Mielech's Depth

Anadin

Dalayan Beginner
I too am tired of eatting shitty xp for the sake of convenience when I don't feel / can't group. For this reason, I went to Mielech's last night, and this is what I found.

Monk / shaman duo. both wanelos are in my sig. Monk has ~3khp unbuffed CA3, shaman has about 3900mana, 3FT and MC3. I had relic aego, and KEI.

I didn't find any mob that wasn't dark blue. Frogs went down fast, gave about 1-1.5% xp to a 2 person group. Golem fights lasted considerably longer, and tended to leave me around 60 mana at the end, while canniing heavily. Golems gave 2-2.5% per kill, in a 2 person group.

It was easy quick xp. Problems started to arise, however, when I got to what was Disco (I think) on live. Things started off with a 3 pull. Split them up with root ring, tagged with shaman to torpor tank until I could stand the monk up. But two came.. Then the third came when root wore off. I assume they were aggro linked, but I didn't get a chance to really test that. They were simple to Root CC, although problems would likely have arisen had one of them been a caster.

Those mobs aside, I moved deeper into Disco. Next pull was a clean single, no adds to split off. Then I got to a golem on an altar-like area, with two guardians beside him. Pulling the golem, or either of the guardians resulted in a sorcerer add. I did manage to get one guardian single, but it wasn't easy. I managed the golem after, but had to /q after pull aggro wouldn't reset, and shaman had to gate out.

At this point, I think it would be impossible for a group without a good monk or REALLY good chanter to get decent XP in this area of Mielech's.

I'd suggest lowering the aggro ranges of mobs down there, and rethinking some of the linking. I also haven't seen much of the zone. I'll go back there tonight, and try another area.
 
Heh, I tried that zone last night with four people. We cleared an area and came back after, before there it was only a 2 pull...this time, I it agroed 4 mobs! 2 with pets :(


I didn't find that to be a good duo zone for me, your right though, you need super tank or chanter with you there.


After dying in there 3 times with two people (all from agro adds that didn't seem to be there in the first place) i didn't find the zone worth it, unless I had a really good, well geared, group.
 
Wow.... I cant see how you could have problems in mielech. Its fairly straight forward in how many adds you get on each pull (they are almost always visible.) And, everything can be rooted. I was just down there a few days ago and me and a friend killed Pryzka the Bladelord without a monk or enchanter. Just good old Pacify and root. There are no linked mobs in Mielech that I have ever seen. (Before we killed pryzka (sp) we cleared all of the disco and I did not notice any thing out of the ordinary.) I can also duo the live side with my rogue and the only spot that gives me trouble is the bards room (which you can invis around/past.)

Of course I would like an easy duo AA grind spot like Velks used to be. But this and the Eldenal's Thread are just silly. Learn the zone, learn how and where you get adds, and there should be no problems.
 
The problem you are facing is that the dungeon has this crazy thing called "not everything is a single pull".

It's tough, I know.
 
oi.

No, Wiz, not everything is a single pull. However. I am a monk -- I can pull shit, usually single. I am spoiled.

Maybe I'm wrong on the linked mobs -- Like I said, I didn't get a chance to test them. They had aggroed my shaman, and had to deal with them.

Ponden: The pull I described with the golem, two guardians, and a sorc, the sorc aggroed through the wall, and wouldn't reset. Before I got one single, I was splitting 5 mobs.

If you want to tell me how a group of shoddilly equiped level 60 players with no AAs can get efficient fast xp in Mielech's, then you'll have to tell me their bringing a good CC, or a good puller.

As I also said: That's only the disco camp. I haven't seen most of the rest of the zone, unless we were steamrolling through it with 8/9 people, or invising our way down to the crypt.
 
There is one spot in disco where you can get 5 mobs on a pull (2 through wall aggro) if you are unlycky, it's in the main room with a golem in the middle, and 1 from on each side of him, the door behind em has 2 frogs, one on each side, those CAN (not allways) join in on the fight if you are unlycky, other than that, there is no troubble in mielech.
If you want a great duo spot at low AA's then go to jail, you will have to split or root 3 mobs at one time but that's it.
 
Yeah Disco can be a pain but its not that bad. Just have to be careful on what Golem you pull and when you pull it. Other then that things should go pretty good.
 
