Jun said:syduck:
It is pretty obvious that Im not suggesting more mobs should be splittable due to the difficulty of multi-trash encounters or multi-trash pulls.
Tomil said:No, you are sneakily implying it though. You want more split intensive pulls in end game, knowing full well that that there arent many splits in the end game. The two options to solve this are 1.) making current hard pulls splittable, so Mallas is right or 2.) Adding more mobs to current raids which is a pain in the ass for everyone cause god damnit now we have to split shit AND do 3 pulls...
So which one is it?
rab said:3. When more zones are put in, please note that splitting is a useful thing to have in zones, as it makes monks desirable beyond a DPS class and emergency tank class.
What you did here shows that you're either an idiot or an asshole. Which one is it?
jun said:It would be a good way to balance some harder multi-pulls with even a chance of being able to split the mobs
Zhak said:Try splitting without 2 monks maybe? That's where I find the most enjoyment in being a monk. monk / insert fd class pull teams are boring and trivial. Zhak and Myrmidon #1 pull team, Podge gets an honorable mention.
volvov2 said:Im not sure how easy it will be to make the pulling game any more complicated than the PoA or PoT pulls.
Jun said:I am suggesting changes for future content. Sorry, I shouldve made this more apparent in the original post.