Turning off particle effects?

Yally

Dalayan Adventurer
Hey all...on a recent raid i discovered the horrors of bard songs, especially those crazy resist songs, and to my horror I discovered that I not only could not turn off bard song effects, but I could also not turn off regular spell effects, lower opacity, or just lower the effects like on live. Some people said that you could download or be E-mailed a file that would fix your problem and let your sliders work. Does anyone know where to get this file or anything please? or can I edit one of my files or so on? This would be very very helpful. :p Thanks!
 
my opacity is brokenin the same way, and i'm not sure how to edit files.. but a temporary fix is to go into the Filters in your options and on the dropdown tabs there turn spells and bard songs "Off" then the spell/song effects that hit people other than you will be gone (unless you cast on another player, then you'll see that, or a monster hits you with a spell)
 
Edit your eqclient.ini

Find the line containing
Code:
SpellParticleOpacity=1.000000
or whatever your value is

change it to
Code:
SpellParticleOpacity=0.000000
to turn it off completely.

Piddle with that value if you still want to see partial particles.

Similarly, you can edit the lines containing
Code:
SpellParticleDensity=0.250000
SpellParticleNearClipPlane=8.000000
to be any values you want, in case those related sliders do not work for you in your GUI.
 
Am still learning what can and can't be translated from EQlive to Winters Roar.

But you can try /showspelleffects off to turn off the spells.. makes them basic EQlive spells. You can see what the cater is casting what what hit the mob but with out all the glammer and glitz that can slow down some putters with the dreaded LAG.

Hope this helps!!
 
Since some people might use this post or find it in a search someday, i would like to post my findings as well!

Here:


/filter

Type that for a list of things you can filter, and how you want them filtered. It is a godsend!

some basic examples:

/filter pcspells
/filter bardsong


dont quote me on those, i could have worded/spelled them wrong, but the basic idea is that when you type that, each time you do it toggles through a set of "codes" I guess. For instance /filter pcspells the first time would maybe make it *filtering others spells* and you would only see your own effects. then hit /filter pcspells again and you would get *filtering all spells*

well you get the idea. Please try typing /filter in game and you can get a whole list of many things to filter and reduce and negate your lag, good luck! ;)
 
For what it's worth, /filter just filters the text messages you specify. The particle effects are a graphic thang, not a text thang.

I had success ages ago, once, with getting the GUI slider controls on the options page (display tab) to turn off particle effects. But either a WR change, or a UI change on my end, or just me reloading EQ once after a crashed PC hosed it forever.

But what works 100% of the time is editing the eqclient.ini, as I noted in a previous post on this thread. Make the change, then reboot EQ and you're golden.

Have fun.

P.S. For the picky and persistent (yeah, that'd be me): you can change the opacity setting in the .ini file like I said, to 0.00000. Once you've done that, you can go to the options page In Game and adjust it wherever you want, it will show zero or partial opacity just fine. However, once I set it to 100% in-game via the slider control, it locked at 100% again until I edited the .ini file to zero, one more time.

So these days I run it at like 20-40% via the slider in-game for most xp groups or soloing, then I tone it down to 0% for raids or busier groups. Just like it should be. The only prerequisite to get this UI bliss was to manually edit the .ini to 0.0000 first.
 
aaburog said:
Edit your eqclient.ini

Find the line containing
Code:
SpellParticleOpacity=1.000000
or whatever your value is

change it to
Code:
SpellParticleOpacity=0.000000
to turn it off completely.

Piddle with that value if you still want to see partial particles.

Similarly, you can edit the lines containing
Code:
SpellParticleDensity=0.250000
SpellParticleNearClipPlane=8.000000
to be any values you want, in case those related sliders do not work for you in your GUI.

This helped fix my problem nicely, I can finally cast spells without giving my computer a heart attack, thanks. :)
 
Actually, unless there is something totally whacked out with my specific client or something..../filter definately regulated both the messages AND AND AND the particle effects. Try it out in game. I often turn it so only bard songs and PC spells effecting me are on, i leave NPC effects allone so i can see when i am going to be hit with a nuke :p but yea, if you try it and im totally off, let me know, could be some weird thing on my side, but from day to day use of /filter, i know it to effect particles, just an FYI
 
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