I recently returned to the Wizard class after quite a long time. I love SoD. I brings great joy to my life.
However, I remember the Wizard class being "difficult" at lower levels, but with this charisma change, or whatever happened, mobs seem to be resisting spells a whole lot more.
I'm writing this during my death timer (my 10th or so of today)
I don't think it's fair that wizards get such a short stick at lower levels. Something needs to be done.
Sure, I'm not overgeared like many people are at level 12. But, if my main nuke (Shock of Lightning), which does 85 damage, get resisted twice by a blue mob a level or two below me, I can't kill that mob. Why? Because I run out of mana. Each nuke of mine costs approximately 22% of my mana bar, meaning I can cast 4 of them, and then a lower level nuke to finish a mob off.
I maxed charisma as a High Elf, then put the rest of the points in intellect for mana. I then proceeded to put 70 points in Focus/mind, leaving 40 for my Energy/defense.
Why, oh why am I gettting so many resists? I'm incapable of killing an equal level mob with any reliability. When I critical, it's magnificent, but again, that's not reliable. I'm stuck killing light blue mobs in Fearstone. I'll eventually level past this, but for right now, it's miserable.
Wizards need SOMETHING at lower levels - be it a reduced mana cost on their nukes, or a lower resist rate...I'm not sure what would fix it without imbalancing the game. I either a) don't have enough mana to kill a mob that is equal level, or b) I get resisted so often that I need more mana anyway.
*shrug* Is this player error? If so, someone please correct me. Also, realize I played a wizard to 65 back when that was the maximum level (and hit 50 when that was the maximum level). I know I'll be fine at higher levels. More than fine. But for right now, what am I to do?
I specific that wizards need love, because my Magician has a pet to rely on, and my necromancer does too. My bard can keep meleeing, and isn't dependent on mana. When a wizard runs out of mana, they are in a lot of trouble! I stick up my wimpy 3 dmg fire shield, and add the 10 dmg proc to my weapon, and even with my not-so-pitiful melee dmg (I can smack a lizard for 20 on a good hit!), I'm still feeling very underpowered.
However, I remember the Wizard class being "difficult" at lower levels, but with this charisma change, or whatever happened, mobs seem to be resisting spells a whole lot more.
I'm writing this during my death timer (my 10th or so of today)
I don't think it's fair that wizards get such a short stick at lower levels. Something needs to be done.
Sure, I'm not overgeared like many people are at level 12. But, if my main nuke (Shock of Lightning), which does 85 damage, get resisted twice by a blue mob a level or two below me, I can't kill that mob. Why? Because I run out of mana. Each nuke of mine costs approximately 22% of my mana bar, meaning I can cast 4 of them, and then a lower level nuke to finish a mob off.
I maxed charisma as a High Elf, then put the rest of the points in intellect for mana. I then proceeded to put 70 points in Focus/mind, leaving 40 for my Energy/defense.
Why, oh why am I gettting so many resists? I'm incapable of killing an equal level mob with any reliability. When I critical, it's magnificent, but again, that's not reliable. I'm stuck killing light blue mobs in Fearstone. I'll eventually level past this, but for right now, it's miserable.
Wizards need SOMETHING at lower levels - be it a reduced mana cost on their nukes, or a lower resist rate...I'm not sure what would fix it without imbalancing the game. I either a) don't have enough mana to kill a mob that is equal level, or b) I get resisted so often that I need more mana anyway.
*shrug* Is this player error? If so, someone please correct me. Also, realize I played a wizard to 65 back when that was the maximum level (and hit 50 when that was the maximum level). I know I'll be fine at higher levels. More than fine. But for right now, what am I to do?
I specific that wizards need love, because my Magician has a pet to rely on, and my necromancer does too. My bard can keep meleeing, and isn't dependent on mana. When a wizard runs out of mana, they are in a lot of trouble! I stick up my wimpy 3 dmg fire shield, and add the 10 dmg proc to my weapon, and even with my not-so-pitiful melee dmg (I can smack a lizard for 20 on a good hit!), I'm still feeling very underpowered.
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