Upper Thaz Reevaluation

This thread is littered with people who haven't figured out the easier way to not only do the named, but the trash. Figure that out. If ami is geared on tier with nilaat, and you can push buttons effectivly, you can do UT earth/water/fire (I haven't done air post revamp so not speaking for that wing.)
 
The easier way to do the trash? The trash is the same except its linked, what the fuck is there to have to figure out? This isnt a problem of just Amicii's, I have talked to all on tier guilds that are still active (Sacred band, Ethereal, ect) about it and they all have the same problems. Even Ravik (Banes guild leader? I heard he does the loot distributions) Banes enchanter agree's that something could be done with Thaz mez to where it would actually be considered to use over Archaic in the zone.

I dont know why everyone keeps getting diverted off to the named when this thread is primarily about the trash.
 
Like I said, nerf trash to not be so annoying and so long to clear. Beef up UT nameds in exchange to be on par with the end of UC, folerit, farhann, etc (things that drop omg amazing loots that you wear almost forever), and appropriately scale the same things for LT. As it stands now you can still do most of thaz w/o any sort of real resists and once you have the strats down its pretty easy.

IMO trash shouldn't be the factor determining if a raid can get loots from a wing, it should be the boss. As it stands now, the trash not only takes way longer, but is also harder (relatively) than most bosses.
 
Like I said, nerf trash to not be so annoying and so long to clear. Beef up UT nameds in exchange to be on par with the end of UC, folerit, farhann, etc (things that drop omg amazing loots that you wear almost forever), and appropriately scale the same things for LT. IMO trash shouldn't be the factor determining if a raid can get loots from a wing, it should be the boss. As it stands now, the trash not only takes way longer, but is also harder (relatively) than most bosses.

I agree with you but one of the problems they tried to fix ( correct me if I'm wrong ) with the revamp is the people 1 grouping essences and shit.

Not sure if it was intended but it DEFINITELY annihilated this practise.
 
First: I'm 99% sure that the trash isn't "the same except linked" This really just illuminates that you haven't spent enough time there to figure it out. In fact, im pretty positive that shit has more hp and hits/nukes harder.

Also duoing UT earth was lol.

I referenced trash, as to the claim of the '5 pull' that was brought up, and trash is the only real area in UT where your chanter will be missing said thaz mez. Then again, bane did the first pull in UT fire AS A 5 PULL just fine with 4 healers, and since this is a 3 and a 2 pull apparently, it's even easier than I originally thought.

As per bosses, UT water is a box check, or just figure out what classes you are cpaable of boxing. UT earth is cake if you do a couple things right. UT fire is still pretty easy.

Summary: they made bosses SLIGHTLY harder than their former incredibly easy selfs, they made trash significantly harder to compensate.
 
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IMO trash shouldn't be the factor determining if a raid can get loots from a wing, it should be the boss. As it stands now, the trash not only takes way longer, but is also harder (relatively) than most bosses.

I agree.

First: I'm 99% sure that the trash isn't "the same except linked" This really just illuminates that you haven't spent enough time there to figure it out. In fact, im pretty positive that shit has more hp and hits/nukes harder.

I actually noticed them having less hp, maybe this is me. I didnt mean that they were exactly the same, my point was moreso that the strats for the particular trash mobs are the same so I dont see what there would be to 'figure out' about it. Being linked would be the same as before just offtanking/mezzing is now involved.
 
The thread has started to deteriorate.


Even Ravik (Banes guild leader? I heard he does the loot distributions) Banes enchanter agree's that something could be done with Thaz mez to where it would actually be considered to use over Archaic in the zone..

You heard wrong , not that its anyone business but ours but we rotate who awards loots.

As for Thaz mez I was pretty clear I feel its needs a change , and was also clear I use archaic on the level 65 mobs only. Without being in a raid with any of the guilds who are having issues I can not commit on their current struggles. To imply that all the guilds who came before them did Thaz in "easy mode" is far and away incorrect.

Our first trip into Thaz we had Zero Thaz or ToT loot in the raid , we did not have the mana or the resist to kill LT fire boss , and had to step back and reexamine our resist gear.

Landslide we had to step back into IP/rust and finish off 2 archaics for wizzys. Mamgar was a total nightmare for us as well.

There are clearly different opinion's on every subject , but this thread would be more constructive without posts that make implications that one guild knows how any other guild handles its inner workings or raid setups.

As for the difficulty of Thaz I believe the revamp was well done with the exceptions I previously posted.
 
I agree with you but one of the problems they tried to fix ( correct me if I'm wrong ) with the revamp is the people 1 grouping essences and shit.

Not sure if it was intended but it DEFINITELY annihilated this practise.

You can still 1-group certain upper thaz trash.
 
To clarify tiers, Thazeran (the encounter) is the only one in the zone that's considered tier 10. Most of the tier 10 content will be found in Ikisith (as has always been planned).
 
Just to reiterate from a previous thread- The initial 3 pull in lower earth is fucking retarded.
 
Just to reiterate from a previous thread- The initial 3 pull in lower earth is fucking retarded.

Did the lower earth mini/boss get any major changes? Ive been getting conflicting answers to what bosses were changed. If nothing changed in regards to lower earth boss/mini I think a ridiculous 3 pull is pretty sensible.
 
Did the lower earth mini/boss get any major changes? Ive been getting conflicting answers to what bosses were changed. If nothing changed in regards to lower earth boss/mini I think a ridiculous 3 pull is pretty sensible.

We hadn't done the mini before, but the boss was the same. The mini had an add across the table, don't know if that was there before. The rest of it was 2 pulls. So in retrospect a frustrating, but doable entrance on tier and it seemed similar the rest of the way through.
 
Yeah there is not an add linked to Learth Mini but that's about it.

The boss from what I recall has not been changed... maybe he spawns more adds on depop but I don't quite remember.

The wing is boring and easy minus the initial pull.
 
Yeah the mini has a linked warden with him now. Vordrek seemed to spawn 6 adds when he depopped each time, did it used to be 4?

Aside from the initial 3 pull in earth, we did the rest of the wing and lower water all without any wipes.

As far as other lower nameds being changed, I believe it's just lower air mini having 2 linked whirlwinds with him now as well. It did seem like the lower air boss was chaincasting his 2500 damage rain spell more than he used to, and when you combine that with his DOT, there are some situations where people will die no matter what (Unless you have a lot more health than you're supposed to). Im not really a fan of encounters that are so heavily impacted by luck of the draw.
 
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A 3 pull later in the earth wing would be okay, and if it was 2 of the rapeface rock elementals and 1 of the memblur guys it would probably be about right for lower thaz. The combination of 3 rock elementals + 5 linked whitecons right behind you + another roaming rock elemental add if you get more than 5 feet from the wall is just dumb though.
 
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