stope21
Dalayan Elder
As many of us are aware, respawn times have increased from what they've been in the past by about 50%. I believe the main reason for this was because the number of available (currently up) raid targets was starting to increase as more and more content was released. To balance this out the respawn times were increased so on average the # of available targets would remain the same as it was in the past prior to the release of new content.
Unfortunately, most of the new content was released for the mid-high end (PoV, PoN, PoW, ToT, IS, to name a few off the top of my head) and not a ton for the low end. The only adjustments to the low end were the 2 new nameds just released, which are definatly targets low end guilds should take advantage of. They also got a boost in player made items (shadow silk, deepmetal etc) which greatly compensates for less content and the release of the war which has drops aswell. Overall the balance is still fair for the low end in terms of possibilities/difficulty to obtain items to help progress.
Unfortunately, one effect that may have gone unnoticed was the ability for lower tier guilds to obtain ancients. They now face a 50% longer respawn, yet only have been given 2 new mobs from what i can recall that drop ancients. My suggestion to fix this would be maybe to increase the drop rates of ancients on mobs that can drop them now or add ancients to the loot tables of some existing mobs.
Also I'd like to note that this change is purely for the sake of the lower end people. All of my characters have their ancients. Furthermore if I needed them I could go duo mobs that drop them. The only benefit I'd get would be to be part of an even better server. This note has been made in order to flame proof this post, courtesy of Safiya
Unfortunately, most of the new content was released for the mid-high end (PoV, PoN, PoW, ToT, IS, to name a few off the top of my head) and not a ton for the low end. The only adjustments to the low end were the 2 new nameds just released, which are definatly targets low end guilds should take advantage of. They also got a boost in player made items (shadow silk, deepmetal etc) which greatly compensates for less content and the release of the war which has drops aswell. Overall the balance is still fair for the low end in terms of possibilities/difficulty to obtain items to help progress.
Unfortunately, one effect that may have gone unnoticed was the ability for lower tier guilds to obtain ancients. They now face a 50% longer respawn, yet only have been given 2 new mobs from what i can recall that drop ancients. My suggestion to fix this would be maybe to increase the drop rates of ancients on mobs that can drop them now or add ancients to the loot tables of some existing mobs.
Also I'd like to note that this change is purely for the sake of the lower end people. All of my characters have their ancients. Furthermore if I needed them I could go duo mobs that drop them. The only benefit I'd get would be to be part of an even better server. This note has been made in order to flame proof this post, courtesy of Safiya