Current SoD

High tier people care about platinums? Maybe I'm grouping with the wrong high tier people (or maybe it's the right ones), but we would rather bring along real people than boxes when doing xp. Pretty much every time.

Could we each 2-box and keep Kaesora library down? Yeah, probably. But that's work. And I don't want to work while xping. I would rather relax and kill some monsters with friends. Maybe make some new friends while we're at it.

Enasc is right. Some people would rather have the real people than not. I am one of those, I try not to box. Though, the other group of people exist, where you can come join the exp group but you don't get any loot and you don't get o afk. You can't really one side it.
 
A long time ago, we experimented with a system where if a group killed a named placeholder, it would have a higher chance of popping the named on respawn. It basically skewed the percentages more in favor of the rarer spawn. I wonder if this, as well as maybe some modifier to raw plat drops, could be something worth considering.

Just increasing the amount of raw plat that drops wont solve anything, people will still duo farm and ignore LFG's. Now if there is a way to make both loot and plat scale depending on how many players are in the group then this could be a fix for issues that currently plague the majority of new players that reach max level and can't find a group.

Something like this maybe?

2 group members = normal drop rates
4 group members = x1.5% to the drop rating / 10% increase in plat off trash
6 group members = x2.0% to the drop rating / 25% increase in plat off trash

On another note, i do agree that T1 raid mobs should be made as level 55-60 adepts, just bump there loot up to be on par with the 55 adepts maybe a little better and reconfigure the old raid tiers (aka T2 would now be T1).

Honestly i dont see there being any reasonable way to handle ringers outside of the community as a whole frowning upon it but this is a lesser issue.

Population is the #1 issue with SoD, even with all its faults, there easy to look past when you have groups flourishing in every single exp zone. Remember when Everchill, Eldernals, Highkeep, Overgrowth were all camped at the same time? Yup i remember, hell i even remember when we had 2-3 PICKUP raids every single night.

It does seem like a lot of you guys are waiting for sod to die off and that makes me sad. People would rather play by thereselves to further there character then to invite other people and socialize, which is what original Everquest was all about. Have you guys lost sight of what everquest is?
 
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Just increasing the amount of raw plat that drops wont solve anything, people will still duo farm and ignore LFG's. Now if there is a way to make both loot and plat scale depending on how many players are in the group then this could be a fix for issues that currently plague the majority of new players that reach max level and can't find a group.

Something like this maybe?

2 group members = normal drop rates
4 group members = x1.5% to the drop rating / 10% increase in plat off trash
6 group members = x2.0% to the drop rating / 25% increase in plat off trash

I think you are misunderstanding the old system. You got an increased chance of the named spawning depending on how full the group is. I am not sure how that is "just increasing the amount of raw plat" any more than your proposal.
 
I think you are misunderstanding the old system. You got an increased chance of the named spawning depending on how full the group is. I am not sure how that is "just increasing the amount of raw plat" any more than your proposal.

Oh no sorry, i know what you were talking about, i understood that completely and i agree i was just addressing your 2nd point which was to "modify to raw plat drops". Both seem like GREAT idea's, they just need to be executed properly.
 
Oh no sorry, i know what you were talking about, i understood that completely and i agree i was just addressing your 2nd point which was to "modify to raw plat drops". Both seem like GREAT idea's, they just need to be executed properly.
Oh that was my fault for not being more clear. I meant modify plat drops in the same way, meaning scaling with group like exp does.
 
A long time ago, we experimented with a system where if a group killed a named placeholder, it would have a higher chance of popping the named on respawn. It basically skewed the percentages more in favor of the rarer spawn. I wonder if this, as well as maybe some modifier to raw plat drops, could be something worth considering.

That's a pretty cool idea, something to consider at least.

@enasc, I think you misunderstood me. If i am 2boxing in kae and see someone /ooc lfg i'm very unlikely to invite them out because it would cost me 50% of the money I'm making for very little in return. AoE bard slow+cata = rekt lib, someone joining me will basically be unnoticed by me. The 2-3 people lfg remain lfg until they get bored and log or load up a box of their own and go farm.

