Charisma

Pecannius

Dalayan Elder
I've played EQ a while ago and so when I started my troll shaman on SoD I knew what stats I needed, sta, wis of course...

So now my troll shammy is 18 and had about 50 CHA as I read that CHA directly effects spells landing!! I kick myself every time a spell resists now, wishing I had put all my base points into charisma.

My question is, is it worth re-rolling a new troll shaman to put my points into CHA? It pains to re-level that much but it might pain be more to know that my prime stat (CHA) is gimped... Or does dumping my base stats into CHA not really matter that much?
 
You can get charisma gear pretty easy. You're not too high now though, so if you ever want to reroll, now's the time. Those starting points won't make or break you, but it does make a difference.
 
Welcome to SoD!

My vote would be to reroll. WIS get's capped pretty early in the raid game, but CHA(Because of Hidden Strength AA) takes a long time to cap. (Tier 7-9 depending on Charm)

Just my 2cp.

Also, there is a lot of helpful info on the Wiki, not just quest stuff that will help point out the major differences between here and Live. (The CHA thing being a biggie)

Faldeney
 
Thanks for the reply. I was just waiting for someone to tell me to re-roll ;)

Everytime I get a resist on a light blue at 50CHA i got a little crazy :p
 
probably shouldn't tbh.

Charisma is not all that difficult to max, eventually you'll end up far in excess of the max actually, and will have no way to make use of it. Other stats won't max, or max so easily (stamina or agility for example). Wisdom also maxes pretty quickly.
 
idk, it's fairly difficult to max for most shaman races, especially trolls and ogres.

I dunno if I have picked entirely the wrong gear or what, but I'm still only at 382 charisma (actually more like 400, someone has my haste boots on), doing tier8-9 raids. Even with UR, or even with focus that does not hit the hidden strength cap of 485. Well, granted, I actually did go with wisdom instead of charsima on an ogre shaman. But still, I wasn't maxed out on wisdom until I think tier4-5 anyway. Trolls and ogres have really low starting stats in these fields.

Stamina, on the other hand is fairly easy to max for shaman races. Especially considering that you get great stamina buffs and that you really only need 305 as a caster; the hidden strength overcap benefit of mitigation is arguably trivial in any serious situation. Likewise, agility is going to be important only in relatively marginal/trivial cases where the shaman is going to be taking melee hits.

Also, the fact that wisdom/charisma will max out "sooner" than agility and stamina should be taken in context of the fact that for a troll shaman, wisdom is going to max out probably around tier4-5 raiding, while charisma will only truly max out around tier 9. That's a fairly long term perspective to be taking, and the game can suck a lot from level 20-65 when you have to spend 30 seconds and half your mana landing debuffs/DoTs on blue mobs.

tl;dr
the conventional wisdom of charisma first is conventional because it's right, and whenever new people see "eventually" in advice, they should realize that this means "in a very long time, and only if you join a serious raiding guild"


EDIT:

all this being said, I did in fact do wisdom, not charisma, and did end up joining a raiding guild and it ended up not really mattering. That being said, even though right now my lowest and most difficult to max stats are agility and dexterity, that doesn't mean I regret not putting my starting points in to agility and dexterity.
 
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Reroll. I quit throwing away mana on almost always resisted slows and dots as an ogre shm who put all points foolishly into wis. The inability to slow was frustrating esp on the few adepts I tried. I often wished I had rerolled with all points into cha.

Raxten.
 
Feeling like I've been on both sides of this issue. Now having a so-so Wizard with max CHA and close to max INT, I remember putting putting 25 bonus in INT and 5 in CHA. I wish now I would have done STA and AGI instead.

@OP: You managed to get this far with your CHA being where it is. I'd say go with it. If you can put together ~ 200pp (I know, that seems like a lot, but it's doable), you can get Gold Cats Eye jewelry with augs that can net you 40-45 CHA. Then just start looking for gear that is both +WIS and +CHA. Wyrmhide and Ghostmetal chain are right around the corner from you level wise, and there are plenty of droppable gear you can get in groups or buy from listsold and /auc.
 
