HALLS OF BETRAYAL
- Vrik the Sly is seeking help in rescuing one of his Agents. Speak to him in the Refuge to learn more. (Will be active at 9PM Eastern)
- Level 65 players will be able to find a new alchemist quest...
- Season 2 official ends as of this patch.
- Players will continue to be able to spend Seasonal Event Tokens for a limited time. We will make a future announcement to notify when Tokens will be zeroed out in preparation for a future Season.
- Season 2 leaderboard victors be given rewards in the following weeks.
- Zones will no longer be Haunted.
- Added the #clearillusion command.
- If your character has an illusion, this command can be used to reset your appearance to default
- This command is limited to one use per 12 seconds.
- WARNING: This will not negate the server-side effects of an illusion and is appearance only. If you have a KoS illusion, don't forget.
- Merciless Taunt has been adjusted, and will now interrupt Spell AI Behavior.
- Rogues can now disarm their own traps. (no skill ups)
- Mobs will now longer be attracted by player casting when not in line of sight.
- All spells with knockback components have had their magnitude greatly lowered.
- Bind Sight has been adjusted to behave like EQ live, having no line of sight check. The range has also been greatly increased.
- Tranquil Link cooldown reduced to 15 minutes. (previously 20 minutes)
- Cold Arrow renamed to Frost Arrow.
- Arcane Aura DS portion reduced to 5 (Previously 6)
- Void Claws description changed to: Strikes your target with spectral claws, dealing 120 points of damage to their mana.
- Bind Sight spell category corrected.
- Invisibility III no long has a small knockback component.
- Flight from the Watch of Second Chances should now apply the Invis and Movement speed buffs.
- Frozen Beneath the Lake has had it's worn illusion removed. It is now a self buff click.
- Xi Valla Kah, Gown of the Eternal Empress has had it's worn illusion removed. It is now a self buff click.
- The item procs from Flood, Earthquake, and Hurricane have been renamed to Flood, Quake, and Hurricane to avoid confusion.
- Cataclysm: Flood has had it's movement speed debuff portion removed from the Flood item proc.
- Infranywound Stricumen had some of its fire damage converted into "white" damage and its Greatkin bane was increased. The proc will now restore a nominal amount of mana when the clone depops.
- Filtration Chamber Six level limit removed.
- Morgue of Erudin level limit removed.
- Synced the Entered Combat messages and Jyre Buff/Fade with the Crossed-Swords system.
- Non-raid mobs in Everchill Caverns have been adjusted to not summon, as intended previously.
- Barrier wisps are now untargetable, and will not trigger traps.
- Natural Balance AA is now properly categorized as `Class`.
- Corrected Paladin and Beastlord spell vendors to sell the correct level spells.
- Darkweaver spiders/spiderlings are correctly insects.
- Adjusted illusion effects and core buff code to alleviate buff crashing instances. If players still crash from traps post patch, we will rollout a hotfix to address this.
- We synced the server side mob consider with client side mob consider. (We thought we had fixed it before)
- Should have fixed a bug where mobs HP stays at 100% due to target errors.
- Should no longer cause issues when targeting a rogue in your raid that just escaped into hiding.
- Swift Footed AAs now add the correct amount of intended movement speed.
- Quiver of Lightning can now be cast in and out of combat.
- Fixed another instance of "Crossed-Swords" stuck in combat.
- Pet current HP will properly display after zone when buffed with a Total HP spell effect.
- Shadowsteps spells will no longer trigger WARP warnings.
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