Breeches of Antiquity

Salarus

Dalayan Master
My wiki is being buggy at the moment, but fomelo Gtoo, they are his legs.

These pants are from Reanimated Priest in Spires of Saitha - and are a 0 mana, 0 ft upgrade to Mephar wing pants from ToT (Fomelo Zatik, sorry again about the wiki)

What you DO gain is:

2 total resist
50hp
and some stats

You lose a bit of AC.

Honestly, the hp is nice, sure, but I really think these need a mana bump considering we're comparing Mephar wing to Spires here. I was eyeing somewhere between 250-275 to put them around what the Nylastra-Zara legs are (Faelus legs.)
 
But the legs have a hidden +1hb mod!

Real talk, I do not think it is fair to compare Reanimated Priest loot with Nylastra'Zara but yeah compared to Melamor legs or druid Thaz legs these are a bit lacking.
 
I was just comparing the mana, not the rest of it. NZ legs are crazy good, in part, because of the haste/crit/offense mod/other good stuff. They are also not cleric useable which makes me :psyduck:

But back on point, I really think these Breaches need some love.
 
I mean, 0 mana/0 ft upgrade from loot in Mephar to loot in Spires? Hell, even compared to Druid and Cleric thaz legs, they arn't much better. With UT aug in them, clerics lose 1ft and 5 mana but gain mana con 7 wearing thaz legs over these. Druids lose 10 mana, but gain 1 ft, -2 aggresion etc wearing their thaz legs over these.

They just seem straight up underpowered, but hey, you disagree.

You're the boss.
 
Since druid thaz legs were brought up here, I have to say this. I've always said this - HOLY SHIT THIS ITEM IS WAY TOO GOOD. Nothing ever came of it, and I almost think they escaped the Thaz item passes.
 
Its painful to say it, but I've said druid legs need a bit of a nerf for oh.... ever since I saw Illustrious. Every druid is goign to hate me for saying this now, though. Even your spires legs were essentially a downgrade. 1 ft for 10 mana and a bit of saves? They probably should not have 2ft.
 
If you really would rather nerf druid/cleric thaz and mephar to the point where it justfies these being an appropriate upgrade for how much arder they are to attain, then you'd probably end up having to nerf IP legs and Valor B legs. The trend would probably continue on down, until you'd be at SS.

I'm not saying that I don't think druid thaz and mephar arn't a bit too good from a progressoin standpoint, but the amount of difficulty it takes to aquire either of those, versus the breaches of antiqueity is just absurd.

Point being, that even if the others do get a slight nerf, these are still slightly lacking in my opinion.
 
Extra argument if that doesn't do it for you: look at the chest piece Zatik is wearing. It comes from a thing higher up in the hierarchy of that zone and have 240hp/250mana and 1ft for straight thingies. You're suggesting I make the pants from a lower thing have 230hp/275mana and 1 ft. That ain't right.

I'd be fine with 250 mana, jeez. It was just an estimage of a range to add in. Having just examined the progression of legs though, even if you nerfed the others I still stand by 250 being appropriate.

In terms of comparing items then, lets compare the BP's from Gens and thaz armor to that bp.

The BP zatik has yields a 10 mana upgrade and 1 ft from the Thaz/Gens equivilents, along with some other stats, making it a far superior choice. Hell, only a slight mana and ft upgrade, but considering that it has range 8, crazy good resits, stun resits, and a nice proc, yea, its an upgrade that seems to fall into the scheme of progression.
 
I think I have a solution that you will like now that you have set me straight on what stats do and do not contribute to counting as an upgrade.

I have no idea where you're getting this from. I was simply comparing one part of the stats, after addressing the other stats in the OP.

I have said nothing to merit your attitude, but hey I guess you think so - just another thing we disagree on.
 
If you put sk on them and give them like 25 ac it will become the best item ever. disease focus is dollars. I will wear what healers wont
 
Yup, only said 10 mana and 1 ft.

