Balance for some Adepts

narmarratuk

Dalayan Adventurer
Hello,

To the staff, I'm aware that you guys are very busy working on resolving issues with 2.5. I know that is your priority and I do not expect any changes anytime soon, all I want is for this suggestion to go under consideration so that when the time is there then something can be done. This is a subject that me, Grinkles and Draist have been discussing over and over., that is risk vs reward+ time. Some adepts their loot does not go reflect the difficulty of the challenge involved, thus no one ever hunts them down, and I feel this is something that needs to be looked at. Here are some examples:

Tidefang the Wild
http://wiki.shardsofdalaya.com/index.php/Tidefang_the_Wild
aside from the weight reduction bag, his loot is lackluster. Considering that you can get better heal inc IV items. The blade he drops has a nice proc, but the stats for the class that will actually wield it is not worth the effort, maybe a warrior for agro purpose. But look at the amount of times this adept has been killed, compared to the rest.

Theurgist Iztala
http://wiki.shardsofdalaya.com/index.php/Theurgist_Iztala
This one right here is the one I have the big beef about. The difficulty of this mob is insane. The strategy and gearing required for it is comparable to any t6+ raid tear boss. Her loot was nerfed, yet her difficulty was not. Often times it takes 3+ hours to gather some people for it just to wipe. Facts, anyone with standard to good gear facing this adept if they do not die from the fire elemental blast they will die from the first AoE from earth elementals. Heavy twinked players can survive an earth elemental's proc, maybe and a very hard maybe a second one, 3 procs in a row = wipe raid. But they are not only high damage, they also FD the whole raid thus people have to start casting group heals right away. It is just a nightmare. Tanks wearing full deepmetal plate gear does not make this fight any easier, then why does the shield she drops after max leveling is still weaker than Deepmetal shield? When the mob is that difficult the reward needs to reflect that difficulty, I say that shield needs to be better than Deepmetal shield which anyone can purchase for 2kpp but not better than Reverent Aegis (http://wiki.shardsofdalaya.com/index.php/Reverent_Aegis) even thought we can argue about this, Killing Iztala is more difficult than Ka`Zlanish the Agonizer when comparing strats and gear needed, plus not to mention that you have to spend time leveling it. Another thing is that this adept compare to the old adepts drops 2 items...really noone cares about the clicky stones since they got nerfed from unlimited charges to limited(was that really necessary?) . The earring got nerfed to have the same rah HP and mana as agnar's earring, so you jump 30 levels and great deal of difficulty to just upgrade cha and effects, after previously it had over 100 mana and HP (equivalent to t2/t3 raid mob)which was the one item that lured people to this mob, I feel that was completely unneeded.

My point is, as adepts get higher in level, their loot does not reflect the difficulty of their encounter compared to tiered raid encounters of same difficulty, when people put the time to level up the item. Tidefan's gear needs some serious look over or have him included on a quest for a really nice item like Haunted treat or Lord commander Ragarati . Even Lord commander Ragarati has loot when leveled up equivalent to Raid T2. Tidefang has nothing Tier level after leveling. Iztala for the difficulty vs reward at the moment is possibly even worse than Tidefang, nothing that lures people into the insane difficulty and time. Either lower Iztala's difficulty to reflect the gear, or up the gear stats to reflect her difficulty. I also think Icefeather can be looked over as well, there is nothing that says "I must kill that adept" just that everyone doing Snowskin will kill Icefeather as well sine it is near by to grab that exp or twink a lowbie.

I appreciate you guys taking a look at this suggestion. Let me know if I'm wrong, or your toughs about the matter.

Cheers.
 
Icefang has the nice clicky ds belt, which is handy if your two-box does not include a druid (unthinkable) or a mage. Even then, the belt's stats fully leveled suck for the melee classes on it. He has an ok caster shoulder with FT1 on it, also. The other gear is ok, but nothing to write home about. Sludgebreath is a bigger offender by far, where most of his gear is more likely to be left for rot, if anyone even bothers to trudge to the back of MielA to kill him to begin with.
I agree on Tidefang, even with being able to level up the gear, it isn't worth killing him. Iztala was after my time killing adepts regular, so I can't comment on that one.
 
We did Iztala last night with 12 (mostly boxed) and it was pretty easy, maybe we had the right classes for it so i won't speak of the balancing but the loot was pretty good, however i would recommend removing the crappy summon gem clickies just because they take up one of the 3 adept loot drops which sucks for a kill that requires 12 players.

Tidefang, i don't know because when we killed him yesterday, nothing rotted. Even had multiple people rolling on the sword.

My recommendation would be to give the adepts a bigger loot table and a lower the respawn time.
 
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Most attempts on iztala have about half that number of toons present and having a bunch of dps(for the power through strat we used the wizard we had was ideal) makes it a lot easier and we had the heals to keep that dps alive. also was lucky with the earth elementals. sometimes the earth elementals will do that FD trick multiple times real close together which can destroy a group but this doesn't happen every attempt.
 
... if your two-box does not include a druid (unthinkable) ...
Haha,nice one.

Tidefang, i don't know because when we killed him yesterday, nothing rotted. Even had multiple people rolling on the sword.
My 50 warrior won the sword,I'm not aware of any other weapons proccing a 35% slow.
Waited ~2 years to get it,fortunatly I have other chars to play.
The problem with him is that anyone in their right mind wont stay at 50 when he can do AAs 1 level later,so my suggestion would be move him up to 52 as Ragarati.

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And while we are at it,let 50s do VE/E/mod maps,makes no sense to find them in Lasanth and then not be able to do them,most loot is crap anyway compared to
tradable Ikisith loot.
 
I'm not aware of any other weapons proccing a 35% slow.
You piqued my interest about this. For those curious, here's a (possibly exhaustive) list of weapons that proc slows:

20% Slow:​
35% Slow:​
40% Slow:​
50% Slow:​
If having access to slow is important to you, Tidefang's sword is definitely a nice addition to your arsenal -- providing you're lucky enough to a) take him down and b) win the sword. However, one has to wonder why its ratio of 0.64 and even its raw stats are lower than those of the Sandjaw dagger from 18 levels earlier...
 
If you did iztala with 12 chances are that you used Grinkle and Draist character in any combination with their enchanter and got lucky that the reach elementals did not proc. Noone really says it is an easy fight unless they have a chanter to stop the earth elementals or gets really lucky with their procs.
Sludge breath has... sad to say, they only adept druid wearable chest in the game.
Ice feather does have a belt with click you ds... not stackable with druid or mage. Also has a sword that procs same and is weaksauce.

My post's point is Balance for loot vs reward. That does not include using over twinked Draist and Grinkle adepters. I specially focused on shield that drops from iztala which is comparable to pally starfall shield almost identical when iztala's shield requires much more luck, effort and time to lvl. Only adept drop tank shield. But there are many adepts who are just not worth killing because of their drops do not Balance with rarety/difficulty/time to lvl.
 
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