I've had a few people on postfarm as well as in game ask me where they should hunt. Getting to level 14 is fairly easy, so I'll just take it from around there. This is a quick, dirty, and fast way to exp. But it's not going to be something the vast majority of you will be able to accomplish as the zones are pretty hard, but give a huge exp. bonus and have tons of mobs to kill.
Miel A - 12 - 34. Until you get to level 22, you should stay up top more'ish, and at 22 you can venture further in. There are a few named spawns that drop some decent low end weapons, including a decent blunt weapon for priests. Easy to get to, lots of mobs, and until you move down further I don't believe there are that many clerics / priests that are annoying to kill. After you get to about 22, you can move down further which has all sorts of nice goodies that drop. Be warned, stay away from the room with the magicians...not much fun unless you're a bunch of level 30's, and even then it's going to be tough. Not worth the fight. There are ways to get around it. At level 30 you'll want to pretty much push the zone limits, exploring all the way to Miel B entrance. Don't go in though, expecting it to be a nice cross over. The Disciples will destroy your whole group.
Paw - 34 - 46: Paw is a great out of the way 'ish zone but it's worth it. I know I got a few drops there but mainly it was just wicked zone exp. and lots of mobs. I'd say from 34 to about 39 you should just stick to the front end mobs, unless you have a pretty good party. Then you should push past the first set of doors and perhaps tackle the lion's den (you drop down from the bridge, watch out, about two will attack and there are a bunch more waiting). The den can get messy but once you learn it it's just easy exp. Keep exploring the zone, pushing further and further in the higher you get. At around 40 you should be almost in the basement area, but watch out, it gets tricky, even at 47. I suggest leaving at 46 though as after that a lot of the mobs go light blue and by then you will have lost your exp. bonus.
Miel B - 46 - 54: The Disciples should now be easy and you'll want to camp items as well, provided you have the force. Be warned, there are a few traps but once you learn the zone it's easy exp. Stay away from the Miel A > Miel B zone line with all the knight's and priest's around. They take far too long to kill and thus net you bad exp. for the time. The Disciple entrance is the best, and there's even a named if you make a left instead of a right (the right to the beatles).
Dragon Necropolis - 54 - 65: I don't know about you, but I have a hard on for DN. You get the armour, you get the fun, and definitely the excitement. Siren's Grotto is also a good interchangable place between DN (WW entrance). And they're reasonably close together if you can get levitate. I mean either or will take you to 65 in a decent group or even duo situation. The exp. will be much much slower but these are just safer zones (to a degree).
A quick and dirty guide involving only three zones...definitely not for those who wish to explore and take their time leveling, doing quests, and understanding the lore. I don't pretend to be that kind of player and as such I highly recommend these zones for these levels. In a good group dynamic you could hit 65 in under three weeks.
Miel A - 12 - 34. Until you get to level 22, you should stay up top more'ish, and at 22 you can venture further in. There are a few named spawns that drop some decent low end weapons, including a decent blunt weapon for priests. Easy to get to, lots of mobs, and until you move down further I don't believe there are that many clerics / priests that are annoying to kill. After you get to about 22, you can move down further which has all sorts of nice goodies that drop. Be warned, stay away from the room with the magicians...not much fun unless you're a bunch of level 30's, and even then it's going to be tough. Not worth the fight. There are ways to get around it. At level 30 you'll want to pretty much push the zone limits, exploring all the way to Miel B entrance. Don't go in though, expecting it to be a nice cross over. The Disciples will destroy your whole group.
Paw - 34 - 46: Paw is a great out of the way 'ish zone but it's worth it. I know I got a few drops there but mainly it was just wicked zone exp. and lots of mobs. I'd say from 34 to about 39 you should just stick to the front end mobs, unless you have a pretty good party. Then you should push past the first set of doors and perhaps tackle the lion's den (you drop down from the bridge, watch out, about two will attack and there are a bunch more waiting). The den can get messy but once you learn it it's just easy exp. Keep exploring the zone, pushing further and further in the higher you get. At around 40 you should be almost in the basement area, but watch out, it gets tricky, even at 47. I suggest leaving at 46 though as after that a lot of the mobs go light blue and by then you will have lost your exp. bonus.
Miel B - 46 - 54: The Disciples should now be easy and you'll want to camp items as well, provided you have the force. Be warned, there are a few traps but once you learn the zone it's easy exp. Stay away from the Miel A > Miel B zone line with all the knight's and priest's around. They take far too long to kill and thus net you bad exp. for the time. The Disciple entrance is the best, and there's even a named if you make a left instead of a right (the right to the beatles).
Dragon Necropolis - 54 - 65: I don't know about you, but I have a hard on for DN. You get the armour, you get the fun, and definitely the excitement. Siren's Grotto is also a good interchangable place between DN (WW entrance). And they're reasonably close together if you can get levitate. I mean either or will take you to 65 in a decent group or even duo situation. The exp. will be much much slower but these are just safer zones (to a degree).
A quick and dirty guide involving only three zones...definitely not for those who wish to explore and take their time leveling, doing quests, and understanding the lore. I don't pretend to be that kind of player and as such I highly recommend these zones for these levels. In a good group dynamic you could hit 65 in under three weeks.