Bard auto attack bug

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also, gares exploits a pretty obvious bane bug, and has 4.3 sword

Once an exploiter always an exploiter apparently....

#1 I didn't use bane damage on this fight, never had any.
#2 I didn't use 4.3 sword on this fight
#3 Apparently bringing things directly to admins attention isn't enough to get things changed/fixed before they are called "exploiting"

People should probably stop judging others before they know the full story.

You guys are all cool dudes, and know I don't exploit things intentionally. So stop being derpbags and respect I actually know how to play both my classes.
 
Eisley
--- DMG: 301074 (4.45%) @ 597 dps (588 sdps)
--- DMG to PC: 100017 @203dps

Lumineve
--- DMG: 279990 (4.14%) @ 560 dps (547 sdps)
--- DMG to PC: 114795 @291dps

bards also get out dpsed by clerics! Was not asking for a bard buff when starting this thread, just hate getting a spell that is a needed upgrade but isn't useable unless kiting due to having to swap an instrument which is annoying to do even if it didn't break melee.

I know you can load 3 bellows to nuke but that is not always an option because spell slots, if you need to dispel/mez/charm/slow ect you dont have room for 2 dots mots/pot4/fiery/regen and bellows. Basically its stupid to be forced to use lvl 55 and lower spells when you get a lvl 65 spell at ~t9 that is an upgrade of the same line but has a random instrument req. Is there a chance this req can be removed?

Why is this the only song in the game that has this req when instrument swapping is clearly not encouraged? Sorry but being balanced around a relic that we get at t4 and being punished for the next 10 tiers because it scales is pretty bad. Refuge/murk/r1 are all pretty trash. I like being able to track abyss but not really good for anything else. 42sec of charm with a almost 3min recast, no resist adjust....when would this ever be used? runics should not be crappy useless spells.

"Bards get mezzes and nukes and dots and melle and arent squishy and have unique buffs in form of their songs and are the best solo class"

Have to disagree with just about all of that. bard mezz is pretty bad, if a bard is mezzing that is all they are doing and if its more than 1 maybe 2 mobs someone will just bring an enc for it. I've never mezzed on a raid and rarely is it even needed in grps. We are no more tanky then monks/rangers and maybe bst. Bertt has the EXACT same ac as i do and we are about the same tier geared. Enc buff better than bards in every way but overhaste/spelldmg from fiery and bring way more utility/dps to a raid. Bard soloing is slow and others def do it better.

I love my bard but we are not nearly as badass as you guys like to try to make us out to be. If the design philosophy for bards is forever going to be "Well they give the raid fiery which is a big dps boost, every tome/spell they get after that needs to suck and be useless so they are not OP" makes it a stale class no matter how "awesome we do everything".

Do not take this post as me saying buff bard dps. I think exciting tomes/spells could be added to bards without increasing their power but things like meding faster is stupid, id rather have a tome that improved tracking, at least that would be useful. With lich clicky I run in circles for 5min before the rest of my grp/raid is FM, I dont stop to med while soloing so when would I ever use this? I find myself asking that question far too often on higher tier spells/tomes.
 
People should probably stop judging others before they know the full story.

if you are doing 1k+ dps without 4.3 sword and without the bane bug, then i am genuinely impressed. in fact, you are better than reehs. you got some 'splainin to do, reehs!

edit: jk bro ilu
 
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I love my bard but we are not nearly as badass as you guys like to try to make us out to be. If the design philosophy for bards is forever going to be "Well they give the raid fiery which is a big dps boost, every tome/spell they get after that needs to suck and be useless so they are not OP" makes it a stale class no matter how "awesome we do everything".

i don't really feel qualified to discuss the finer points of bards with you, but i will tell you that this paragraph is a slam dunk Argument Killer. bards are an absolutely phenomenal class, nearing flat out required from mid-tier resist fights to high tier dps races.

sure, your runic1 sucks, your runic2 is pretty solid. there are some classes (cough) with two entirely forgettable runics. there are some classes (sigh) with only one class tome. i am sure if you don't like yours, another class would gladly take it.

honestly though, i don't really see the point for the melee lockout on instrument swapping. removing it wouldn't really change anything outside of adding convenience. but there are countless things in this game that fall under that category, so i'll wish you good luck in your endeavour
 
you got some 'splainin to do, reehs!

tbLMDbk.gif
 
DPS numbers that mean nothing because the bard dude probably never did the fight before/was out of range of the parse

post about how bards are "bad" because they have spell slot problems/amazing buffs/everything