The BP zatik has yields a 10 mana upgrade and 1 ft from the Thaz/Gens equivilents, along with some other stats, making it a far superior choice. Hell, only a slight mana and ft upgrade, but considering that it has range 8, crazy good resits, stun resits, and a nice proc, yea, its an upgrade that seems to fall into the scheme of progression.

I mean, i'll do a side by side comparison of a bp which comes from a MUCH harder ecnoutner than the mephar legs do, and compare it with a bp that comes from a harder enocunter than the spires legs do.

Just give me a mintue, not having a working wiki makes this slightly annoying!
 
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So here we are.

Comparing Jhald with Chestguard of Clear Thought.

Ac: -2
HP +10
Mana+10
Ft: +1
Str: even
Sta: +5
Agi: +10
Dex: Even
Wis: +10
Cha: +5

Focus Effect: Heal 7 to Range 8.
Proc: Djar to Superior Healing
Skill Mod: +10 divination

Stun resist: gain 3%
Mind Shield: gain 5%

MR: +25
FR: -8
Cr: -8
Pr: Even
Dr: Even


The stuff that I see that really definse this BP, is the focus effect, the ft, the stun resist, the magic reisist, and of course, minor stat gains here and there.

Now for the Legs: Comparing Mephar to Breaches of Antiquity.

Ac: -19
Hp: +50
Mana: Even
FT: Even
Str: +20
Sta: +25
Agi: -10
Dex: -5
Wis: +30
Int: Even
Cha: Even.

MR: +13
FR: Even
CR: -12
PR: -12
Dr: +13

Gain Entropic Ruination (disease focus, yay for you necros)
Stun Resist: +4%
Mind Shield: +4%

The hp gain is nice. The sta gained is pretty cool. The 19ac loss hurts, the agi loss hurts. Stun reisst and Mind Shield are a nice little bonus as well.


Now, lets compare the gains in areas relevant to the useable classes between the BP and the Legs!

AC: -2 vrs -19
HP: +10 vrs +50
Mana: +10 vrs 0
FT: +1 vrs 0
Sta: +5 vrs +25
Agi: +10 vrs -10
Cha: +5 vrs 0

BP goes from a focus 7-8, legs had no focus.
Proc from what I remeber, seems to be going off more on Clear Thought by a large margin than Djar ever did - however this is something I never payed much attention to, so gonig to ignore it and call it even.

Effect: Bp nothing to nothing - legs nothing to enropic (yay the necro, boo the every other class but maybe shaman?)

Skill mod i'm not touching.

Stun resist +3 on BP, +4 on legs.
Mind Shield +5 on BP +4 on legs.

MR (the most important resist): +25 on BP, +13 on legs
Overall reists: +9 on bp + 2 on legs.
 
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Disease focus kind of sort of REALLY counts as a focus in leg comparison. You really have to add comparisons for the usable legs of other classes in the relevant tier leaps too, honestly. They arent just cleric legs.
 
What the pants DO gain, I agree, is hp, stun reists, the STA is nice, but the 19 ac and 10 agi loss hurt. Resists, the MR outweighs anything in my mind, and I like that, but is still only a 13 gain and an overall +2.

Since i'm brash enough to post all this, i'm going to go ahead and put these pants where I think they should be.

AC: 50 (there are a lot of high AC legs at this tier for some reason)
HP: 200
Mana: 255

Leave everyting else as it is other than toss on a few other points for MR. Don't think I looked over the value of the sta gain, but takin goff some hp, and adding ac/mana/resitss seems more in line
 
Disease focus kind of sort of REALLY counts as a focus in leg comparison. You really have to add comparisons for the usable legs of other classes in the relevant tier leaps too, honestly. They arent just cleric legs.

I know this, but it's hard to reserach w/o a working wiking. I know there are IS caster legs with 255 mana comp health 7 and some other goodies which are easier to attain than these iirc. If this thread asks it, I will sure on go ahead and post that out.

But then I will also go off on a tangent about how there *arn't any godam cleric legs*
 
I lol'd so dam hard.

That was TOTALLY A PROPORIONATE RESPONSE!

New stats, -1000hp +500 mana 2 ft.

I like where you're going with this Zaela. We should have threads like this more often.
 
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