robopirateninja
Staff Emeritus
This item comes from Caliph Askaril in ToT, the boss of the third tribe:
Djari Sutra
Primary Secondary
Focus Effect: Companion Health 7
Clicky Effect: Cajoling Whispers (low level charm)
WIS/INT: 12 CHA: 25 HP: 120 MANA: 160
MR: 7 CR: 7
CLR DRU SHM NEC WIZ MAG ENC
While I did get a big 'ol grin when it was linked in raidsay, I think this item comes out a little lackluster for the tier it drops from; Tower of Tarhyl's difficulty is supposed to begin at IP and progress through and beyond Thaz Tower in difficulty. The comparison bits do not include focus effects other than flowing thought.
Plane of Nightmare: Before You Wake
Journal of Stolen Dreams
Primary Secondary Range
AC: 25
Effect: Flowing Thought I
STA: 11 AGI: 11 DEX: 12 WIS/INT: 12 CHA: 23 HP: 135 Mana: 120
PR: 5 DR: 5
ALL
Compared to the Sutra:
AC: +25 STA: + 11, AGI +11 , CHA -2, HP: +15 Mana: -40 Flowing Thought: +1
MR: -7 CR: -7 FR: 0 DR: +5 PR: +5
Plane of Nightmare: Before You Wake
Ray of Light
Secondary
AC: 25
Focus Effect: Companion Strength 6
Effect: Cure Blindness (clicky 1.5s)
STR: 18 STA: 12 AGI: 12 WIS/INT: 10 HP: 140 MANA: 160
MR: 30
ALL
Compared to the Sutra:
AC: +25 STR: +12 STA: + 12, AGI +0, WIS/INT: -2 CHA -25, HP: +20 Mana: +0
MR: +23 CR: -7 FR: 0 DR: 0 PR: 0
Plane of Valor: Trial of Endurance
Shield of the Persistent
Secondary
Effect: Flowing Thought II
AC: 45 WIS/INT: 10 CHA: 10 HP: 100 MANA: 125
MR 18
CLR DRU SHM NEC WIZ MAG ENC
AC: +45, WIS/INT: -2 CHA -25, HP: -20 Mana: -35 Flowing Thought: + 2
MR: +11 CR: -7 FR: 0 DR: 0 PR: 0
Plane of Valor: Trial of Defense
Sentinel's Gavel
Primary
Skill: 1h Blunt Atk Delay: 24
Dmg: 30 AC: 10
Fire Damage: 4
Focus Effect: Healing Increment VI
Effect: Strike of Valor (Combat, Instant)
WIS: +10 INT: +10 CHA: +15 HP: +100 MANA: +170
MR: +15
CLR PAL SHD DRU SHM
WIS/INT: -2 CHA -10, HP: -20 Mana: +10
MR: +8 CR: -7 FR: 0 DR: 0 PR: 0
Caverns of Darkness
Wand of Everliving Life
Primary
Evocation +5
Effect: Aura of Balance (Worn)
DMG 25 DLY 30
STA: 10 INT: 18 CHA: 15 HP: 125 MANA: 145
MR: 10
NEC WIZ MAG ENC
STA: + 10, WIS/INT: +6 CHA -10, HP: +5 Mana: +15 Flowing Thought: +2 (Aura of Balance is two hp/mana regen per tick)
MR: +3 CR: -7 FR: 0 DR: 0 PR: 0
Inner Prison: Yashira
Irandos, Wand of Secrets
DMG 35 DLY 20
Focus Effect: Reagent Conservation 7
Effect: Rend (Combat) [~800dd]
INT: 25 CHA: 25 HP: 175 MANA: 200
MR: 20
NEC WIZ MAG ENC
WIS/INT: +13 CHA +0, HP: +55 Mana: +40
MR: +13 CR: -7 FR: 0 DR: 0 PR: 0
Stronghold of Enthann: Tansa, Chosen of Enthann
Wand of the Chosen
Primary Secondary
Focus Effect: Damage Increment 7
INT: 20 CHA: 20 HP: 150 MANA: 200
FR: 10 CR: 10
NEC WIZ MAG ENC
WIS/INT: +8 CHA -5, HP: +30 Mana: +40
MR: -10 CR: +3 FR: +10 DR: 0 PR: 0
Thazeran's Tower Kar-something and his brother. (Lower Thaz Water Boss)
Hammer of the Depths
DMG 29 DLY 20
Effect: Mind of the Deep (Clicky)
STR: 25 DEX: 10 WIS: 20 CHA: 15 HP: 155 Mana: 185
MR: 11 FR: 11 CR: 11 PR: 11 DR: 11
CLR DRU SHM
STR: +25 DEX: + 10 STA: + 12, WIS/INT: +8 CHA -10, HP: +35 Mana: +25
MR: +4 CR: +4 FR: +11 DR: +11 PR: +11
