now that I have a tummy full of food I will add to this thread because not everything is perfect.
There should be a method of players getting EXP aside from grinding for hours on end. Kind of a system for a raider to still progress their character. Regular exp farmers should get the shaft in a sense because they are just killing boring mobs over and over. I believe raid bosses should give a lot more exp due to the difficulty in killing them
I remember doing pofire with <Goon Squad> one time and we have to kill a mephikalia near the lava lake and the event spawned a bunch of dudes that just rained exp. I remember getting an entire AA or 2 off the fight alone. I dont see why the amount of EXP bosses give shouldnt be raised. That way a hard core raider can progress his character in other means than just EXP off mielechc_frog _002.
Now that is a good idea.
@Bango, I am Aonelyn not ekyu ingame. I still think of you as a cool dude, don't know why you dislike me all of a sudden. It's w/e tho!
you are not allowed to like my threads and or ideas. I am obviously a terrible person and the 3 weeks i was guilded with you showed you this
PS: when people just ask for things and don't offer a real solution or attempt to offer a solution the player base just looks at a person like why is this bitch baby crying?!
I do not hate you nor think any less of you
The exp rate has been overall improved with the introduction of Blessed Zones recently. This is a non-drastic adjustment that has had the additional benefit of incentivizing experience grinding location diversity and was decided on from significant staff discussion as opposed to disorganization.
A_Beefcake_02 said:The exp rate has been overall improved with the introduction of Blessed Zones recently. This is a non-drastic adjustment that has had the additional benefit of incentivizing experience grinding location diversity and was decided on from significant staff discussion as opposed to disorganization.
^ this is the answer, it would be nice to see it in action.
You will not be happier at the wall. I will not move it.
"incentivizing experience grinding location diversity" this basically means giving exp in zones that arent used so much and is already in the game. You have a terrible way of trying to prove your point.
My point is that he gave us an answer, lets wait for it to happen. The exp from raiding that you suggested would be cool also but certainly more work.
"The exp rate has been overall improved with the introduction of Blessed Zones recently. This is a non-drastic adjustment that has had the additional benefit of incentivizing experience grinding location diversity and was decided on from significant staff discussion as opposed to disorganization."
im not quite sure i'm getting you though. the improvement is already in game... its the blessed zones..
You do not need all tomes. If there were no tomes, there would be nothing to do with experience. They are beneficial, but optional. If your goal is to get the highest numbers possible, you must do them. If you have literally any other goal, you can ignore most if not all of them. People want there to be stuff to do but they also want to have everything done already. You cannot eat your cake and have it, too. There is already a wall in the game that says "Past this point, it is literally impossible to improve your character". All these posts do is say "please move that wall closer to me". You will not be happier at the wall. I will not move it.
All these posts do is say "please move that wall closer to me". You will not be happier at the wall. I will not move it.