It just seemed more appropriate to have drops from mobs that have had items placed upon them for 'recient' quests picked due to Tier range intended for someone of that level of the quest. As it is, it seems more of an effect of chokeholding the lower tiers into doing tmaps/tradeskill items alone.
The best bet lower tier folks have of doing most of the raid mobs is to join the pickup raids that occure. True that this still gives the gear out to those who need it usually, but in 80% of the cases its the same effect as when we had 65s farming simple maps for folks. NO understanding of the lore or the actual battle itself: just stand there and push a button w/o fear of messing it up. The difficulty of the mobs vs who is currently seeking them is sadly similiar to simply having a super rare spawn in the middle of Athica. First one to hail it gets the prize.
This back-questing itself doesnt hurt gear so much as it does the raid game itself for lower ends that cannot compete with T8+ geared folks walking through the fight. So true that more guilds wont be riseing through the ranks: just folks to join existing guilds that require you to be at a certain gear set before they will recognize you. It still has the same effect: effectively destroying content at lower end. You don't have targets for guilds anymore. You have targets for pickup groups to bring other folks along on until they are geared up enough to be absorbed by higher tier guilds to replace their attrition due to boredom.
It doesn't take much to disrupt folks, even my poorly geared bard can take down some T1 mobs boxing a pre-65 druid. I have just stopped doing it since i found out certain folks were trying to raid those areas and I thought it was just shitty of me to take the experience from them.
Maybe it is just me wishing more folks would try to help others enjoy the game more than trying to get every last drop of juice from the orange. But there is a reason we call them mmo's now instead of mmorpg's. :dumbsad:
I definetly understand what you are saying, but this will always occur while there is progression, the game didnt stop in time! Before i took my break from SoD. Doing Farhags was the hardest shit i ever seen, back then nobody had tomes and such. Now... its a lot easier, still hard, but a lot easier.
I still remember to raid that Monkey in OSM, with my first guild <Aeternus> we brought like 18 peeps, and we had a struggle to beat that dude... or even killing that last named guy in Kedge keep for relics (they were a lot harder to get back then).
The game changes, thats the way it goes... there is nothing dev.team can do tbh... all you need to raid most planar places is like 1 Uber Cleric, 1 Uber tank, and thats it. get some dps and such, and you done. The thing is, some folks like to progress, to learn the strats, and everything, others dont. Just gather with the ppl you match the most. Like when i was in Aeternus, we didnt like to get strats from anyone, or have ppl outside our raids to help. We liked to pwn stuff with our own ppl. There is just so many ways to have fun in a game, besides having your name in a dumb forum for the top #5 nerds. Get your name there, sure, but have fun the process, dont skip the planes...
I feel bad today that so many planes came out while i was gone, and i was already overgeared for then... And now, yeah, i get to PuGraid em, to get that PoLore quest items, it sucks, but, i try to bring n00bs with me for the rotts.
There is still a ton other targets up, just look for then, Competition in EQ is healthy, without the competition, we are in WoW.