Tempus said:Tryfaen said:Well atleast this way sellers will be more willing to drop the price on something to get it out of thier hands unlike with the vendors where the player could just put the item up at a rediculous price and forget about it.
Actually I Increased my prices since I have to sit around and auction them and there is less accessability to items.
EDIT: Not less accessability overall mind you, but now that you have to be online to sell your items there is less possible sellers at any given time of day.
Aye, I've increased mine as well. The random 15-100pp value items that I used to come across and put on my vendor aren't worth the hassle of selling now. I used to sell 2-500pp a day from my vendor in the form of low end items, augments and smithed weapons, etc. I expect to sell about that much per week, if I sell anything at all. I tried giving away 4 hp and 7 mana augments the other morning, it was nigh impossible. I offered 12 hp and 21 mana augs at 5 pp each (WAAAY below manufacturing cost and normal price of ~40pp) and found almost no takers. There is a market for low end items but not enough demand to warrant putting in the effort to sell them. It seems like a lose/lose situation, but it's not my sandbox I just play in it. Hopefully some tools are under development to make it easier for everyone.