Bards have a resist buff and spell shield song that is REQUIRED to do some fights reasonably on tier, the potential to do good dps if played properly (Bellows+song twisting+maximizing on melee dps etc), a raidwide dps increase, a tome that lets them flurry for big melee deeps, a tome that gives them a bonus to burst on a mob under 15% (nearly every single crucial burn phase, flute nukes anyone?) , Jaylas mob strategy guide, a little added utility, the ability to offtank, a groupwide DA, the best runspeed buff, tracking, a faction buff that makes getting some gate necks way easier, easy access to chaotic hits. Oh yeah, the best part is, is that alot of these things have really high upkeep time. Remember all that Crescendo flute nuking/bellowing you did earlier? Yeah, you even have a tome to let you regen the mana back faster. Bards dont even need an entire raid to do unleash their ridiculous potential either, which is the only reason they are even comparable in power to enchanters.

TLDR; Anyone who doesnt realize the potential a well played bard/enchanter/most other classes have is terrible
 
Bards have a resist buff and spell shield song that is REQUIRED to do some fights reasonably on tier, the potential to do good dps if played properly (Bellows+song twisting+maximizing on melee dps etc), a raidwide dps increase, a tome that lets them flurry for big melee deeps, a tome that gives them a bonus to burst on a mob under 15% (nearly every single crucial burn phase, flute nukes anyone?) , Jaylas mob strategy guide, a little added utility, the ability to offtank, a groupwide DA, the best runspeed buff, tracking, a faction buff that makes getting some gate necks way easier, easy access to chaotic hits. Oh yeah, the best part is, is that alot of these things have really high upkeep time. Remember all that Crescendo flute nuking/bellowing you did earlier? Yeah, you even have a tome to let you regen the mana back faster. Bards dont even need an entire raid to do unleash their ridiculous potential either, which is the only reason they are even comparable in power to enchanters.

TLDR; Anyone who doesnt realize the potential a well played bard/enchanter/most other classes have is terrible

Clerics have an HP buff that is required to do fights on tier
Sham have a slow that is required to do fights on tier
Ench have a mana regen and haste that is required
Tanks are required
DPS are required
ect ect
Lots of classes are required to kill things, thats why you form a raid, just because a bard is needed on some fights means nothing and was not my point at all.

Its really simple but as you dont play a bard its understandable that you dont see my point.

Bards get 3 charm spells, a lvl 27, 39 and 65
Our lvl 39 charm is better than our runic 1 in refresh time, duration, resist adjust and actually has some function because its recast is shorter than its duration. Our "upgrade" is useless because anything you charm will break after 42sec and you will be unable to recharm it for 2 min. Our runic 1 is a downgrade to a lvl 39 spell.

A lvl 65 ruinc is worse than a lvl 39 spell. This has nothing to do with raid buffs or w/e you keep wanting to drag into this conversation.

Bellows are all identical in the line, increase in level = increase in dmg and mana cost. This holds true all the way till the lvl 65 one which randomly requires an instrument. By the time you get this spell you have worn instrument mods meaning you would never swap in a flute but it is required.

Instead of being an upgrade that replaces the need for loading 2-3 bellows(does anyone else have to use level 55 and lower spells as a main dps spell on raids?) its largely unused. The dmg/mana cost ratio is not really any better than lower level bellows it just lets us dump our mana with 1 spell instead of 3. Why should we have to use low level spells when we finally get a lvl 65 "upgrade"? By t9/10 our mana pool as increased quite a bit from a fresh 65 and a better bellow makes perfect sense.

Stop listing all the stuff bards can do and acting like we do all of it at the same time. To do "big flurry dps" we have to be playing a GROUP ONLY haste that is not as good as goe aka never played in a raid unless you have 3 bards. No one raids with 3 bards, if they were as awesome as you make them out to be why does no one use more than 1, sometimes 2? To give mots/pot4 we are not boosting dps. To do fiery/pot4 we are not regening mana ect. Bards are versatile but limited in how much we can do at once, that is how they are balanced.(and the mana regen/spell dmg doesn't even work on ourselves)

Jaylas is often wrong
Ofensive magic: no
Innate magic: no
buffing magic: no

mob proceeds to do nothing but nuke, heal and buff, thanks jayla for all of that insight. And someone has posted a jaylas printout on a lot of mobs wiki pages, now everyone can enjoy our AA with a simple search and no AA cost!

Bards are good but not so good that all of our spells after relics need to be unusable.