I tried to organize this list of items somewhat by difficulty in attaining them, with the Plane of Nightmare items first, and Thaz Water Boss 's hammer last. Other than the one rank of companion focus, the Ray of Light is very comparable to the Sutra, and it drops from a mob supposedly on tier with Arbiter of Air, several tiers below where Caliph should be (BYW-Tier 5, Lower TOT- Tier 8). There are a number of other items that also seem to blow the Djari Sutra out of the water in terms of hitpoints, mana and saves, that drop from mobs that are considered less difficult. Currently the only time I could see someone equipping the Djari Sutra is to summon a pet, and then bag it for something that would give them more HP/Mana/resists for a fight. I would like to see the Djari Sutra changed to be worthwhile to wear after a pet is summoned. As it is now the item has a somewhat unique flavor, and instead of making it into a copy of other items, I think that a change like:
Djari Sutra
Primary Secondary
Focus Effect: Companion Health 7
Clicky Effect: Cajoling Whispers (low level charm)
STA: 15 WIS/INT: 10 CHA: 25 HP: 180 MANA: 160
MR: 8 CR: 8 FR: 8
CLR DRU SHM NEC WIZ MAG ENC
would buff the item a little bit while allowing it to be different than the other selections at this level.
Total changes are: STA: +15 WIS/INT: -2 CHA: 0 HP: +60 Mana: 0 MR: +1 CR: +1 FR: +8 DR: 0 PR: 0
Please save discussions about whose guild did what, or how companion focuses work and other unrelated things for somewhere else. I know I'm not the best adherent of my own advice in the world, but I'd rather not see this thread end up where the other one did and we have the whole of chillville to fill up with bullshit.
Djari Sutra
Primary Secondary
Focus Effect: Companion Health 7
Clicky Effect: Cajoling Whispers (low level charm)
WIS/INT: 12 CHA: 25 HP: 120 MANA: 160
MR: 7 CR: 7
CLR DRU SHM NEC WIZ MAG ENC
While I did get a big 'ol grin when it was linked in raidsay, I think this item comes out a little lackluster for the tier it drops from; Tower of Tarhyl's difficulty is supposed to begin at IP and progress through and beyond Thaz Tower in difficulty. The comparison bits do not include focus effects other than flowing thought.
Plane of Nightmare: Before You Wake
Journal of Stolen Dreams
Primary Secondary Range
AC: 25
Effect: Flowing Thought I
STA: 11 AGI: 11 DEX: 12 WIS/INT: 12 CHA: 23 HP: 135 Mana: 120
PR: 5 DR: 5
ALL
Compared to the Sutra:
AC: +25 STA: + 11, AGI +11 , CHA -2, HP: +15 Mana: -40 Flowing Thought: +1
MR: -7 CR: -7 FR: 0 DR: +5 PR: +5
Plane of Nightmare: Before You Wake
Ray of Light
Secondary
AC: 25
Focus Effect: Companion Strength 6
Effect: Cure Blindness (clicky 1.5s)
STR: 18 STA: 12 AGI: 12 WIS/INT: 10 HP: 140 MANA: 160
MR: 30
ALL
Compared to the Sutra:
AC: +25 STR: +12 STA: + 12, AGI +0, WIS/INT: -2 CHA -25, HP: +20 Mana: +0
MR: +23 CR: -7 FR: 0 DR: 0 PR: 0
Plane of Valor: Trial of Endurance
Shield of the Persistent
Secondary
Effect: Flowing Thought II
AC: 45 WIS/INT: 10 CHA: 10 HP: 100 MANA: 125
MR 18
CLR DRU SHM NEC WIZ MAG ENC
AC: +45, WIS/INT: -2 CHA -25, HP: -20 Mana: -35 Flowing Thought: + 2
MR: +11 CR: -7 FR: 0 DR: 0 PR: 0
Plane of Valor: Trial of Defense
Sentinel's Gavel
Primary
