Melee equipment

Goldfolk

Dalayan Elder
At the moment tanks seem to be equipment limited once they get above around 200 AAs.

There is negligible turnover of Tanks in the raiding guilds and I find myself totally unable to improve my equipment in any meaningful way.

I have joined in several pick-up raids but none of the Tier 1 and 2 targets drop anything for tanks that is better than Deepmetal. I havent even been able to roll on something that's better let alone win it.

There are pieces from Emberflow but they are few and far between and cost a fortune.

The only thing that would make a major improvement in my armor is a 100K plus charm which would require me to do nothing but fish or tradeskill up for the next 3-6 months which not only defeats the game purpose but also hogs fishing for others.

The situation isnt improved by the constant farming of the Rotlord and others where, for example, a pristine Freeport shield would help even if only a tiny bit. I could go farming as well and constantly harvest from Harthuks for example but again that would ruin it for others.

I am not looking to be the next Ringo just to try and progress my character a little bit mainly so I can help the rest of my guild and others improve. My current aim is to be able to single tank a Dmap which isnt exactly super uber.

Please please could you consider introducing just a few more items to allow Paladins, Warriors and Shadowknights to progress without having to be members of Uber raiding Guilds.

Eleazer the (sad) Paladin
 
Even if more items are added, there will always be a cutoff from going to all dropable armor, to raid gear. Fortunately or unfortunately, tradeskill armor is better than most lower tiered raid items. The game is set up that you have to progess through the tiers to become better, and if you do not raid, then there is likely no progression to your toon.

Almost all tanks have had to deal with the same woes as yourself, but if you stick it out, and find more targets, you will eventually get the gear you are looking for.

P.S. Ringo sucks.
 
The high end tradeskill gear you speak of is pegged at approximately tier 3. Which means if you keep raiding tier 1 and 2 content, you won't see a lot of gear upgrades to your deepmetal.

However, it also means if you have a good set of deepmetal/tier 1/2 gear, you (with an appropriately geared raid) should be able to break into the next tier and upgrade some of that.

If we did implement more items, you can be assured they would still be balanced for difficulty to attain vs. stats, which means that according to your current model of only raiding the same tier 1/2 content you would not have access to them.

Hope that helps!
 
You can try cata, cmal, and FR. These areas have upgrades that you can get without a raid. Your friends will still need to have gear at least as good as yours, and it will still be very challenging.
 
Think you are missing the point. It's not that I dont want to raid at Tier 3 and above, it's impossible to get a spot in groups doing that except on really rare occasions. The fact is that there are too many paladins and warriors in the game and a shortage of other classes.

I would love to raid but there just is no opening that I am aware of. I would happily change my class and become a cleric or an enchanter but the thought of levelling a new toon to 200 AAs is something I cant face.

I'm not meaning to moan but it is incredibly frustrating that you cant't equip unless you are in a good raiding guild and you cant get into a good raiding guild unless you are real life friends with the members or incredibly lucky.

At the same time I also don't want to turn my back on people in my current Guild just for the sake of a few bits of armour. I suspect that quite a few people quit he game for this reason.

Eleazer
 
If you have friends in your current guild you should recruit classes that your guild needs on its raid roster, then you guys can progress through raiding. This is how the existing guilds (or at least the core members there-of) got started.
 
You seem to be advocating either a limit to class choice (to alleviate "too many warriors and paladins"), or to somehow make it easier for a non tier 4 raider/guild to acquire raid loot at or above that tier.

As was stated, anything new that is implemented will be done so with current balance in mind. So anything that is an upgrade to you will be placed above the tier you currently state you are raiding/grouping at, as deepmetal is balanced for tier 3 or thereabouts. We arent going to place tier 5 loot at a tier 1-3 encounter simply to make it easier to progress. There arent normally groups at this level because simply, the encounters are meant to be raided rather than grouped. So a guild will once in a while have a slot open, but in most cases, will fill the raid with guildmembers.

In short, those that raid the tiers above where deepmetal is balanced, will be able to upgrade it. Those that wont or cant, will not. If this causes you to quit the game, I'm sorry, but this is more or less the premise for an MMO, and you will run into it in most every one.
 
Think you are slightly missing the point.

Fact is that high level raiding is a closed shop as even when a high level tank retires his toon lives on. It's not that i don't want to raid it's the fact that I can't.

Getting a new Guild to raid tier 4 as someone suggested is near impossible and almost nobody ever achieves it. I can cite a recent example of a Guild that recruited the requisite number of players and went raiding but after 1 month the tanking equipment was no better than mine.

By the time you have 18 players fit to raid some are already giving up and it's like filling a bath with the plug out.

Im sure Ill keep on for a little while longer but it's incredibly discouraging when you cant get into groups or raids because you armor isnt good enough to tank the mobs and you cant get any armor because you cant get into the right raids or groups.

Ele
 
Vartenaal, read the thread properly, I'll raid whenever you want, it's just there aren't any spots. You name a time and I'll be there, may be a bit difficult at weekdays as I work and live in the UK but if I'll stay up till 3 or 4 am GMT if there is a spot and I have sufficient notice.
 
This is totally silly:
Getting a new Guild to raid tier 4 as someone suggested is near impossible and almost nobody ever achieves it.


I, like Wes, suggest that you fill your guild roster with the appropriate toons and begin progression through the raid tiers. Recruit people that play a lot and you will progress.
 
[...] Getting a new Guild to raid tier 4 as someone suggested is near impossible and almost nobody ever achieves it. I can cite a recent example of a Guild that recruited the requisite number of players and went raiding but after 1 month the tanking equipment was no better than mine.

