When I first heard about the changes to Thaz making it harder I was pretty optimistic about it remembering how back when Amicii started Thaz I thought there wasnt much of a jump from lower to upper Thaz in difficulty. But I think that alot of UT was tweaked a bit too much. I've asked around to all the other guilds that are on tier or slightly over that tier but still raid that zone to make sure that we werent the only ones with these problems and they all agree to this.
Trash - I like the idea of what was done to the trash, it gave enchanters a bigger role as raider which is great. But I think some of the pulls were overdone a bit too much. With an on teir raid theres alot of trash pulls that easily go wrong w/ just a small thing like a mez resist on inc and some that can for the most part only be won by luck unless you just have the gear to zerg it and power through. It really sucks when the outcome of those pulls is heavily based on a chance resist of a enchanters mez rather then the skill of a monks split or a correct tag. I know that UT Fire and even Magmar the UT fire mini is up most of the time just due to the pull previous to him. Also I hear there was a nerf to Thaz mez cutting its durration to 1/2 or 1/3 of its original length which doesnt help the situations by much, I dunno if thats true but people wanted me to add it.
Upper Water boss - Without going into too much detail about it and giving away any strat leaks it pretty much seems like its a big anti box check and theres very little time to move around if your boxing. Post-change I have done this event boxxed in a pickup with a tank I would consider over UT tier 8.5k hp and 1.5k fomelo AC and I think we wiped once but after we were able to pull through mostly due to him not requiring so much healing, so its far from impossible to do. But with a on tier tank and on tier raid its much more difficult.
In a zone that use to hardly ever have a named up for more then a day or two there are named that now stay up for weeks and the only people who kill them for the most part are the guilds beyond that teir.
Trash - I like the idea of what was done to the trash, it gave enchanters a bigger role as raider which is great. But I think some of the pulls were overdone a bit too much. With an on teir raid theres alot of trash pulls that easily go wrong w/ just a small thing like a mez resist on inc and some that can for the most part only be won by luck unless you just have the gear to zerg it and power through. It really sucks when the outcome of those pulls is heavily based on a chance resist of a enchanters mez rather then the skill of a monks split or a correct tag. I know that UT Fire and even Magmar the UT fire mini is up most of the time just due to the pull previous to him. Also I hear there was a nerf to Thaz mez cutting its durration to 1/2 or 1/3 of its original length which doesnt help the situations by much, I dunno if thats true but people wanted me to add it.
Upper Water boss - Without going into too much detail about it and giving away any strat leaks it pretty much seems like its a big anti box check and theres very little time to move around if your boxing. Post-change I have done this event boxxed in a pickup with a tank I would consider over UT tier 8.5k hp and 1.5k fomelo AC and I think we wiped once but after we were able to pull through mostly due to him not requiring so much healing, so its far from impossible to do. But with a on tier tank and on tier raid its much more difficult.
In a zone that use to hardly ever have a named up for more then a day or two there are named that now stay up for weeks and the only people who kill them for the most part are the guilds beyond that teir.