Tev, I am just curious if you intentionally neglected to bring up mages here or simply forgot?Comparing classes isn't accurate, but when you look at what they're doing during an encounter and go "What's the difference?" it means comparing classes should be something to consider.
Some times I feel like I am the only one that thinks mages are screwed in more ways than one and over a tier above other classes. There are maybe a handful of fights or trash clears where it's okay to actually dps as a mage should be able to. Other than that it's..hey, no rains we are mezzing, hey, best not rain we are pulling them close in, oh, did I mention the adds repop if they are hit? Don't rain. This, that, and the other 99% can't be rained on or the pet dies quickly or the mob dies quickly. The swarm is useless and usually a throw away. If mages are allowed to go all out their dps is fine but how often does that happen?
Sure this thread is for 4.3 loot balancing and I'm glad sod is getting some attention but before you introduce new content can you please pay close attention to what makes a class unique and implement mechanics that have them be involved in your new content.