I love full unboxed grps, 6mans are my absolute favorite thing to do in this game and exping with a full grp is much more fun than soloing or having to box a grp but it doesn't happen that often. I can list 10 tanks that I see on every day that the real owner hasn't played in months/years but can only think of a few that are actively mained. Finding on tier players to fill a grp w/o boxes just doesn't happen when there are only 20-50 people on(and a decent number of those are boxes).

Hard to say you don't care about pp when you have a 1.2mil charm, I very much doubt you just casually exped and a few months later had the cash to buy it. Obviously once you and your 5 alts have a supreme and you have 200 tomes done and there are no more opus left in the game for you to do you don't care about money/exp, by high tier i meant t10+, not t13+++beatthegamebutstillplayit types. I say high tier people value money>exp because i know a lot of people that are out/almost out of tomes to do but are still several hundred kpp from a supreme.

The part you quoted me I said high tier people don't grp with low tier people, maybe(i doubt it) but MAYBE you will grp with anyone regardless of tier but I know(as I have experienced it many times when I was in the lower tiers) that you are an exception to the rule because t5-8ish people do not often get invited to cita or bq or deep fr grps, someone would rather box their alt or a friends char or even just 5man it.

Fun, relaxing, non work exp doesn't happen in random ooc grps, it happens when someone boxes bango/jr/drol/apros(none of these people play anymore) and 5 other t12 people join and plow through the same zones they have been exping in for the last 4 tiers. Good exp, fun times, but not good for server health when newer players can basically never find a group, get bored/frustrated and quit, leading us to a very low population.

I don't think any of this is the players fault but simply how the game was designed.
 
That's a pretty cool idea, something to consider at least.

@enasc, I think you misunderstood me. If i am 2boxing in kae and see someone /ooc lfg i'm very unlikely to invite them out because it would cost me 50% of the money I'm making for very little in return. AoE bard slow+cata = rekt lib, someone joining me will basically be unnoticed by me. The 2-3 people lfg remain lfg until they get bored and log or load up a box of their own and go farm.

I love full unboxed grps, 6mans are my absolute favorite thing to do in this game and exping with a full grp is much more fun than soloing or having to box a grp but it doesn't happen that often. I can list 10 tanks that I see on every day that the real owner hasn't played in months/years but can only think of a few that are actively mained. Finding on tier players to fill a grp w/o boxes just doesn't happen when there are only 20-50 people on(and a decent number of those are boxes).

Hard to say you don't care about pp when you have a 1.2mil charm, I very much doubt you just casually exped and a few months later had the cash to buy it. Obviously once you and your 5 alts have a supreme and you have 200 tomes done and there are no more opus left in the game for you to do you don't care about money/exp, by high tier i meant t10+, not t13+++beatthegamebutstillplayit types. I say high tier people value money>exp because i know a lot of people that are out/almost out of tomes to do but are still several hundred kpp from a supreme.

The part you quoted me I said high tier people don't grp with low tier people, maybe(i doubt it) but MAYBE you will grp with anyone regardless of tier but I know(as I have experienced it many times when I was in the lower tiers) that you are an exception to the rule because t5-8ish people do not often get invited to cita or bq or deep fr grps, someone would rather box their alt or a friends char or even just 5man it.

Fun, relaxing, non work exp doesn't happen in random ooc grps, it happens when someone boxes bango/jr/drol/apros(none of these people play anymore) and 5 other t12 people join and plow through the same zones they have been exping in for the last 4 tiers. Good exp, fun times, but not good for server health when newer players can basically never find a group, get bored/frustrated and quit, leading us to a very low population.

I don't think any of this is the players fault but simply how the game was designed.

+1 to everything you have said.

Countless times i have recruited people to sod just to see them solo grind to 65 thinking the end game would be worth it. Week or 2 later i find out they quit not because the server was bad or bugged or w/e, no it was because the lack of grouping going on at max level or rather lack of community.

This is why P99 is so big, its not because of the content (raids are poopsocked by 1 or 2 guilds), its because of the population. Go play on p99 for 1 hour and i challenge you to try and not find a group looking for more people, you wont, its why people play there, FOR THE SOCIAL ASPECT OF EQ.
 
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That's a pretty cool idea, something to consider at least.

