Very good job on this map ! of course the previous connection maps were made with many useful informations in mind, and complete connections. It is great, but I think newcomers also need more of a geographical approach to the game.
This map, although not listing mob range & co, is incredibly useful for newbs in my opinion since it shows (roughly) the global layout of the world. Of course it's limited as far as accuracy is concerned but the initial map (made for Live) was already wrong : all zones didn't look like showed AT ALL. And in SoD which is supposed to be considerably different in terms of lore, it's understandable that it's incorrect, that's the limitation of having a preexistent map. But I wouldn't dare asking for someone to draw an entire map totally on par with what Wiz has in mind, other than to Wiz himself. And I don't think he has time for it

so good job and keep improving it, I'm sure it's useful for many players who are lost with the considerable amount of zones in the server for traveling purpose ; they can just check out the mob range, portals, banks and so on on the other map.
Other than that the main problem, as listed above, is the north :
- it's too crowded, so if you could photoshop the ice to look much larger ? maybe also put Faentharc north of EF, with a grass layout;
- otherwise put GD at the west of EW, Sorc Lab at the west of GD, Frosthorn at the east of EW (mainly I suggest placing more stuf at the NE part of the Northlands) ;
- using yellow arrows for Prison (cause one could really think it's in the grass

) as well as DN and maybe others (didn't get the logic of the yellow arrows, is it subterranean areas or just dungeons ?);
- put water between the north and Red sun peaks, cause it sounds like they're neighbours :s maybe really making the eastern part of the north (Frosthorn) considerably higher than Red Sun Peaks, I guess.
For the southern part, I think the area with Shadowdale/ plaguelands needs a look at (and Pshop edit

) as well as Cyrtho (looks like east of Starfall). Put lots of mountains to seperate areas not connected (I think of Starfall / Desert of Tarhyl mainly). Globally it needs to be much larger too IMO, or make desert thinner. Many ways of reflecting the game better, but that depends on your photo editing skills
That's all my suggestions about the main continent. New World looks cool, just put a boat arrow to FP I guess (same in the other map with an arrow FP>GSM , and a NP>Erudin). Sundered Moutains shouldn't be there but like off SW of Tarhyl, and maybe you could do a much higher than larger island, and put a small ice part with a settlement to the north of it ? not a big thing though. Maybe also replacing the desert area around Grobb with jungle layout (can't suggest anything about that except taking scattered forest like Greenmist's)
I guess you're gonna come up soon with Erudian Isles, I'm looking forward to it !