after looking over the spells, looking which i really should buy and whatnot, i found that none of the level 65 spells(droppables) are really that needed if at all=/ and rather than being like oh we need better spells at 65.. thats not really the case.. im just noticing that we have the self stop rain spell line... this line seems to prove no real use at all... and i was curious if maybe this line is being considered changed to something that could be useful, if even situational... currently, pawning the spell to a vendor sounds better than memming the spell=/
looking over the others who get things at 65... i notice necro gets a targetable mezz, clerics get a increase heal, chanters get giantkin + glory of enthan, bards(not sure if these count but they kick some cool songs), magicians i see nothing great really heh sorry guys=/, wizards get new 5 mana nukes and whatnot.. of course it helps also to look at the levels before that to see what progression spells have made over the last 5 levels rather than just 1..
but if i may make a suggestion.. maybe look into making the self rain stop spell at 65 into a smaller version of the relic(admins could pick something more balanced than i can) that does not stack with the relic, kind of a stepping stone to the relic. im also open to other ideas about it.. i just figured id try to see if this line is even being considered to be made into something possibley useful=/ i do suppose leaving in the early stage of it would be kinda a small perk as the class... but i dont really see much need for multiple spells for stopping rain, not to mention when it really doesnt help any=/ im also not sure on the reagent costs, i think its like 1 pearl for the first?
looking for both player and admin/mod input.
looking over the others who get things at 65... i notice necro gets a targetable mezz, clerics get a increase heal, chanters get giantkin + glory of enthan, bards(not sure if these count but they kick some cool songs), magicians i see nothing great really heh sorry guys=/, wizards get new 5 mana nukes and whatnot.. of course it helps also to look at the levels before that to see what progression spells have made over the last 5 levels rather than just 1..
but if i may make a suggestion.. maybe look into making the self rain stop spell at 65 into a smaller version of the relic(admins could pick something more balanced than i can) that does not stack with the relic, kind of a stepping stone to the relic. im also open to other ideas about it.. i just figured id try to see if this line is even being considered to be made into something possibley useful=/ i do suppose leaving in the early stage of it would be kinda a small perk as the class... but i dont really see much need for multiple spells for stopping rain, not to mention when it really doesnt help any=/ im also not sure on the reagent costs, i think its like 1 pearl for the first?
looking for both player and admin/mod input.