@enasc
Hard to say you don't care about pp when you have a 1.2mil charm, I very much doubt you just casually exped and a few months later had the cash to buy it. Obviously once you and your 5 alts have a supreme and you have 200 tomes done and there are no more opus left in the game for you to do you don't care about money/exp, by high tier i meant t10+, not t13+++beatthegamebutstillplayit types. I say high tier people value money>exp because i know a lot of people that are out/almost out of tomes to do but are still several hundred kpp from a supreme.

I have a 1.2 mil charm and I care very much about money. Dont let people B.S you about not caring about money. If he sees a named in remnants he kills it if he is able.
 
I'd group with more people if it wasn't for the fact that inviting someone else to my soloing splits the exp in half =/.
 
That's a pretty cool idea, something to consider at least.

@enasc, I think you misunderstood me. If i am 2boxing in kae and see someone /ooc lfg i'm very unlikely to invite them out because it would cost me 50% of the money I'm making for very little in return. AoE bard slow+cata = rekt lib, someone joining me will basically be unnoticed by me. The 2-3 people lfg remain lfg until they get bored and log or load up a box of their own and go farm.

I love full unboxed grps, 6mans are my absolute favorite thing to do in this game and exping with a full grp is much more fun than soloing or having to box a grp but it doesn't happen that often. I can list 10 tanks that I see on every day that the real owner hasn't played in months/years but can only think of a few that are actively mained. Finding on tier players to fill a grp w/o boxes just doesn't happen when there are only 20-50 people on(and a decent number of those are boxes).

This is exactly how I feel. There are two main reasons I don't invite random people when I box. 1) XP is practically useless to me since I've done all the tomes that can help me at all. I have no drive at all to go grind xp and I don't want to make people follow me around from zone to zone. And 2) charm fund farming is so much more efficient doing it solo or with my box. I earn way much more pp going from zone to zone sniping named that are left up than grinding a spot for hours. I tried grinding with groups for cash for most of my time on this server but my last 6 months of just solo farming has let me earn pp I'd say 3-4x faster.

It's just the nature of the game for me and quite a few of my guild members. Tomes are done, we haven't gotten any opus yet so those aren't an option so there is pretty much zero reason to xp. When people are on it's either boxing for charm farming or 6 man groups. In order for any incentive to do grind groups is we need something to xp and/or we need the cash coming from groups to be as good or better than sniping.

Cambrai
 
In regards to Valv's remark about high tier people and xp vs pp: The xp groups I get in are all about the 'high tier' people grinding away at a tome. They are looking for a full group and luckly for me I've been social enough, in my guild and outside, to be sometimes asked to join a BQ or other type group. I am NOT geared for those places nor do I have the AAs/Tomes to really be a great help. But I don't see them going there for pp. What I see is them grinding away at xp. Normally there is a split that is done, and I am not included in it. Do I care? No...because I am getting crazy awesome xp and grinding down those much needed AAs I still need. :)
 
A long time ago, we experimented with a system where if a group killed a named placeholder, it would have a higher chance of popping the named on respawn. It basically skewed the percentages more in favor of the rarer spawn. I wonder if this, as well as maybe some modifier to raw plat drops, could be something worth considering.

Make it so number one!

:D
 
In regards to Valv's remark about high tier people and xp vs pp: The xp groups I get in are all about the 'high tier' people grinding away at a tome. They are looking for a full group and luckly for me I've been social enough, in my guild and outside, to be sometimes asked to join a BQ or other type group. I am NOT geared for those places nor do I have the AAs/Tomes to really be a great help. But I don't see them going there for pp. What I see is them grinding away at xp. Normally there is a split that is done, and I am not included in it. Do I care? No...because I am getting crazy awesome xp and grinding down those much needed AAs I still need. :)

BQ has like 8+ named phs in elites and tomes are not rare, bq is great for farming cash, especially when it is a grp split that's not /6. The fact that you didn't get a split makes it seem like they did very much care about making pp and it shows how being under tier in this game is so bad you don't even get a split from killing things with people. You are under tier so you just want exp, but the high tier people were definitely there to make some money. You might not care now but if you stick it out by getting most of your exp without pp you will soon be done with aa but you will have no money, and unlike AA, you have to buy tomes then pay more money to use them, also at this time you will begin to charm farm because it's the biggest upgrade you can get in the entire game and there is only 1 way to get there, farm 1.2million pp. When you get here you will care very much about money and have none of it, an unenviable position. Most players don't make it that far, they see the amount of exp/pp behind they are and understand how much time it would take to get there. Fewer and fewer have time for it so the population declines.
 