By the time you have 18 players fit to raid some are already giving up and it's like filling a bath with the plug out. [...]

Getting a new raid force together is one of the hardest parts of this game; I'll give you that. It is not impossible though. Recruiting the right classes and getting everyone all the important spells and AAs before you can really begin raiding in earnest is not easy, but you're not entitled to skip this part of the game. The fact that you haven't been invited to join an established guild so you can jump right into serious raiding is not something I consider to be a problem with the game.

If you want some tips on creating a new raid guild PM me and I'll try to help you out.

[...]
Im sure Ill keep on for a little while longer but it's incredibly discouraging when you cant get into groups or raids because you armor isnt good enough to tank the mobs and you cant get any armor because you cant get into the right raids or groups.

You can definitely tank tier 3 and 4 content with tier 3 gear. In fact progressing on your own is probably easier now than it ever was (hi crazy good Vah quest rewards).
 
Again the original point is being lost. Forming a new raiding Guild just to solve one's equipment problems is a rather extreme solution. In any case I am already a rather reluctant Officer in a Guild and I do have a sense of honour.

I am not trying to skip a stage and if there was some gradual development path over the next 6 months to a year then I will gladly take it.

The point I have tried to make is that for melees there is a huge chasm that is almost impossible to jump.

This doesnt appear ot be the case for other classes. When I created my first toon I didnt know any better. If I had created a Cleric or an Enchanter then I would probably already be in a raiding Guild and enjoying all my bright shiny new nodrops. I know of several other people who started at the same time or after me and have obtained spots in raiding guilds because they were the right class. It is dispiriting to have clerics tell you they have better AC and more HPs than you.

Anyway I wasnt intending to have a moan, just highlight what for me is a problem. As I said I'll tank or off-tank or whatever in any raid where I have a chance at improvement; just give me a little notice.

Ele
 
There is a limit of how high you can get without raid gear. That is why raiding exists. You haven't quite reached that limit so, off the top of my head, here are some suggestions for you:

Rings:
Ring of Damnation (Catacombs)
Ring of Warding (Difficult Treasure Maps)
Desecrated Band (FR)

Earring:
Pilfered Diamond Stud (Cmal3)

Helmet:
Malath's Sacred Helmet (Cmal3.2)

Back:
Wailing Cape of Mummification (Cmal3.2)

Range:
Exquisite Porcelain Chalice (Vah Quest)

Miscellany:
Council Aug
Althuna Aug

If you can manage to get on more VD map pickup raids (I see you already have the VD boots) you could also get the VD pants and bracer.

Once you get all of that you should also be able to tank Tarlisha in Catacombs, which could yield an Aegis of the Immortal.

I have purposely left out the fantastic droppables you can buy from Emberflow and Highkeep.

You talk about how impossible it is to join a raiding guild but, from your post history, it doesn't appear that you've tried. Being an officer in another guild is going to make it hard for you to get into a raiding guild. Nobody likes a guild hopper.

It appears that your aim is to raid with a different guild while being an officer in another. You can't have your cake and eat it too.
 
Again the original point is being lost.

Here are some points you have made:
1 - You have reached a plateau in dropable gear
2 - The 'uber raiding guilds' don't need tanks
3 - You are 'happy' in your guild as an officer

It these points are true, then i see a few viable solutions:
1 - 'Push' your guild into recruiting like-minded people and do more raiding
2 - Start your own 'uber raiding guild'

A few points that others have made that you don't seem to get:
1 - There is a limit to progression without raiding.
2 - There are still options for gear upgrades w/o raiding that you haven't done/explored

It appears that your aim is to raid with a different guild while being an officer in another. You can't have your cake and eat it too.

That, and outside of pickup raids, guilds have loot rules in place and would not likely gear you on anything other than rot-loots if you were to tag along.
 
Last edited:
Thank you the last two posts are constructive

We are planning to start VD maps in the New Year

Just for the record we are recruiting but in case you hadn't noticed the pool of Euro time players is limited but we are making progress

We are looking at joint raids with other Guilds who have the same problems as us and have already successfully completed some Dmaps with far from ideal joint groups that spontaneously arose.

I don't particularly enjoy being an Officer and I only took it on because the Guild was on the point of collapse following the departure of some of its best people.

Like you say Guild hopping is frowned upon not to mention betraying your friends which I could never do.

Thank you all for the posts it was a lively response just wish I could have had the same number of replies in my request for companions for Cmal.

Perhaps its best to bury this thread

Ele
 
Don't forget you can always just work on Xp as a upgrade. Thiers a pretty big deference in tanking abilites in a 100 AA paladin vs a 400 AA paladin. Let alone going crazy and having 5 tomes adding that flat +25% boost. (I understand thats a crap load of xp but you get the point)

So even if your gear hits a plateu you can still advance your character.

And of Course Charms... charms are a sure investment since you basicly will never totaly throw them away like you would other gear. With the roll over Cash of charms each is an investment in the next, and thiers nothing else you will find droppable or no drop that will fill the charm slot save for the charm you bought.
 
In addition to vah rewards, cata, cmal3, misery, and things like the steamfont named, newer guilds can also take advantage of early entropy which gives decent gear for all archetypes and other benefits besides.

Also as people have said, you are near the point where self-improvement is closely tied to guild improvement so find some friends and have a go at it!

Getting up to and into tier 4 is the fun part anyway so enjoy it while you can!
 
Back
Top Bottom