Re: oi.

Anadin said:
No, Wiz, not everything is a single pull. However. I am a monk -- I can pull shit, usually single. I am spoiled.

Maybe I'm wrong on the linked mobs -- Like I said, I didn't get a chance to test them. They had aggroed my shaman, and had to deal with them.

Ponden: The pull I described with the golem, two guardians, and a sorc, the sorc aggroed through the wall, and wouldn't reset. Before I got one single, I was splitting 5 mobs.

If you want to tell me how a group of shoddilly equiped level 60 players with no AAs can get efficient fast xp in Mielech's, then you'll have to tell me their bringing a good CC, or a good puller.

As I also said: That's only the disco camp. I haven't seen most of the rest of the zone, unless we were steamrolling through it with 8/9 people, or invising our way down to the crypt.

You only get 5 if you pull exactly when the wanderer is on the other side of the door. It's very easy to get 3 there. You're trashing a whole zone based on one bad pull.
 
bah!

I am not trashing a whole zone! I am talking about Disco, saying I would check out the other areas later. Anyway...

Because everyone seemed to have a different opinion than me about disco, I went back last night. Group was 61 necro, 65 bard, 65 monk, 65 sham. We rocked the place, and I see you guys are right. that 5 pull was terrible luck on my part with a wanderer, and it's pretty doable, granted a group without a puller or chanter/bard would have to be seriously on it's toes. Had I been able to go deeper than that pull, I would have had a very different opinion.
 
Yeah, I was in Mielechs last night with Homarg and his monk. It was amazing, no problems at all, even just rooted adds. Althouth me and my warrior do/can not do that. It's that simple. I'll just patiently wait for my warrior and shaman to get more AAs and better gear. That should fix things.



(I'm getting confused on which post to reply to....This or the elds one, lol) :D
 
thanks

Thanks for your opinion on the zone Anadin. I thought your review was well put and you explained this was your first time in the zone and troubles you had. Sorry to see you got jumped on, it appeared to me that you had some good comments for the zone and attempted to explain problems you faced there......not sure what happened after that.
 
Went to mielech today, for the 4th time this week, just now reading this post, we fought to bard room, now, with out invising past the mobs in bard room, with a full group of 60-63 we couldn't do it, had SK and necro to pull but its impossible with 5 casters at once. not sure, maybe im wrong, just thought id add this post, sense u all were talkin about how this zone isnt good xp for a group of 60s.
 
god damn it.

I didn't say it wasn't good xp. quote where I fucking said that.

The zone is good xp, especially when you can't muster up a tank for Cmal,Cata, whatever.

I'm liking this zone more and more. Just last night I went and joined a guild group there, and we plattened the crypt for a few hours. I got ~70% xp I beleive, which is way better than I would get sitting on my hands, duoing in eld's.
 
ShawnRyanGallant said:
Went to mielech today, for the 4th time this week, just now reading this post, we fought to bard room, now, with out invising past the mobs in bard room, with a full group of 60-63 we couldn't do it, had SK and necro to pull but its impossible with 5 casters at once. not sure, maybe im wrong, just thought id add this post, sense u all were talkin about how this zone isnt good xp for a group of 60s.

There is no 5 pull anywhere around bard.
 
Wiz said:
ShawnRyanGallant said:
Went to mielech today, for the 4th time this week, just now reading this post, we fought to bard room, now, with out invising past the mobs in bard room, with a full group of 60-63 we couldn't do it, had SK and necro to pull but its impossible with 5 casters at once. not sure, maybe im wrong, just thought id add this post, sense u all were talkin about how this zone isnt good xp for a group of 60s.

There is no 5 pull anywhere around bard.

It IS possible to get a 5 pull in bard (area) if you pull stupiedly, from the named eh.... in the bar type thingy, don't remember name.
 
let me clear this up, its a 4 pull, a 4 pull of 4 casters, not sure exactly, a necro a chanter or two ? a wiz ? not postive like i said, but honestly. u cant FD pull a room with 4 casters, well me and a sk cant, im not sayin janseth couldnt do it .sorry i was a number off guys, i understand why tahts worth re posting about tho.
 
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