This is a request to admins to post a zone hunting chart ala WRGuide since the excellent old chart has met its demise.
My current hunt determination:
1. Zone exp modifier. My time is limited so kills need to be at their most rewarding. (I hunted in HToY recently. Are you sure its 20%? doesn't feel like it.)
2. Teh Fear! If I have to chase mobs all over Wiz' creation, I'm not too sure I want to bother.
3. Recon. Send dr00d scout to zone and guestimate if there be good hunting grounds in the zone being evaluate for hunting.
4. Loot/pp drop. Am I getting poor? There seems to be a good balance between higher xp vs higher pp/drops.
4a. Bindable zone nearby? In the case of dropped items (.5-2pp vendor loot), I will need to log in my druid scout / mule to hold the items until he can't move anymore and port out to mw in order to sell. Then the dr00d will gate back. This is how I keep my play time more enjoyable since I am using a minimum amount of time to vend.
5. Travel time. This is the last consideration but still signifigant in determining the evening's hunt. It's no fun to get to camp and maybe get only a few fights in due to limited playtime. So playtime vs. travel time to a particular zone/camp gets weighed against other possibilities.
My current hunt determination:
1. Zone exp modifier. My time is limited so kills need to be at their most rewarding. (I hunted in HToY recently. Are you sure its 20%? doesn't feel like it.)
2. Teh Fear! If I have to chase mobs all over Wiz' creation, I'm not too sure I want to bother.
3. Recon. Send dr00d scout to zone and guestimate if there be good hunting grounds in the zone being evaluate for hunting.
4. Loot/pp drop. Am I getting poor? There seems to be a good balance between higher xp vs higher pp/drops.
4a. Bindable zone nearby? In the case of dropped items (.5-2pp vendor loot), I will need to log in my druid scout / mule to hold the items until he can't move anymore and port out to mw in order to sell. Then the dr00d will gate back. This is how I keep my play time more enjoyable since I am using a minimum amount of time to vend.
5. Travel time. This is the last consideration but still signifigant in determining the evening's hunt. It's no fun to get to camp and maybe get only a few fights in due to limited playtime. So playtime vs. travel time to a particular zone/camp gets weighed against other possibilities.