Legal / Illegal use of pet clarifcation please.

I think even Exodus has a couple members who could give you as good an answer as anyone here.

Well so far your the only who have actaully been specific to any of this, rest is just "you should know, so im not going to say anything".
 
I remember when we were beta testing said fight and when we even brought up using pets to do things marza threatened to ban us on the spot.
 
Are pets allowed to tank?
Are pets allowed to be sent in to mobs to create first aggro?
Are pets allowed to be used to eat special abilities (cowardly strike, rampage ect.)?
Are pets allowed to aggro parts of scripts (for example stuff that will blow up on contact)?

You know as well as I do that the situations are never this straightforward.

In order, however, I'll try to answer as cleanly as possible:

Generally, yes. If they are leagues better than real tanks, though, you need to consider why they are so much better and reconsider whether you're circumventing intended mechanics.

In general, yes, but there's also "no" situations like ones that abuse LoS.

Generally, yes.

In most cases, no, heck no, and shame on you.
 
well maybe you should try new content instead of waiting months and months for us to bug test it and have the strats leak out.

bug test you say?
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well maybe you should try new content instead of waiting months and months for us to bug test it and have the strats leak out.


We need the strats leaked, so we know what tested legal and what tested illegal (j/k).


I certanly respect all the beta testing you guys are doing, and belive me, i dont want to break any rules. You should come to vent some time, and listen to my obsession with not breaking rules...

I think my biggest job as a guild leader is to make sure no rules are broken, and its really really hard work, hence my seemingly stupid questions, but i can no longer tell.

The devs on this server make alot of diverse and fun fights, with alot of twists you have to counter for, so yeah, we (i) get very creative, but not to see how much we can screw over the content, but because we need to try basiclly everything, and hope that we figur out just wtf is going on, and how to beat it.

I would love nothing more but for some Dev to follow us around and say "No, bad Exodus!" when ever we come up with something shady, forexample using a spell like DA to get thrue a phase...
Instead we had to use other spells to do it.

Seriously at one point i even detected a hint of too high resists in some fights may be consitered circumventing intended mechanics.
 
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Here is how you manage, You look at the fight and say hey is what I am considering to do going to undermine the difficulty of a fight. If you tell yourself yes you do not do it and instead try to open a dialogue with the developer and be like hey is this intended or is it scummy as hell and I should know better but for the sake of asking you know.

Its really really obvious in the gloom fight that using a pet would remove a large chunk of the difficulty from the fight, and considering how many pets you can instantly conjure it will trivialize that whole phase.


when ever we come up with something shady, forexample using a spell like DA to get thrue a phase...

SSSHIT.
 
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Yeah see this is what i dont really get.

So we open the spell book, mem a spell, and when things get really hot, cast said spell, pretty standard procedure for this game.
Yet the reaction is like if we had loaded MQ or similar...

We also quiet often use Call of the Blessed to get thrue hard phases /shrug
 
Yeah see this is what i dont really get.

So we open the spell book, mem a spell, and when things get really hot, cast said spell, pretty standard procedure for this game.
Yet the reaction is like if we had loaded MQ or similar...

We also quiet often use Call of the Blessed to get thrue hard phases /shrug

In the case of a spell like DA: it is used as a last ditch effort to stay alive / keep someone else alive when shit hits the fan (Generals adds or when MK pops being the first instances to pop into my head). HOWEVER, because it does not root you (I think it should -- this would solve most instances of this spell being abused) it allows for the opportunity to be used in unintentional ways (for example: bypassing a specific mechanic a mob does upon being triggered by proximity).

Unfortunately for Bards, their DA song is much much less useful than the Cleric self/target counterparts because it hits the entire group. I seldom see this used, and when it is it is often deemed as 'unintented' in a 6 man / raid strat -- which leads me to ask what purpose the spell actually serves. But that is a topic for another forum/thread/time.

Regarding Call of the Blessed -- we use this just about every raid night at least once, and I am not sure how it could be used in an abusive manner unless you are training past mobs which is illegal on its own (in a raid or 6 man setting).
 
All in-game mechanics are legitimate and if the dev doesn't like it, the dev can fix it--BUT they are probably still going to revoke loot / frown at you for doing it the 1st time even so. If something undermines the difficulty to a degree where huge aspects of the fight are trivialized, you should report it to a dev and just pretend it never happened and better luck next time.

All meta-game mechanics are illegitimate and everyone should know this. If you are using something 'outside' the current fight milieu to gain an advantage on that fight your moral sense should kick in. When I say 'outside' I mean things like camping through a phase of a fight, for instance. Camping is not a combat mechanic! Or, as in Star Wars the Movie the Game, you could use /dance emote to become untargetable! This is not something we have, but you can see that it is obvious and 'common sense' that this non-combat mechanic being used for combat purposes is a clear exploit.

Bugs also are meta-game mechanics! If some weird confluence of events makes mobs in a group encounter aggro each other, that is not an in-game combat mechanic and winning fights by that method is wrong! It is EXACTLY the same as you aggroing a huge raid mob and having it drop dead at your feet and give you loot. There is no functional difference! Both are clearly bugs that undermine and trivialize portions of the fight. There is no arbitrary line of acceptability! If something is NOT part of the fight, it is apparent to reasonable people who aren't trying to take advantage of bugs and using it to beat a fight is the jailable kind of exploit.

(PS - If you read the line about mobs aggroing each other being an exploit and you immediately thought 'but in some fights, like Serizus, mobs fight each other!! HOW CAN I TELL THE DIFFERENCE!!' you are, in your soul, an exploiter.)
 
All in-game mechanics are legitimate and if the dev doesn't like it, the dev can fix it--BUT they are probably still going to revoke loot / frown at you for doing it the 1st time even so. If something undermines the difficulty to a degree where huge aspects of the fight are trivialized, you should report it to a dev and just pretend it never happened and better luck next time.

Unban and jail Siblyx then? I never got any loot or anything from my "broken" item...


Bugs also are meta-game mechanics! If some weird confluence of events makes mobs in a group encounter aggro each other, that is not an in-game combat mechanic and winning fights by that method is wrong!
Lol Ethereal thaz2 strat was funny to watch.
 
All in-game mechanics are legitimate and if the dev doesn't like it, the dev can fix it

This. Half of any programmers job is writing code to do the things you want the program to do. The other half is dummy-proofing it to stop people from doing things you never intended them to do.
 
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