New Vendor Prices

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You are just looking at the absolute best case scenario of nameds popping and the best loots dropping. If you look at the PP generation over a period of time based on spawn rates and drop rates you will see that while "getting lucky" and finding a bunch of nameds up will net you some super quick pp it is not a sustainable rate of cash generation.

EDIT:And if that pp generation over time gets to high for a zone then imo the best fix is to reduce spawn / drop rates from named rather than letting the market get over saturated again due to unchecked item prices.

^^ What he said, emphasis mine. If you feel the cash flow is too good for an extended period of time (NOT SNIPING) but say, several 4-5 hour stints in the same location, please feel free to post that here or inform me of your concern in a forum PM. Yes, if the cash generation is too high it should be nerfed. No, that does not mean nerfing the value of items so good items sell for coppers. Yes, if you notice something is seriously out of whack and don't report it but cash in on it over the course of weeks or months you will be banned.

This goes for any player who has any concerns about any of the zones or specific items with prices already set. No I'm not telling you which ones have been done.
 
sorc lab drops prices definately increased since last time i did my coi quest there. this go around in the time it took me to get 60 ears and 3 records i had made about 12k duo'in with my cleric.
12k in 4hours is pretty good i think for duo boxing

Please PM me with the details on what you got to drop which came to 12k.
 
I am not sure how you translate that I want a reduction in item values to be nerfed to "coppers". None of the Lab items flooded the market in the first place because the vendor prices on them were already more than fair. Sure, the prices could have been upped, but three to four times as much seems to be a bit over the top.
 
I was not just replying to you; but if you have a specific concern about a specific item, feel free to post. Blanketing both zones in entirety doesn't help me find the issue =P
 
I honestly don't even know most of the item names since I just vendor them, but some are Ice Crystal Ring, Ice Kobold Paw, Crystalline Longbow, Shoulderpads of Alacrity, etc. Some of those may be misspelled. Really, the spawn chances may just be too high, but I do think that these items shouldn't be vendoring for 200+ (some over 400) for this type of zone.

As for Eldenal's, the Damask Tunic vendors for around 2k, and many other items vendor for 500-800. Both zones are easily duoable with players no where near my level of gear. Just do a who all to each zone to see the types of players who can duo or four box them.
 
Right, thats why I was comparing it to myself. I farm faster now for Paxx's charm compared to when I farmed for Felyn's charm (in the same gear). There are others zones and loot that vendors for a ton that I have discussed with Devs privately about. I have just been farming all of the new nameds which have the best vendorable gear, and that is faster than I ever farmed on Felyn. (and I do it all in about 50% of the work [compared to farming for Felyn] that I put in...so 50% of the work for faster returns)

Well I am pretty sure you didn't have 5 tomes done and a 1.2mil charm when you started farming for Felyn's. Are you telling me that you haven't upgraded a single item since you began farming for Felyn's charm?

Additionally, are you not frequently auctioning high-end items and type 5 augs in /auc? I mean you are acting like you have farmed every drop of PP for Paxx's charm from farming a light blue zone. So you are not in the same gear / power level as when you started farming for your first charm AND you are not doing it in the same way. Maybe the way you did it the first time wasn't the most efficient.

EDIT: Again the goal here is to have the PP generation of a period of time be the factor in balancing zones not the price of a specific item. however, as Allie said if an item seems grossly out of whack then please notify us so that we can look at it. By out of whack we don't mean just what you think price / level of zone should be, other factors to be weighed are rarity and quality of the item. You are just repeating yourself that you feel that some specific items are over priced, based solely on the level of the zone and anecdotal evidence at best.
 
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I farmed for most of my charm after I was in Fusion in good gear. No, I am not saying I farmed for most of my charm in Sorc Lab, quote me where I said that because I was mistaken if so. I am saying overall, platinum is very easy to get now. This is coming from someone who has A LOT of experience farming both raw plat and items. I also said there are other zones that I talked about a long time ago, and Lab and Elds are just more that I am bringing up.

I guess since it is so hard to break it down...I now farm MORE PP AN HOUR (though half the work) sniping nameds in several zones than I did when I was grinding with Felyn when he had sanctum gear and max tomes. I am good enough with math and statistics that I can average out the numbers before the vendor prices and after.
 
I farmed for most of my charm after I was in Fusion in good gear. No, I am not saying I farmed for most of my charm in Sorc Lab, quote me where I said that because I was mistaken if so.

Right, thats why I was comparing it to myself. I farm faster now for Paxx's charm compared to when I farmed for Felyn's charm (in the same gear). There are others zones and loot that vendors for a ton that I have discussed with Devs privately about. I have just been farming all of the new nameds which have the best vendorable gear, and that is faster than I ever farmed on Felyn. (and I do it all in about 50% of the work [compared to farming for Felyn] that I put in...so 50% of the work for faster returns)

You are comparing to yourself farming for Felyn's charm. Which as I was pointing out is inaccurate unless you are doing it in the exact same way, with the exact same gear.

EDIT: I am saying you are farming smarter now, and thusly making more PP with less effort.

EDIT2: Just to repeat again, what we are concerned with is the PP made over a period of time in zone. This will mean that we want items to have a reasonable vendor value that helps to prevent over saturation, but we do not want to have unreasonably priced items. So please report any items you feel are valued incorrectly, and any area you feel BASED ON ACTUAL experience has too high of PP/hour generation.
 
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This thread has sparked some good discussion and I'm looking over the issues at hand. (And I'll be the first to admit that there are some, based on some quick checks of a few items).

In the meantime I'm actually going to lock this thread and start a new one addressing vendor pricing across the board for all the zones currently done. Again, if there are any specific items that you feel need addressing quickly, PLEASE PLEASE pm me here on the forums so I can look at them.
 
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