Exhausted Stances

The mob will die at exactly the same time if you spend your stamina late as if you spend it early as long as you never have full stamina during a fight.

Not true. It depends on how you spend your stamina.

agree, but the main tank dying doesnt mean everyone is going to die!!

my point is, after the mt dies it usually jumps to a melee before a healer, and that melee can in turn use his stance to let healers camp arghh

I know. How is that relevant to Final Stand though? Unless there's a second warrior in the raid with ae taunt up and a full bar of stamina, Final Stand is still useless.
 
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Not true. It depends on how you spend your stamina.



I know. How is that relevant to Final Stand though? Unless there's a second warrior in the raid with ae taunt up and a full bar of stamina, Final Stand is still useless.

look, in your previous posts you mentioned melees blowing stances. i was refering to that.

e: i dont care much about final stand but i have seen tanks get healed at the end of it and live on more than one occasion and on bosses.
 
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Bud's right. If you spend your stamina early it really limits your options, like using final stand effectively.

That was my point that budrick disagreed with. He replied that bad players conserve stamina.
 
Oh, I'm sorry I wasn't being clear enough for you morons. Spending lumps of stamina is more effective than juggling stances at higher percentages. That's common sense. Which is still fucking irrelevant because Final Stand is still useless...? If your raid wipes it's because the main tank died. It's kind of hard to use a stance when you're exhausted at bind. Derf derf.

I don't give a two fucks about your theories on efficacy, or how you think raiding should be done. I care even less about your thoughts on melee classes and how they should be conducted. None of it is relevant to Final Stand, which is the only reason I'm in this thread. Or am I being obstinate?
 
It's titled final stand. Afterwards, you stop standing and fall down. Maybe it's not intended for the narrow range of uses you've got in mind for it, but it's still useful.
 
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Oh, I'm sorry I wasn't being clear enough for you morons. Spending lumps of stamina is more effective than juggling stances at higher percentages. That's common sense. Which is still fucking irrelevant because Final Stand is still useless...? If your raid wipes it's because the main tank died. It's kind of hard to use a stance when you're exhausted at bind. Derf derf.

It turns out Final Stand is marginally more useful if your warrior uses it before he dies. I can understand you thinking the stance was useless.
 
It turns out Final Stand is marginally more useful if your warrior uses it before he dies. I can understand you thinking the stance was useless.

Let me just intuitively predict that the raid is going to wipe and pop Final Stand when it counts! Better yet, everyone should just assume every raid is going to wipe and never use any stamina outside of Final Stand; "We're definitely going to need it!"

You're being a dense clown. Stop and think about this for a minute.

It's titled final stand. Afterwards, you stop standing and fall down. Maybe it's not intended for the narrow range of uses you've got in mind for it, but it's still useful.

No, fuck you.

I played a warrior for years on this server. In that time, I used Final Stand maybe twice during duels. Anyone who has played a warrior for an extensive amount of time can attest to the fact that Final Stand is useless by design. Don't spout that elitist, condescending faggot diatribe at me. You have no idea what you're talking about.
 
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I've been duoing Riral and Loccy now and then lately. On an overpull, rather than dying, final stand bought me plenty of time to evac. I could just be dumb and have no idea what i'm talking about, but I thought it was better than dying.

Maybe non-raiding situations have no bearing on the game idk.
 
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I love how people say it's useful and won't provide a SINGLE reference where it would be a BETTER idea to use final stand over other stances. If you raid with your warrior NOT being the mt, and clear your zone so slowly (in the very few zones that trash actually respawning is an issue) and *somehow* don't have a necro, or anyone with a rez urn who can fd in your raid, and also *somehow* let the majority of your raid die before you do this - THEN final stand could be useful to AoE taunt, resil, pop it, in hopes you get a healer out.

I highly doubt anyone has been in this situation *ever* on this server. Other than that, I challenge anyone to pm me a situation where it is more beneficial to use final stand over stance juggling.
 
I've been duoing Riral and Loccy now and then lately. On an overpull, rather than dying, final stand bought me plenty of time to evac. I could just be dumb and have no idea what i'm talking about, but I thought it was better than dying.

Maybe non-raiding situations have no bearing on the game idk.

Dead point. Almost every single mob you can evac from without being instantly summoned back you can also run away from. Resilience also gives you more time to evac than Final Stand, and can be used to successfully evac from almost every single mob that doesn't summon, especially if you're duoing. Even in a group/duo scenario, your stamina should rarely eclipse 40%; the exception is after medding.

Edit: out of curiosity, where the hell are you taking that duo?
 
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ITT: If you don't play like Budrick, you is dead wrong

The truth unveiled. Emphasis on "dead."

Edit: people need to stop defending the possibility that Final Stand is useful and consider the probability of just how rarely it's used.
 
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Let me just intuitively predict that the raid is going to wipe and pop Final Stand when it counts! Better yet, everyone should just assume every raid is going to wipe and never use any stamina outside of Final Stand; "We're definitely going to need it!"

You're being a dense clown. Stop and think about this for a minute.
The ability to predict the outcome of a given situation is a characteristic that separates good players from bad ones. Stop being a dense clown.
 
The ability to predict the outcome of a given situation is a characteristic that separates good players from bad ones. Stop being a dense clown.

This is a bullshit copout, and you know it. The first sign of failure is the main tank dying. USE FINAL STAND! Oh wait...
 
This is a bullshit copout, and you know it. The first sign of failure is the main tank dying. USE FINAL STAND! Oh wait...

This is usually the case on easy raid fights but less so later. Eventually your healers get good enough that they run out of mana before the tank dies, or AEs gank your dps, or adds kill a healer or two and the tank dying stops being the only trigger.
 
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