CharmCitysKing
Dalayan Elder
I'm not going to post a big comparison of 65 exp mobs, but it doesn't take a math teacher to realize that there is a major flaw with the end-game experience zone at the moment.
Although I did not agree with the experience reductions to Cita, I understand and accept them. However, as many people have pointed out on these forums and in-game, Kaesora and other "lesser" exp zones are now much more efficient to grind in.
I'd like this to be an open forum on suggestions as to what can be tweaked or changed to Citadel. I'm not asking for the old levels of experience to be restored, but the exp in Cita simply does not scale to the difficulty of mobs in that zone or other zones in the game.
Could HP/AC of the mobs be reduced slightly? Or even the exp increased slightly?
The zone isn't worthless obviously, but it's just out of sorts with the rest of the exp zones in the game and I was hoping that such a cool zone could be restored to some semblance of its former glory.
Although I did not agree with the experience reductions to Cita, I understand and accept them. However, as many people have pointed out on these forums and in-game, Kaesora and other "lesser" exp zones are now much more efficient to grind in.
I'd like this to be an open forum on suggestions as to what can be tweaked or changed to Citadel. I'm not asking for the old levels of experience to be restored, but the exp in Cita simply does not scale to the difficulty of mobs in that zone or other zones in the game.
Could HP/AC of the mobs be reduced slightly? Or even the exp increased slightly?
The zone isn't worthless obviously, but it's just out of sorts with the rest of the exp zones in the game and I was hoping that such a cool zone could be restored to some semblance of its former glory.