"I honestly don't think that a guild with this makeup should be unable to do nDHK trash mobs. They may not be able to do nameds, but I don't see why you shouldn't be able to farm trash mobs for armor upgrades well before you're able to do nameds.
The point here is, if you have to be able to drop the nameds before you can even hope be good enough to clear through the trash; then the trash is too hard."
thats a good point, though I cant say exactly what the entry level tank hp should be for a guild trying to do NDHK but I know that it would be nice if the people actually needed the orante armor for stuff other then the clicky, and I thnk ndhk is also a great spot to train up your puller.
AND all you people saying oh yeah just try giants there easyer no ae's and crap! , well thats great but isnt it isnanely hard to switch factions now? I dunno if the prospect of having to choose 1 side because its way easyer to kill is a good thing.
When it comes to these dragon/giant faction mobs and raid zones, they need to be even, not the same, but even, So that they dont bias the up and comming guilds from doing a zone that they might end up liking more!. Theres too much invested in the faciton bound armor, all the faciton changes, and all thenew SE mobs and DHK item re-balances to have the zones as lopsided as they are.
The point here is, if you have to be able to drop the nameds before you can even hope be good enough to clear through the trash; then the trash is too hard."
thats a good point, though I cant say exactly what the entry level tank hp should be for a guild trying to do NDHK but I know that it would be nice if the people actually needed the orante armor for stuff other then the clicky, and I thnk ndhk is also a great spot to train up your puller.
AND all you people saying oh yeah just try giants there easyer no ae's and crap! , well thats great but isnt it isnanely hard to switch factions now? I dunno if the prospect of having to choose 1 side because its way easyer to kill is a good thing.
When it comes to these dragon/giant faction mobs and raid zones, they need to be even, not the same, but even, So that they dont bias the up and comming guilds from doing a zone that they might end up liking more!. Theres too much invested in the faciton bound armor, all the faciton changes, and all thenew SE mobs and DHK item re-balances to have the zones as lopsided as they are.