okey probably Wiz is sick and tired of hearing this, but I feel plate armor in this server has not been given the right judgement, sick of seeing people wearing leather and chain mail armor with same AC as plate. also alot of leather with lots more HP than plate. My point is people that can wear plate, mainly PAL/SK/WAR need that AC and HP, I really dont see why monks have a belt that has 100HP whey they are not tanks, and can also wear high AC as wyrmhide. A good example is the plate pants that drops from Haunted treant has the same AC as the pants that drop from price Truend in Kaladim and are chain. I was thinking that a good way to see AC/hp for plate classes will be by their lvl, a war/pal/sk at lvl 40 should be able to get a BP of ac 40/50hp, pants ac 35/45 and the rest ac 20 or so with exception of jewelry and maybe the mask, and toy with those numbers depending on the dificulty to get. I don't think that will be over powering at all, also I see lots and lots of items for casters with nice effects, mana regen for a caster DOES alot for a caster, even if it is mana regen 1. For a tank HP regen does nothing, specially when mobs are hitting for the 300s, HP regen is mainly for necros and shamans that can convert HP to mana. So how about agro increasing items/avoidance increments/damage reduction/dodge increments/block increments effects on shields/stun resistance/more haste items on early on items so it can help tank classes do their job, just like all those other items that help casters do their job. so far it seems to me that to get an effect like those i need to sacrifice lots of HP/AC, and that should not be the way for tanks, DPS classes can afford that, not tanks. Thanks for reading.