Skill: 1h Blunt Atk Delay: 24
Dmg: 30 AC: 10
Fire Damage: 4
Focus Effect: Healing Increment VI
Effect: Strike of Valor (Combat, Instant)
WIS: +10 INT: +10 CHA: +15 HP: +100 MANA: +170
MR: +15
CLR PAL SHD DRU SHM
WIS/INT: -2 CHA -10, HP: -20 Mana: +10
MR: +8 CR: -7 FR: 0 DR: 0 PR: 0
Caverns of Darkness
Wand of Everliving Life
Primary
Evocation +5
Effect: Aura of Balance (Worn)
DMG 25 DLY 30
STA: 10 INT: 18 CHA: 15 HP: 125 MANA: 145
MR: 10
NEC WIZ MAG ENC
STA: + 10, WIS/INT: +6 CHA -10, HP: +5 Mana: +15 Flowing Thought: +2 (Aura of Balance is two hp/mana regen per tick)
MR: +3 CR: -7 FR: 0 DR: 0 PR: 0
Inner Prison: Yashira
Irandos, Wand of Secrets
DMG 35 DLY 20
Focus Effect: Reagent Conservation 7
Effect: Rend (Combat) [~800dd]
INT: 25 CHA: 25 HP: 175 MANA: 200
MR: 20
NEC WIZ MAG ENC
WIS/INT: +13 CHA +0, HP: +55 Mana: +40
MR: +13 CR: -7 FR: 0 DR: 0 PR: 0
Stronghold of Enthann: Tansa, Chosen of Enthann
Wand of the Chosen
Primary Secondary
Focus Effect: Damage Increment 7
INT: 20 CHA: 20 HP: 150 MANA: 200
FR: 10 CR: 10
NEC WIZ MAG ENC
WIS/INT: +8 CHA -5, HP: +30 Mana: +40
MR: -10 CR: +3 FR: +10 DR: 0 PR: 0
Thazeran's Tower Kar-something and his brother. (Lower Thaz Water Boss)
Hammer of the Depths
DMG 29 DLY 20
Effect: Mind of the Deep (Clicky)
STR: 25 DEX: 10 WIS: 20 CHA: 15 HP: 155 Mana: 185
MR: 11 FR: 11 CR: 11 PR: 11 DR: 11
CLR DRU SHM
STR: +25 DEX: + 10 STA: + 12, WIS/INT: +8 CHA -10, HP: +35 Mana: +25
MR: +4 CR: +4 FR: +11 DR: +11 PR: +11
I tried to organize this list of items somewhat by difficulty in attaining them, with the Plane of Nightmare items first, and Thaz Water Boss 's hammer last. Other than the one rank of companion focus, the Ray of Light is very comparable to the Sutra, and it drops from a mob supposedly on tier with Arbiter of Air, several tiers below where Caliph should be (BYW-Tier 5, Lower TOT- Tier 8). There are a number of other items that also seem to blow the Djari Sutra out of the water in terms of hitpoints, mana and saves, that drop from mobs that are considered less difficult. Currently the only time I could see someone equipping the Djari Sutra is to summon a pet, and then bag it for something that would give them more HP/Mana/resists for a fight. I would like to see the Djari Sutra changed to be worthwhile to wear after a pet is summoned. As it is now the item has a somewhat unique flavor, and instead of making it into a copy of other items, I think that a change like:
Djari Sutra
Primary Secondary
Focus Effect: Companion Health 7
Clicky Effect: Cajoling Whispers (low level charm)
STA: 15 WIS/INT: 10 CHA: 25 HP: 180 MANA: 160
MR: 8 CR: 8 FR: 8
CLR DRU SHM NEC WIZ MAG ENC
would buff the item a little bit while allowing it to be different than the other selections at this level.
Total changes are: STA: +15 WIS/INT: -2 CHA: 0 HP: +60 Mana: 0 MR: +1 CR: +1 FR: +8 DR: 0 PR: 0
Please save discussions about whose guild did what, or how companion focuses work and other unrelated things for somewhere else. I know I'm not the best adherent of my own advice in the world, but I'd rather not see this thread end up where the other one did and we have the whole of chillville to fill up with bullshit.