New item listing system discussion

Tempus said:
Tryfaen said:
Well atleast this way sellers will be more willing to drop the price on something to get it out of thier hands unlike with the vendors where the player could just put the item up at a rediculous price and forget about it.

Actually I Increased my prices since I have to sit around and auction them and there is less accessability to items.

EDIT: Not less accessability overall mind you, but now that you have to be online to sell your items there is less possible sellers at any given time of day.

Aye, I've increased mine as well. The random 15-100pp value items that I used to come across and put on my vendor aren't worth the hassle of selling now. I used to sell 2-500pp a day from my vendor in the form of low end items, augments and smithed weapons, etc. I expect to sell about that much per week, if I sell anything at all. I tried giving away 4 hp and 7 mana augments the other morning, it was nigh impossible. I offered 12 hp and 21 mana augs at 5 pp each (WAAAY below manufacturing cost and normal price of ~40pp) and found almost no takers. There is a market for low end items but not enough demand to warrant putting in the effort to sell them. It seems like a lose/lose situation, but it's not my sandbox I just play in it. Hopefully some tools are under development to make it easier for everyone.
 
I wonder if a seperate, mostly automated means of selling items which are priced low (tradeskill pieces, items for lowbies) might work, with high cost items (mid-end to high-end gear mostly) having a different selling method? Say, with a 150pp / item cutoff.
 
Just needs tweaking. Kinda hard to find things for a certain class/ race / level. Or make a small zone and when you wanna sell something IE boots you go to a boot vendor and be like (hey i wanna sell these boots for Xpp) and the dude is like Alright Hace! This could be intergrated into faction too. Like if your ally you could go to an ally zone or city and each zone has these merchants and can use. So basically everybody can go to diffent store that have different vendors but everybody could use. IE a Tradeskill vendor or a Boot vendor or BP vendor. And only people of a certain faction or above can buy (cause there your allies). Could create taxes and shit for Low faction ....oh god endless possiblities im hungry and got side tracked im done.

not sure ehow possible any of that is.
 
No seriously, interaction is fine, but even a list of everyone selling something... do we really have to individually list what they are selling, then comb through it?

Why can't we search by slot, or by effect (proc or clicky,) or whatever? Why sift through players? It's almost like griefing the players :p This is a pain in the butt and causes spam.

More interaction if players can actually find what they are looking for :p Should players really have to individually check every listed vender just IN CASE they modify or add what you want? How many times per day should you look, and how much time should a player waste doing this?

It's a bad system without some sort of automation in the method of finding what you want to buy, and players letting other players know they are willing to sell.

Zeto
 
Before I had a vendor I didn't sell many things as sitting around selling is boring. With this new system I won't sell stuff either as sitting around selling is amazingly enough still boring. I am lucky and don't really need much low end droppable gear any more but I do feel sorry for the newbies coming up now.
 
I think a /bazaar like window would be best to at least see whats available. You would still need to /tell soandso that you want to buy whatever item so you can still keep player interaction.

I think a /bazaar window can still be kinda RP. Maybe instead of a command, have it come up when you use the in-game message boards (remember those from way back when? :D ). The way it is now, it just seems unnecessarily tedious to find items you are interested in.
 
Some guy checked what I had for sale and wanted to buy it (cheap 62 mage spell, I'm a sucker for selling spells cheap :p) without me ever having auctioned that I was selling anything or even idling in SNP (I was raiding at the time). He was window shopping, which is kinda cool. Maybe he remembered my name, or thought I was awesome, or his hero, or randomly typed in rabb -- who knows. Just wanted to throw out an example of this working pretty well!
 
I've had two (albeit minor) sales without ever auctioning, which goes to show, while some people are getting in a huff here, others are adapting to the new rules of the road :p
 
There needs to be a way to know WHO is selling things. I will run around SNP and I have a hotbutton to see who is selling, and usually only get two hits of people selling things.
 
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