If I were to recreate Tarutao, I'd put 25 points into Agility instead of Intelligence. The 5 leftover that went to STA I'd leave there.
 
If I were to recreate Tarutao, I'd put 25 points into Agility instead of Intelligence. The 5 leftover that went to STA I'd leave there.

What is your rationale for AGI over STA I am genuinely interested because I have dumped into STA my last couple casters
 
there should be a stickied thread in classes and gear warning new people not to listen to advice given by experienced players
 
What is your rationale for AGI over STA I am genuinely interested because I have dumped into STA my last couple casters

It's probably because stamina is alot more common on caster gear than agility is. Really common actually, hell I'm only 60ish away from hitting the hidden strength cap on stamina. Also he's under the regular cap on agility. So we're basically talking avoidance v mitigation, and 1:1 v 3:1.
 
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The idea of putting starting stats in to agility is just rampant min/maxing from an endgame perspective, and is bad advice for new players.

If you're starting a new character, you're best off putting stats in to whatever will help you the most the soonest. For almost all casters (maybe necromancers and clerics excluded) charisma is definitely the stat that will help you the most the soonest. The fact that if you ever end up as the number 3 wizard on the server you would have a higher score in a stat that will still be almost entirely useless is pretty much as irrelevant as it gets.*

Not that I really mean to berate any of you guys; obviously saying you would put your stats in to agility is just idle talk and not serious advice, but it's kind of important to keep some perspective when you're giving advice to new players. Otherwise you say things that are just plain ridiculous.

*to elaborate this point: When you are a new player playing an untwinked level 25 caster that has trouble landing spells on blue cons, fake sod life is kind of just shitty for basically a long time. Eventually it will be good, but for now it just sucks and you want to quit to play diablo 3 or maybe just to get a life.

When you are level 65 and have enough gear from raiding that your wisdom and charisma are maxed out and you are having trouble tanking blue con mobs, you should just tell your 2000AC tank to stop being bad. Or maybe you shouldn't have de-memmed concussion. Or if you're soloing, maybe you should root the mob, or better yet box a tank. Or heal yourself with your limitless supply of ridiculously powerful healing mojo. The options are limitless.

If you are in a serious fight where you cannot avoid taking melee hits from adds/phantom strikes, then you should just realize that this fight is only a fraction of the ungodly countless hours you have frittered away on SoD, and that you probably have enough agility to survive until one of the million different group heal abilities everyone on your raid possesses kicks in anyway.

tl;dr: A Tarutao can pwr thru with 285 agility just fine. A Pecannicus is less likely to pwr thru with 45 charisma, and is thereby at a much higher risk of quitting sod to go outside because it is such a lovely day out.
 
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CHA/STA for newbie necros. Get a charm of vanity when you can afford it. Look around for a Staff of the Charismatic.

You will use the Staff if you have an open buff slot to cap. No, most shaman won't snake line you.

( In response to the question of whether necs need charisma. )
 
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This. Unless you intend to put in the time to be in a high tier raiding guild (it is a Lot of time).. Wisdom/Charisma is the way to go as it benefits the casual Shaman and/or any leveling Shaman far more than any other stat. Of course with the Shaman's primary role being debuffs and also having supplemental DoTs.. Charisma would be more important than Wisdom.
 
I picked good stats, and I still have use for them because I'm not at the hidden strength cap. However, if I were to start over, I would do them differently because I would be zooming through to 65/max AAs/tomes and raiding tier 11+. There's just no real reason to do so otherwise, as it'll just hurt your slog to that point.
 
I would spend as man points on Cha as I could on any class that needs to cast spells. Except maybe a cleric.

I really wish I had done this when I made Driizz.
 
Ya, charisma is kind of an uber-stat in this game, given how important resists are to almost everyone. Doing a little less damage with a melee hit seems kind of trivial in comparison to having important class defining abilities just not working when they are resisted.

Also, what Cless says is exactly right.
 
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It's just an alternate mindset. If you're planning on pushing through and stepping over people and shoving your way to the min/max top of the game, then what I suggested makes sense. Post 305 STA just isn't as important as post 305 AGI to me.
 
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