donfolstar3
Dalayan Master
Honestly I found that the bonus XP did more harm then good. I saw plenty of people start playing but quit once they got to 65 and the bonus ended. It was like they were flying through the levels and then hit 65 and are getting a huge amount of AAs. Then the bonus xp ends and they are just kind of like 'fuck it' when they have to get XP at the regular rate. It kind of spoils them and then when they realize that it involves effort, they quit.
If anything it should work for players not level 65 only and give less bonus xp the closer you get to 65.
Lastly, the akheva in the MoP shouldn't go after players under level 25 or so.
Let me see if I follow here...
People "quit once they got to 65 and the bonus ended."
So the solution is to...
"give less bonus the closer you get to 65"
/profit?
I am also not sure "effort" is the right word. Killing the same things two or three times as often for the same reward sounds a bit more like "time sink".
Quarterly account drives and a permanent xp bonus based on server funds (two birds, one stone) please.