As for other peoples runics being useless idk, they can make their own threads, power to them, I think for all the work runics take to get that they should be good spells for every class but i do have exp with druids and enc and have to say vim and cata are insane and if you have a problem with bard dps vs utility you have no idea what druids can do even after cata's nerf. Aod is awesome.
 
No one raids with 3 bards, if they were as awesome as you make them out to be why does no one use more than 1, sometimes 2?

no one knows how to play a bard

mystery solved

also im not really sure what your actual complaint is here. is it just that refuge bellow requires an instrument? are you ending raid boss kills with so much mana you wish you would have been able to cast the refuge bellow a few times?
 
Clerics have an HP buff that is required to do fights on tier
Sham have a slow that is required to do fights on tier
Ench have a mana regen and haste that is required

none of these are required. hell, if you put the melees all in a group with the bard, you end up with more haste (82%) than an enchanter w/o a bard (77). go with shaman haste and you end up at 82% as well. and mana regen mid fight is inconsequential, but if you so choose bards can even provide more mana regen than an enchanter too!

slow is nowhere near required and every fight in the game has been done without a shaman... but umm, you picked another thing that bards can do.

aego required? come on.

Instead of being an upgrade that replaces the need for loading 2-3 bellows(does anyone else have to use level 55 and lower spells as a main dps spell on raids?) its largely unused. The dmg/mana cost ratio is not really any better than lower level bellows it just lets us dump our mana with 1 spell instead of 3. Why should we have to use low level spells when we finally get a lvl 65 "upgrade"? By t9/10 our mana pool as increased quite a bit from a fresh 65 and a better bellow makes perfect sense.

flute nuke has tremendous use in burn phases, along with the crescendo tome it synergizes so well with, it makes bards a tremendously useful class on fights like cmal 4.3, blazewind, animation, sharn'ree, fer'din, custodian, many others.

Stop listing all the stuff bards can do and acting like we do all of it at the same time. To do "big flurry dps" we have to be playing a GROUP ONLY haste that is not as good as goe aka never played in a raid unless you have 3 bards. No one raids with 3 bards, if they were as awesome as you make them out to be why does no one use more than 1, sometimes 2? To give mots/pot4 we are not boosting dps. To do fiery/pot4 we are not regening mana ect. Bards are versatile but limited in how much we can do at once, that is how they are balanced.(and the mana regen/spell dmg doesn't even work on ourselves)

my guild raided with two bards many times, it is a perfectly acceptable raid composition. i am not sure why you are alluding you would need 3 bards to use blademaster. hell, we use it pretty often with just one bard, on encounters when fiery is the only other song needed, blademaster in the melee group provides a substantial dps boost.

Jaylas is often wrong
Ofensive magic: no
Innate magic: no
buffing magic: no

you just haven't been JI'ing the right mobs. lots of mobs after t10 have much more info in jaylas insight than what you are accustomed to seeing. it would have been much harder to figure out the strategy for certain bosses without a bard.


Bards are good but not so good that all of our spells after relics need to be unusable.

hyperbole. runic2 and refuge spell are very usable.
 
So what your saying is, a song you either have to pay a ton of cash, or continue MQ to buy at a reasonable price.....is broken because as a bard you *gasp* have to use an instrument? Quite frankly, we should be glad this is the only song that requires one.... Yes, it is a trade off to not swing your off-hand to play a song with a decent recast time for bellows line. The trade of is doing a lot more damage then you would generally with your offhand anyway, so great for burn phases.

The more I see a number of bards complain about their songs the more I think they don't know how to make use of them. Runic 1 is more useful then just popping into abyss, believe me. I have personally used it to make a bad pull turn into a manageable pull; 42 seconds is a decent amount of time to fix a disastrous situation. I am more then happy for the return of the 7.5 hours it took to finally get the named cryer to pop.

If your having problem with mezzing during raid content in some zones, have you ever thought about using /s 5? Your mez can also ease the enchanter's job when he has to mezz a lot of targets, 2 less mobs beating on people till the enchanter catches up for like 20 seconds of a bard's dps is a small price to pay to keep everyone alive. If you think bard mezzing is unfeasible, then how have I lead enchanter-less raids into abyss???

tl;dr: I agree with Tevinter, bards are fine if one knows how to play one.
 
big dumb post about how useless bards are

If everyone else (including other bards) know that bards are amazing, did you ever consider that the class is good and you are not playing it properly and utilizing the tools at your disposal?
 
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