GIANT VS DRAGON FACTION

HandsofChaos

Dalayan Beginner
I'm sure I saw a post about this before but I really can't find it for the life of me. So I'll start this one. Some time ago there was a few named add to stormseye. I'm pretty sure the idea here was to even out the loots from both giant and dragon faction. I just thought I'd throw out a few thoughts on this.

I think there are some key items lacking on the giant side that maybe could be looked at. Atm there are two pairs of tank arms that drop in SE. Both are pretty close in quality. There are a few other items that I can't recall now that are interchangable. Meaning they are close to the same quality. But the arms is my main example being a tank... i don't really pay much attention to caster gear :haw: . I think it would very much so even out the factions more if one of these arms where replaced. The key items i feel are lacking on the giant side are legs and gloves. Replacing a pair of these arms with legs or gloves comparable to those found in dhk would really help alot. Or even a neck comparable to talisman of the sentinel. Don't get me wrong the tank and caster rings and the cloak these new names drop really help alot but i think this change would really close the deal on evening out the factions.

Anyways thanks for your time. Really just a thought.... do what you want with it :psyduck:
 
I don't know all the stormseye loot, but the idea behind the two factions is that there is a tradeoff. DHK tends to have a good amount of tank gear, and SE has more caster gear. In fact, SE has some really great caster gear. Overall, I think they seem balanced with regard to gearing up a raid force.

As far as gloves go, DHK has one pair of decent tank gloves, but nothing really great especially for a warrior. Furthermore, "balancing" SE with more plate gear such as legs really doesn't seem that necessary or balancing. Afterall, SE has a plate BP that drops off a relatively low tier mob, but it will last a plate-wearer far far beyond.

When you look at balance between the two factions, you have to consider caster items because, afterall, that's where SE has much of it's high caliber items.
 
giant faction gear isnt much better i had storm woven head peice or hat or w/e , had decent stats then i upgraded it to ornate and it actually lost some wis and all its mana (20 mana) but got better in the melee stats . and i know most of the gear is well balanced i have nothiced that se has more caster loots and dhk has more tank/ dps gear but still good loot.
 
If you're only concerned with the best gear, just kill everything and get what you want, then go with a faction when you don't really need anything from the other.
 
Well yea SE does have some decent stuff. But I guess what I saying is why would you ally with dragons if there is better tank gear in dhk. Although I'm not a war a MT is like the major character that you need to gear up so why ally with giants. The only reason really is because so many other guilds are or will ally with giants and kill dragons. Leading to too much competition on a small server. I'm a SK so a pair of gloves in SE would rock for me and some legs for our MT. Caster gear is not going to do you much good if you have less then idea tanks or whatever. I thought the idea was to make it so a guild like us could pick giant faction and stick with it and not have to switch over factions to build up our MT. So I figured a little help wouldn't hurt is all folks. :keke: . Plus some items in SE seem alot alike. I think there is like 2 mana con 4 sleeves now with the same mana give or take a bit. And two tank arms. But yea I understood that was the idea behind adding new names to SE.
 
Oh yea reason i think why my guild wants to stick with giant faction is because alot of the people in my guild have spent alot of time and effort building faction. As well as faction bounding items.
 
Faction binding is a mistake until you have farmed items from both zones.

'm not sure which guild is yours, but at this point in think you need to reconsider how much effort has been put into getting ally and how much gear your active raiders have is faction bound versus the possible benefits not just in the short run but in the long run you as a guild may have if you decide to start killing both.

I have always told my guys, "DO NOT PICK A FACTION!" Collect heads/scales for now, and once we have farmed adequate items from the zones we will choose a faction. At this point scales/heads will be dumped and no faction will be lost. The only thing we will have lost is the "a dollar today is worth more then a dollar tomorow," but in SoD the economy is so variant it does not really matter. Furthermore i would hope this money, as well as all money made from raids is going to you're guild bank.
 
You really don't need to farm both sides. There is more than enough content in both zones and you'll find that faction binding your raided gear is well worth the tradeoff. You're better of going with giants at this time because of less competition but both are quite viable.
 
there is enough content buuuuuut there are certain peaces of gear from both factions that are needed for certain classes as well as an easier time gearing up you raiding crew
 
diolas said:
You really don't need to farm both sides. There is more than enough content in both zones and you'll find that faction binding your raided gear is well worth the tradeoff. You're better of going with giants at this time because of less competition but both are quite viable.

