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Hello Wiz
My comment in ooc lastnight was not a whine, but frustration.
I totally agree ooc is not the place for that kinda comment, but the forums are.
Sorry if I pissed you off.
I’m using the spells that Wiz had referred to in a post dated Thu Dec 23, 2004 10:09 pm
I do not think the problem is raw dps, but constant dps, here is what I mean. DD is added in the damage.
Caress of Sivyana: 498/tick X 4 ticks 505 mana, 207 damage
Funeral Pyre of Malath:330/tick X 6 ticks 450 mana, 1980 damage
Hand of Kaezul: 160/tick X 9 ticks 520 mana, 1440 damage
Scitterpox: 145/tick X 18 ticks 525 mana, 2735 damage
Totals 1133/tick 2000 mana 8362 dam over 18 ticks
Embedding Darkness 60/tick X 24 ticks 425 mana, 1440 damage
Total 1193/tick 2425 mana 9802 dam over 24 ticks
The above looks great until you look at it closer.
To cast the above is approx 50% of my mana, and if I have to darken the mob, it is close to 60%
Now on the damage side of the house a necros dps drops rapidly, eg
Damage at the start 1133/tick
After 4 ticks it is now 635/tick,
after 6 ticks its 305/tick
after 9 ticks its 145/tick
So to maintain the constant dps I need to recast the spells as they wear off. The problem is I do not have the mana to maintain the dps. I’m also at least in the top 3 for necros for mana on the server. Please do not look at our pets, they die way to fast, and their dps is sucky. Fighting the boss in Everchill lastnight my pet died in about 1 min, and that’s using the mend pet AA on it.
Also for my spells to do their damage, the fight has to last 18 to 24 ticks!! Which in most cases does not happen. The mobs die a lot faster then that, so my only real spell to cast is my poison line, and throw in a lifetap for fun. Mobs that last 18 to 24 ticks are mobs that I am soling or are boss mobs when raiding, and guess what? I’m just pumping the healers. I do prefer groups then soling, I just want to add more dps to grouping.
There has been other comments like this made in the past, ref: an old post I copied.
Quote"
Sean Deemed Unfit for Human Consumption Joined: 13 Dec 2002Posts: Posted: Sun Sep 12, 2004 8:24 am Post subject: Re: Best class at sustained damage
joer80 wrote:
Rogue
Monk
Bst Lord
Necro <-----
Magician
Wizard
Ranger
-----> Not even close. If you're talking about constant DPS in a continual pull environment, Necro DPS is about equatable to a.. uh.. Druid, or something. The mana draw for all DoTs versus the damage they get out on a mob that dies quick (with the exception of Poison DoT changes) is absolutely pathetic. And don't look at Necro pets. They're just embarassing.
End Quote"
I don’t know any solutions Wiz other then shortening the ticks. I have mentioned a few times about an AA for Affliction,but have been shot down a few times, so I won’t got here again. I am just frustrated that I cannot maintain dps, and if soling I run out mana before the mobs dies. I feel useless a lot of the time. Its not because I don’t know how to play a necro, I played a necro for about 2 years on live and about 9 months on WR. I think most people will agree that I play a necro fairly well. (waits for all the rude comments..lol) I know all the tricks to playing a necro. I have worked around the lack of fear on the server, its not big deal in my eyes, yes fear would make it easier, but the problem I see on WR is the DPS issues.
Also there is only about 5 active necros on the server, yes there is some young ones, but they all seem to fade away for some reason……….
I’m not trying to compare to other classes or piss anyone off. I am just looking at Necros since that is all I play. I just want Wiz to have a look at this and get his and other Gms opinions.
Kindar Morgoth
Level 65 Necro
Hello Wiz
My comment in ooc lastnight was not a whine, but frustration.
I totally agree ooc is not the place for that kinda comment, but the forums are.
Sorry if I pissed you off.
I’m using the spells that Wiz had referred to in a post dated Thu Dec 23, 2004 10:09 pm
I do not think the problem is raw dps, but constant dps, here is what I mean. DD is added in the damage.
Caress of Sivyana: 498/tick X 4 ticks 505 mana, 207 damage
Funeral Pyre of Malath:330/tick X 6 ticks 450 mana, 1980 damage
Hand of Kaezul: 160/tick X 9 ticks 520 mana, 1440 damage
Scitterpox: 145/tick X 18 ticks 525 mana, 2735 damage
Totals 1133/tick 2000 mana 8362 dam over 18 ticks
Embedding Darkness 60/tick X 24 ticks 425 mana, 1440 damage
Total 1193/tick 2425 mana 9802 dam over 24 ticks
The above looks great until you look at it closer.
To cast the above is approx 50% of my mana, and if I have to darken the mob, it is close to 60%
Now on the damage side of the house a necros dps drops rapidly, eg
Damage at the start 1133/tick
After 4 ticks it is now 635/tick,
after 6 ticks its 305/tick
after 9 ticks its 145/tick
So to maintain the constant dps I need to recast the spells as they wear off. The problem is I do not have the mana to maintain the dps. I’m also at least in the top 3 for necros for mana on the server. Please do not look at our pets, they die way to fast, and their dps is sucky. Fighting the boss in Everchill lastnight my pet died in about 1 min, and that’s using the mend pet AA on it.
Also for my spells to do their damage, the fight has to last 18 to 24 ticks!! Which in most cases does not happen. The mobs die a lot faster then that, so my only real spell to cast is my poison line, and throw in a lifetap for fun. Mobs that last 18 to 24 ticks are mobs that I am soling or are boss mobs when raiding, and guess what? I’m just pumping the healers. I do prefer groups then soling, I just want to add more dps to grouping.
There has been other comments like this made in the past, ref: an old post I copied.
Quote"
Sean Deemed Unfit for Human Consumption Joined: 13 Dec 2002Posts: Posted: Sun Sep 12, 2004 8:24 am Post subject: Re: Best class at sustained damage
joer80 wrote:
Rogue
Monk
Bst Lord
Necro <-----
Magician
Wizard
Ranger
-----> Not even close. If you're talking about constant DPS in a continual pull environment, Necro DPS is about equatable to a.. uh.. Druid, or something. The mana draw for all DoTs versus the damage they get out on a mob that dies quick (with the exception of Poison DoT changes) is absolutely pathetic. And don't look at Necro pets. They're just embarassing.
End Quote"
I don’t know any solutions Wiz other then shortening the ticks. I have mentioned a few times about an AA for Affliction,but have been shot down a few times, so I won’t got here again. I am just frustrated that I cannot maintain dps, and if soling I run out mana before the mobs dies. I feel useless a lot of the time. Its not because I don’t know how to play a necro, I played a necro for about 2 years on live and about 9 months on WR. I think most people will agree that I play a necro fairly well. (waits for all the rude comments..lol) I know all the tricks to playing a necro. I have worked around the lack of fear on the server, its not big deal in my eyes, yes fear would make it easier, but the problem I see on WR is the DPS issues.
Also there is only about 5 active necros on the server, yes there is some young ones, but they all seem to fade away for some reason……….
I’m not trying to compare to other classes or piss anyone off. I am just looking at Necros since that is all I play. I just want Wiz to have a look at this and get his and other Gms opinions.
Kindar Morgoth
Level 65 Necro