The pet heal has always been 20s reuse and mostly useless past the early 65 phase. This is why my first real alt was a cleric (Nublia) to kind of sort of try to heal my pet while boxing. If you don't have relic pet yet, then yes use air.
Not quite. It was actually made crappy around the time I turned 65. The rationale was if I remember correctly that mages were soloing things they shouldn't be able to solo, and they were not supposed to be able to do so. Most of the older mages, including myself, argued against it for what seems like years. Eventually almost all of us just used healer alts and 2boxed. At some point the recast timer went down a little.
So, I'll say it and it might come out like I am bitching...
I don't know why the recast time on healing spells for Mage pets is so high. I think it's crap. There is NO reason for it. It still eats away at your mana pool and it's not like you have unlimited mana. I can solo with it being 20 seconds and I could if it were lower, but it being lower would make more since. It would be nice to see a reply to this (my) post explaining the rational thought process behind 'cool down' for the mage pet heal spell, OR if there is something posted else where in which would shed some light, please point it out to me.
Edit: Also, the cast time on it is around 5 seconds in general. Even if you chained casted, your pet isn't going to out dps YOU and YOUR PET. The only situation I can think of is keeping yourself alive a little longer before your pet dies and you die after in most situations.
Also, mages soloing mobs they shouldn't? really?!?!? That sounds like a very bias rationale.
I think it is past the time of asking to nerf all the classes, and instead seek buffs to some. Let's build to a level, instead of tearing everyone down. Or soon all of us will be wearing fig leafs and using twigs...
You must be new around here.
Ok, ok. I am done being shitty now.
Comparing Til's Elemental Recomposition and Sha's Mending they do seem "imbalanced" if that is what people are looking for, though the obvious counter argument is that BSTs are healer hybrids to which someone might retort that Mage's are a pet class and should have pet heals comparable to other pet classes yet even lousy necros get more pet healing power and then some other classes chime in with.... you get the idea.
Til's Elemental Recomposition(64)
cost:285
cast:3
recharge:20
healed:1285
Sha's Mending(64)
cost:310
cast:3
recharge:10
healed:1475 (BSTs get healing AAs to boost this too)
Looking at the pertinent spell attributes I would say the amount healed is probably fair given that whole hybrid healer thing. Otherwise the meager mana difference does not seem to justify the difference in recast.
This is just me making up lore on the spot, but it does "makes sense" that healing a flesh and blood pet would take less mana than partially reconstituting a magical being... so maybe drop the Til's recast (for balance and to address the concerns in this thread) down to 10 but increase the cost up to 400-500 mana? That would roughly double the cost over Mage's penultimate pet heal Transon's Elemental Renewal(60) in exchange for half the recast. Changing the spell in this way would give Mages more of a dis-or-dat choice for their high end heals, having to choose depending on available mana weighed against healing needs.
yet even lousy necros get more pet healing power
You must be new around here.
Ok, ok. I am done being shitty now.
Comparing Til's Elemental Recomposition and Sha's Mending they do seem "imbalanced" if that is what people are looking for, though the obvious counter argument is that BSTs are healer hybrids to which someone might retort that Mage's are a pet class and should have pet heals comparable to other pet classes yet even lousy necros get more pet healing power and then some other classes chime in with.... you get the idea.
Til's Elemental Recomposition(64)
cost:285
cast:3
recharge:20
healed:1285
Sha's Mending(64)
cost:310
cast:3
recharge:10
healed:1475 (BSTs get healing AAs to boost this too)
Looking at the pertinent spell attributes I would say the amount healed is probably fair given that whole hybrid healer thing. Otherwise the meager mana difference does not seem to justify the difference in recast.
This is just me making up lore on the spot, but it does "makes sense" that mending a flesh and blood pet would take less mana than partially recompositioning a magical being... so maybe drop the Til's recast (for balance and to address the concerns in this thread) down to 10 but increase the cost up to 400-500 mana? That would roughly double the cost over Mage's penultimate pet heal Transon's Elemental Renewal(60) in exchange for half the recast. Changing the spell in this way would give Mages more of a dis-or-dat choice for their high end heals, having to choose depending on available mana weighed against healing needs.