definitely not.

This has happened to me countless times and I have always been assured it has been my pet that has broken mez. I guess you have not seen it because there are very few mages that have finished Word of Power 2 and hence have a pet that rampages.

I did refuse to use AoD because it left me blind but that has now been fixed (thx Zaela).
Not sure what point you are making but it is interesting to do the sums.

Base damage Rain (single target) 12000 Rain (2 targets) 24000 Nuke 8700
Adjusted for crits (10%) Rain (single target) 12000*1.053 = 12636 Rain (2 targets) 25272 Nuke 8700*1.1 = 9570
Adjusted for AoD (above figures * 1.32) Rain single target 16680 Rain 2 targets 33360
Nuke 12632

Question
Have I understood AoD correctly? Does the increase of 32% to crit chance mean that my crit rate goes from 10% to 13.2% or does it go from 10% to 42%. I have assumed the former but would welcome confirmation.

Conclusion
Nuke with AoD beats single target rain (without AoD) by about 5.25% but at the cost of about 10% more mana.

All other situations are clear win for rain.

So think hard and decide exactly what it is that you do want to tell me.
It may surprise you but if I am missing something I would like to know.
 
there is very very little non-raid content in sod where you can't tank two mobs on tier.

If you are trying to tank bq with like a bunch of t4 toons, yeah you can't handle two, but you shouldn't be there anyway.

This was an informative and well thought out post.... until you realize the OP was talking about raid content, and therefore your post is dumb and so are you.
 
This was an informative and well thought out post.... until you realize the OP was talking about raid content, and therefore your post is dumb and so are you.

Yeah, it's still relevant in raid content too for the most part. I'm not quite sure where you're going with this other than attacking me because you don't like how your class plays on sod because of whatever problems you perceive it having, and I called you out for it.
 
I just figured Thade restricted his comment to non-raid content because the ability to tank 2 mobs at a time, in any situation that does not already disallow rains, should be a given for any actual raid.

Actual on-topic part of post: It's plenty possible to just keep 2 mobs unmezzed, letting the enchanter do a little something else with their time and mana while you rain. If you're doing something so hard your tank(s) can't handle a second mob, you have far more pressing concerns than the lack of your DPS.
No this is OFF topic. I accept that a Mage's ability to rain is severely limited by mez
(I do not like it, and would be happy to debate it a seperate thread), but the issue is whether pet damage should be immasculated in addition to rain damage.
I disagree with your assertion that a mage's ability to rain is severely limited by mez due to the obvious possibility of mezzing all but 2 and keeping mezzed mobs out of the rain's range. It's actually really easy to do, and most enchanter I play with appreciate the ability to mez one less mob.
 
Mage rains have a superior efficency vs multiple targets because they are situational. Just like pbae tend to be even more efficent than rains.

If your pet really is breaking mez because of your tomes then that should probably be looked into.

I just thought it was dumb to make rains part of the issue, and I still dont think they account for as much of a mage's total dps as you are stating (i parse a mage with both runics though)
 
Mage rains have a superior efficency vs multiple targets because they are situational. Just like pbae tend to be even more efficent than rains

No this is NOT true. Rains have a superior efficiency PERIOD. Single target nukes and pbae are the situational spells.

Wiki quote -

The best single target DD available to the Mage. You are almost always better off using Spell: Relic: Storm of the Elements if possible, but in situations where you can not Rain, this is better than nothing

Single or Multiple targets and the availability of AoD do not alter this.

If your pet really is breaking mez because of your tomes then that should probably be looked into

HURRAY
This is the ONLY point *I* was trying to make.

I just thought it was dumb to make rains part of the issue, and I still dont think they account for as much of a mage's total dps as you are stating (i parse a mage with both runics though)

The ONLY point *I* was making was that in reality Mage dps was already reduced (by inabilty to rain) in the same circumstances that they could not use pet rampage. If the mezzer/tank are sufficiently aware/skilled to keep mezzed mobs sufficiently far away from tanked mobs that a mage can rain, I would guess that they are also sufficiently far away that the pet can rampage.

Not that it is an issue to this thread, but just as a matter of interest, my damage split is roughly one third pets and two thirds spell damage. I am sure that possession of the Runic 2 pet would push the split towards pets, as would of course not raining.
 
If your pet really is breaking mez because of your tomes then that should probably be looked into.
If your pet is breaking mezzes with an ACTIVATED ABILITY you have full controll to turn on or off, there is no reason for change whatsoever though. Just tell your pet not to ramp when around mezzed mobs.
 
If your pet is breaking mezzes with an ACTIVATED ABILITY you have full controll to turn on or off, there is no reason for change whatsoever though. Just tell your pet not to ramp when around mezzed mobs.

this 1000 times
 
If your pet is breaking mezzes with an ACTIVATED ABILITY you have full controll to turn on or off, there is no reason for change whatsoever though. Just tell your pet not to ramp when around mezzed mobs

And how do I turn it off pray?
 
Correct me if I'm wrong, BUT: Pet flurry (and pet rampage) are abilitys activated via /s X. So if X =/= flurry/ramp stance, pet doesn't flurry/ramp

That is indeed so.

But your original statement was

If your pet is breaking mezzes with an ACTIVATED ABILITY you have full controll to turn on or **OFF**, there is no reason for change whatsoever though. Just tell your pet not to ramp when around mezzed mobs

So I am asking how IF I have this **FULL CONTROL** how I indeed can turn it off?

Or can I take it that this **FULL CONTROL** is a figment of your imagination?
 
That is indeed so.

But your original statement was



So I am asking how IF I have this **FULL CONTROL** how I indeed can turn it off?

Or can I take it that this **FULL CONTROL** is a figment of your imagination?

Maybe full controll is a figment of my imagination. In the same line, maybe I was wrong to assume that one would observe the situation for mezzed mobs BEFORE triggering things like rampage or rains. And even if one didn't think that far ahead, there is still this nice button PET HOLD, wich makes ones pet NOT ATTACK ANY MORE AT ALL. One should think of this as a button that gives one full controll of the pets ramp, while punishing one for being stupid in the first. Not a bad thing I'd say, maybe one will learn and not do silly things again.
 
That is indeed so.

But your original statement was



So I am asking how IF I have this **FULL CONTROL** how I indeed can turn it off?

Or can I take it that this **FULL CONTROL** is a figment of your imagination?

does restancing not end this?
 
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