This post was inspired by Rurho and Allielyn, and in the spirit of doing parses, here are some from a Monk.
I'm not going to make comparisons between Monk vs. Rogue vs. Ranger vs. Bard etc etc, because most of those comparisons are outlandish and incorrect. I would like to present some numbers and make sure that they are supposed to be as they are presented.
While I know that there are too many variables to make these "official" or "Balanced" parses, I wanted to at least put these numbers out there. I have max worn attack, Call of the Predator, Relic: Ancestral Focus, and Shield of the Combine. During these parses, my ATK was 1616. The Mob was a level 66 Vandathian Chosen.
The first set of parses I'd like to present are with the Spiked Obsidian Greatstaff, shown below:
These 2 parses are with the staff, using GoE,
Additionally, I parsed Flying Kick:
Then, I decided to parse monk fists, with no weapons in:
After these parses, I wanted to test out my One-Handed weapons, the Fist of Solid Ice and the Wardfist, shown below:
Additionally, I did 30 minute parses with my one-handed weapons,
And the Spiked Obsidian Greatstaff,
As I have parsed, the Spiked Obsidian Greatstaff is the best weapon overall. However, the one-handed weapons do nearly the same amout of DPS. What I am mainly trying to look at is the reason that Outer Prison/Lower-Thaz weapons are parsing nearly as high as the best 2Hander in the game. It seems to me at least that the greatstaff, being the best you can get (that I have seen) should be outparsing the one-handed weapons by a lot more. As far as monk fists go, it seems to me that the OP/LT weapons would be outdoing them at least a little bit more.
Additionally, I think the main attraction to not using One-Handed weapons is monk aggro. Warrior aggro not being what it used to be, I pull aggro quickly off of a warrior Main Tank extremely quickly. If I attack at 95%, within 10%, I'll have pulled aggro off of Sald. This makes using one-handed weapons extremely unattractive to a monk. With the greatstaff, I still pull aggro within about 30% if I don't FD the aggro off.
What I've shown here is simply a request for monk damage to be looked at. If this is what Wiz and the Devs want monk damage to be, then this is what it is. If not, I'd request a slight upshoot on some of the higher end weapons, such as the Greatstaff. Monks, I think, are at the low end of the melee damage scale, compared to rangers, rogues, and Bards, but I'm only comparing them based on heresay.
PLEASE DO NOT TROLL THIS POST. THIS IS FOR SERIOUS DISCUSSION ONLY, AND PARSES ON DUMMY MOBS WERE DONE WITH PERMISSION FROM ADMINS.
I'm not going to make comparisons between Monk vs. Rogue vs. Ranger vs. Bard etc etc, because most of those comparisons are outlandish and incorrect. I would like to present some numbers and make sure that they are supposed to be as they are presented.
While I know that there are too many variables to make these "official" or "Balanced" parses, I wanted to at least put these numbers out there. I have max worn attack, Call of the Predator, Relic: Ancestral Focus, and Shield of the Combine. During these parses, my ATK was 1616. The Mob was a level 66 Vandathian Chosen.
The first set of parses I'd like to present are with the Spiked Obsidian Greatstaff, shown below:

These 2 parses are with the staff, using GoE,

Additionally, I parsed Flying Kick:

Then, I decided to parse monk fists, with no weapons in:

After these parses, I wanted to test out my One-Handed weapons, the Fist of Solid Ice and the Wardfist, shown below:



Additionally, I did 30 minute parses with my one-handed weapons,

And the Spiked Obsidian Greatstaff,

As I have parsed, the Spiked Obsidian Greatstaff is the best weapon overall. However, the one-handed weapons do nearly the same amout of DPS. What I am mainly trying to look at is the reason that Outer Prison/Lower-Thaz weapons are parsing nearly as high as the best 2Hander in the game. It seems to me at least that the greatstaff, being the best you can get (that I have seen) should be outparsing the one-handed weapons by a lot more. As far as monk fists go, it seems to me that the OP/LT weapons would be outdoing them at least a little bit more.
Additionally, I think the main attraction to not using One-Handed weapons is monk aggro. Warrior aggro not being what it used to be, I pull aggro quickly off of a warrior Main Tank extremely quickly. If I attack at 95%, within 10%, I'll have pulled aggro off of Sald. This makes using one-handed weapons extremely unattractive to a monk. With the greatstaff, I still pull aggro within about 30% if I don't FD the aggro off.
What I've shown here is simply a request for monk damage to be looked at. If this is what Wiz and the Devs want monk damage to be, then this is what it is. If not, I'd request a slight upshoot on some of the higher end weapons, such as the Greatstaff. Monks, I think, are at the low end of the melee damage scale, compared to rangers, rogues, and Bards, but I'm only comparing them based on heresay.
PLEASE DO NOT TROLL THIS POST. THIS IS FOR SERIOUS DISCUSSION ONLY, AND PARSES ON DUMMY MOBS WERE DONE WITH PERMISSION FROM ADMINS.