Adventures in sound editing

odizzido2

Dalayan Elder
I've started replacing sounds in SoD that are really annoying...such as the thunder, some wind sounds, some fireplace sounds, the lavastorm nuclear explosion, and probably a few others. I've decided to share what I have done so far, so here you go:

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the links are dead now. I've removed them.
 
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Oh very cool - I will check some of this out.

While you're at it, spectre idle sounds and some of the vah stuff is atrocious. I haven't looked at them in 2.5 yet (maybe they got less bad), but if you were looking for ones to target... ;)
 
I've never minded the spectre idle sound. I know a lot of people hate it though so I might take a look at it.

I don't know what the vah sounds are...I've not looked at vah stuff.
 
The vah "being hit" sounds are ridiculous to me. I don't even know what they are supposed to be. :)

Very interested in this topic though - if folks have feedback on it, let me know, perhaps some of it is worth including in 2.5/3.0.
 
This won't change the sounds, but it will change the music. It's about using BASSMIDI which allows you to use soundfonts in this case he speaks of a AWE32 Soundblaster soundfont which obviously mimics the sound of Soundblaster which that was based off the sound of E-MU Emulator/Proteus sound libraries. It's worth mentioning other soundfonts are possible which sound differently such as various ones based on Yamaha FM which is what SEGA used for sound synthesis in it's consoles.

You could also use actual midi instrument hardware as well, but that's more complicated it is fun if your into music though understand MIDI a bit because you can customize the sound and change it sound just the way you want within the hardware's sound generation capabilities at least. It's sad games are no longer made with MIDI support it's a awesome standard and offers near infinite ways to customizable and control it's sound to personal taste.

http://www.project1999.org/forums/showthread.php?t=81207&highlight=midi
http://www.project1999.org/forums/showthread.php?t=8893&
 
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