You dont really need to do anything, but i'm talking about whats easiest/most efficient. A superbly played raid force is you're biggest asset, bigger then having better gear/larger mana pools etc. Give me 17 other good players and we can kill anything that a raid w/ a teir better guild could.

The real issue is: faction binding doesnt seem to give that huge a benefit: lets look at the prized loot from stormkeep -- stormbreaker plate, its 58 ac normal 60 ac bound and same hp. Fomelo Ochah Vs. Devanos for difference. Not a big improvement on the best peice for your entire raid! Another thing you have to consider is competition on a raid night, either its cleared by someone else, or someone else is there b4 you, and you cant go to the comparable but opposite faction zone. I think you may be chaotic winds, but either way if you have a ton of already faction bound gear this could hurt you more then help you at this point.

Either way, i strongly advise any new guild to not faction until you dont need anything from stormkeep/eye/dhk.
 
That BP you got there is Killer Prixar!!! I wish DHK would have such a thing for us... Makes me want to kill my King badly! hehehe
 
Wasn't there an idea of the mobs dropping tokens that could be turned in to the other faction for items that they would drop?
 
I have not faction bound anything or even put any effort into faction. I total understand that picking a faction to early will hurt you in the long run. It may help a little at first but limiting yourself to just one faction in the long run hurts you more then it helps. In fact other the Euro guilds which I know little about I'm pretty sure no upcoming guild that has reached the highend has stuck with giant faction. But I know some people don't see it the same way we do stope21. Thats why after thinking about about the situation and looking over the loot in SE I really think replaceing one of the two pairs of tank arms in SE with another tank item would really help. The new names where suppose to do this but it seems some of the new tank gear is already available in SE.

And yea prolly don't have like forever to play games so an eye must be watchful to whats easiest/most efficient.
 
doing both zone/factions is a waste of time imo , dhk and sk/se are really just a steping stone to the planes and once you get to pot/poa/pow your guild will be well geared , the best thing is to pick a faction as a guild and go with it once your done with that zone youll be able to get better gear anyways and faction binding is more noticable with other items .
 
kurdt said:
doing both zone/factions is a waste of time imo , dhk and sk/se are really just a steping stone to the planes and once you get to pot/poa/pow your guild will be well geared , the best thing is to pick a faction as a guild and go with it once your done with that zone youll be able to get better gear anyways and faction binding is more noticable with other items .
Doing both means faster progression, and an even more well-geared raid force with a chance at the optimal gear for your tier. It is an even bigger chance at the optimal gear now that there are 18-man raids are in and its even faster to gear a raid.

There is a point that doing DHK and SK/E are trivial, and until then just save one faction's turn in items and achieve ally at that time for the faction bounds.
 
What all this really comes down to is how 'hardcore' the guild in question intends to be. If you want to raid every day then yeah, do both zones as you'll have more options. If you're only going to raid a few times a week you're better off picking one as it'll save factioning time and it's really not necessary to farm both. Everyone keeps bringing up this lame BP from the storm king but there are better ones out there, even on the same tier.
 
diolas said:
Everyone keeps bringing up this lame BP from the storm king but there are better ones out there, even on the same tier.

Not for tanks, the only ones that come close really are Deepmetal and Aegis of the Immortal.
 
diolas said:
Everyone keeps bringing up this lame BP from the storm king but there are better ones out there, even on the same tier.
There really aren't. As Jose said there are only a couple, and even those are not as good. The only full-on upgrade to it is the Mirror BP, and thats a big tier jump. And from my experiences, the Mirror BP is very rare(I personally have only seen two drop).
 
There's also the BP from tasradur. Let's say that rymaz BP is the best one for tanks on the tier, you cannot deny that there are other viable options that are nearly as good. The whole point is that you don't need to farm both zones incessantly as there are always other options. You'll also be missing out on ornate gear for a long time if you don't pick a faction. While some might scoff at Ornate (and rightly so for some pieces), other pieces can be a very nice bonus upg. Add in faction binding and the quest aug from the leaders head turn-in and you really have some great upgrades for chosing one faction over the other.

At any rate, I stand by what I said earlier. Hardcore's will farm both. More casuals are better off with one.
 
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