BQ has like 8+ named phs in elites and tomes are not rare, bq is great for farming cash, especially when it is a grp split that's not /6. The fact that you didn't get a split makes it seem like they did very much care about making pp and it shows how being under tier in this game is so bad you don't even get a split from killing things with people. You are under tier so you just want exp, but the high tier people were definitely there to make some money. You might not care now but if you stick it out by getting most of your exp without pp you will soon be done with aa but you will have no money, and unlike AA, you have to buy tomes then pay more money to use them, also at this time you will begin to charm farm because it's the biggest upgrade you can get in the entire game and there is only 1 way to get there, farm 1.2million pp. When you get here you will care very much about money and have none of it, an unenviable position. Most players don't make it that far, they see the amount of exp/pp behind they are and understand how much time it would take to get there. Fewer and fewer have time for it so the population declines.

I also think that the PP farm in SoD is a solo farm. When I was farming and not named sniping, I would box a ringer tank + 1 of my guys to heal. However, I often invited the ooc under geared guys to join me. I use to not split, but I started making someone else loot the 10 million corpse piles. I would then split because they were adding value. I do always feel like a dick when I don't split...

I should add that for the most part my brother and pool any pp we earn to distribute across our 4 character. Because of this we are way far from high end charms and will most likely never hit our 1.2m charms.
 
I also think that the PP farm in SoD is a solo farm. When I was farming and not named sniping, I would box a ringer tank + 1 of my guys to heal. However, I often invited the ooc under geared guys to join me. I use to not split, but I started making someone else loot the 10 million corpse piles. I would then split because they were adding value. I do always feel like a dick when I don't split...

I should add that for the most part my brother and pool any pp we earn to distribute across our 4 character. Because of this we are way far from high end charms and will most likely never hit our 1.2m charms.

I concur.
 
I do always feel like a dick when I don't split...

Think of all the people who did not have this moral quandary.

On an unrelated note, I remember the first time I saw someone boxing on Live. It was kind of sad and hilarious and pathetic all at the same time. Trying to fix a massive multiplayer online game built on this practice is rebuilding castles on sand. Without the social MMO aspect EQ/SoD is just a really shitty rpg. You can get Morrowind GOTY for next to nothing and it is 100X better than playing any MMO I know of alone. I guess there are some people who get hard from boxing one of those before mentioned always-online-but-don't-play-anymore tanks and making phat platz for the bigger pixels, but it isn't good MMO or RPG design.
 
Think of all the people who did not have this moral quandary.

On an unrelated note, I remember the first time I saw someone boxing on Live. It was kind of sad and hilarious and pathetic all at the same time. Trying to fix a massive multiplayer online game built on this practice is rebuilding castles on sand. Without the social MMO aspect EQ/SoD is just a really shitty rpg. You can get Morrowind GOTY for next to nothing and it is 100X better than playing any MMO I know of alone. I guess there are some people who get hard from boxing one of those before mentioned always-online-but-don't-play-anymore tanks and making phat platz for the bigger pixels, but it isn't good MMO or RPG design.

I always boxed my own tank and kept the money. It wasn't about having fun while XPing, it was about getting better so I could raid with my bros later on.

To me the XP was a grind and only a grind that stood in my way of being high tier. The faster the better, people could leech but that money was mine.
 
Thought Change how charms are working. This will take a HUGE stress off farming plat and thus make people care less about o if so and so comes ill have to split my money! And think more oh if so and so comes ill get more exp.

Make charms be something you start the game with (something basic maybe 1 to a stat 10 hp 10mp) and then run off exp. You can keep the exact tier of charms that are currently in place and have them only upgrade to the "next" charm when you get 100% of the exp needed. If you upgrade to a charm you didn't want (say you get the the juggernaut charm and wanted the Holy charm or whatever for some reason that is not 100% understood by everyone but you do cause you are different and thats ok) You can then trade that to the current charm vendor to get a different one of the same tier at no charge/loss in exp the item has gained. Seems to me to be a good idea and puts stress back on grouping with people and killing bad guys.
 
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