icehewk said:What other class has to pay EVERY time they want to do more dps?
icehewk said:What other class has to pay EVERY time they want to do more dps?
Wiz said:A 3 dmg arrow ranger did around the same damage as a equally equipped monk.
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now this is where I have a problem with this change.
Why are we constantly compared to monks in dmg output as opposed to being compared to rogues. Afterall, we are sustained high level damage.
A monk has so much more versatility than a ranger.
-They tank far better.
-They have mend.
-They have FD, splitting , pulling, get of trouble instantly in any situation.
-They have unique skills that not only deal damage but now also have built-in procs and which are also improved with aa's.
-They have an incredible lineup of styles.
A ranger has a mediocre lineup of spells, which are utterly redundant when either of his/her parent class is in the same situation or group.
Their styles are so-so at best. Flurry is nice but sustainable for very very short periods.
melee damage is no better than a warrior's so bows are really their primary skill.
When you consider this you have to realise that they should exceed monks in damage and come close to rogues, who also benefit from more abilities than rangers do. (Evade, sneak, styles).
I just dont see the point of playing a ranger anymore when a monk can do everything you do and more for half the effort.
Yes you say we have the option of doing more damage for a price but seriously think about it - what ranger is actually going to be dumping 400pp/trash mob or carrying enough supplies of 4 or 5 dmg arrows to make it worthwhile while xp'ing?
Yes the option is there, but it so expensive and so cumbersome and so impracticle that most rangers will give up.
At least they have spells. I think that if you can cast buffs/spells, you should not out dps classes that have no access to self buffing. Rangers also get a raid buff that is very wanted. Heals are never redundant, and since they have lower end druid spells, it even makes them that much more useful in groups because if there IS no druid, they can at least comphensate by adding lower end druid buffs, as well as your own line of buffs. And if there IS a druid you have your own line of spells that the group can benifit from (CoTP).A ranger has a mediocre lineup of spells, which are utterly redundant when either of his/her parent class is in the same situation or group.
Raherin said:you solo alot better thank monks, or rogues
Raherin said:But rangers dont have to take rampage on raids, or steal agro (rare)
rangers solo alot better than monks
Rogues and monks have no buffs, you do, and they have to deal damage up close, making them a pain for priest classes for healing against AE mobs, rampage, etc, etc
At least they have spells. I think that if you can cast buffs/spells, you should not out dps classes that have no access to self buffing.
Rangers also get a raid buff that is very wanted. And if there IS a druid you have your own line of spells that the group can benifit from (CoTP).
sp4mm said:I find this quite funny... You want rangers to do Rogue DPS *from any direction* with a ranged weapon.
Tell me, good sir - Just what reason would there be to actually play a rogue on WR if this were the case? Corpse dragging? Get real.
some dude said:Why are we constantly compared to monks in dmg output as opposed to being compared to rogues. Afterall, we are sustained high level damage.
PLUS theres almost always a bard on raids to make the melee's near immune to any AoE's
rabe said:some dude said:Why are we constantly compared to monks in dmg output as opposed to being compared to rogues. Afterall, we are sustained high level damage.
That's probably why he thought you wanted to be compared to Rogues and not Monks.
You keep trying to take away the focus that rangers perform RANGED dps. This doesn't matter, you say? Check Gonret's DPS during a raid some time. He's near the top, and there is NO WAY he can die to an AE. He is no burden to healers. He doesn't have to run away to avoid a 5k ae for 20 seconds (meanwhile, the melees are losing 20 seconds of 150dps). This counts for nothing? He is constant ranged dps. No other class can duplicate this.
melwin said:rabe said:some dude said:Why are we constantly compared to monks in dmg output as opposed to being compared to rogues. Afterall, we are sustained high level damage.
That's probably why he thought you wanted to be compared to Rogues and not Monks.
You keep trying to take away the focus that rangers perform RANGED dps. This doesn't matter, you say? Check Gonret's DPS during a raid some time. He's near the top, and there is NO WAY he can die to an AE. He is no burden to healers. He doesn't have to run away to avoid a 5k ae for 20 seconds (meanwhile, the melees are losing 20 seconds of 150dps). This counts for nothing? He is constant ranged dps. No other class can duplicate this.
Rangers with all their bow AAs and a King bow go far, far beyond monk DPS.
Wiz said:melwin said:rabe said:some dude said:Why are we constantly compared to monks in dmg output as opposed to being compared to rogues. Afterall, we are sustained high level damage.
That's probably why he thought you wanted to be compared to Rogues and not Monks.
You keep trying to take away the focus that rangers perform RANGED dps. This doesn't matter, you say? Check Gonret's DPS during a raid some time. He's near the top, and there is NO WAY he can die to an AE. He is no burden to healers. He doesn't have to run away to avoid a 5k ae for 20 seconds (meanwhile, the melees are losing 20 seconds of 150dps). This counts for nothing? He is constant ranged dps. No other class can duplicate this.
Rangers with all their bow AAs and a King bow go far, far beyond monk DPS.
Actually, no, this is only true if they're shooting away a lot of money. A monk with EQ-able arrows will do monk DPS.