TRAINING!

tsunami123

Dalayan Beginner
I'm pretty new to SoD and I came from the EQLive. On live, when someone had a train, they /shout I got a train!!!
But I see a very apparent and frusturating lack of these /shout warnings on SoD. So I'm giving a /shoutout to my fellow SoD players: Please make a hotbutton for a train warning in the same place as you do your Incs. And spread the word about fixing this training problem, but do it nicely! I think we will all appreciate the tiny effort it takes to warn others of YOUR train.
 
I agree that there is a lack of consideration to others within a zone, I am guilty of not calling an accidental train or 2. Usually too busy keeping myself alive to warn others of thier impending doom. However, i would love to see this concept of consideration catch on the the populace. When i was lower level (in blackburrow) i used to just xp at the zone in and catch everyone elses trains. made for some fun and interesting xp time.
 
The only real problem I can see with this is that most of the people that I have played with (mainly in Blackburrow) are oblivious to trains. On top of that the NPCs run faster than they do, so accually getting to the zone point is sometimes a feat in its self. For some, this is their first experience with the Everquest program and don't understand that they can make macros. Many probably wont see the purpose in it and forget the feature exists. All in all, trains in SoD are somewhat of a problem, but are easily avoidable by paying attention to the game world around you. Some people don't bother to put of AFK when they go away, some don't even know the feature exists. Unless the developers intend on forcing people to be able to make macros in the dream, or in some other form of training, then I can't really forsee everyone knowing about the macro feature.
What can we, the players, do about this? Well, each of us can educate our fellow players, I do it quite a bit with my groupies (I've played with quite a few who don't know you can use the mouse to look around or press Num-lock to auto run) and I often times find out that they just don't understand. I can simplify it, and simplify it to the point that I give up and tell them to figure it out. Others however I just direct them to it and they are making macros like crazy.

Could we have a forced training thing, a tutorial for new characters that they have to go through--but can leave early of course--in order to get to the real content? Sure, in live people would announce their trains, but that was with the fleeting suspicion that someone they trained would scream at them for hours like the last person did. Or that someone would just come onto them and offer education--with the assumption that they would accept it.

There is little we can do unfortunetly, true newbies wont know anything and some of them don't give a darn what people who want to help them have to say, no matter how kind, or welcoming we are or act.
 
Just my ingnorant opinion, but I've also noticed that most people on this server 2 box. It's hard enough to escape the wrath of an angry mob with one toon low life, let alone get 2 toons out of the way fast enough.

That being said, a hot key is a great idea! It would be much simpler to smack a single key then fumble with typing it all out (cringes at the thought of old school days on live when xpin in frenzy -- going 48 hours with no sleep -- persevering to get level 60 before logging -- and CONSTANLTY smacking the /shout TRAIN TO ZONE! hotkey, lol).
 
Just one opinion, but with the xp debt system being what it is (you will never lose a level), plus that fact that anyone can bind themselves to a location, there is no good reason to run away when you are overwelmed. This applies especially at the lower levels where it takes all of 5 minutes to get your xp back on track.

But if you are planning on running, a train hotbutton would be nice for karma.

-Farcy
 
That's all good and everything, but exactly how big a problem can this possibly be?

Minor XP debt... Bind Anywhere... You know enough about EQ to know about the macro system and a train hotkey... but not enough to know how to avoid them?

We have 250 people online here, and more landspace than when we used to cram 3000.



Don't fight in the friggen hallways!!! If there are that many people already there that trains are actually a problem just getting to a camp, go somewhere else!!!


I started a couple of weeks ago, and it's like a friggen miracle when I leave Newport and actually see another person... I am really very curious how you got trained enough to be incited to post. To be quite honest, until I read this, I had completely forgotten that it was even possible to train mobs on other people.
 
I used to have a train hotkey when I was lvl 1-30ish on live... That got moved out because I had more important hotkeys to put there

And since MOST people who play SoD have history on Live, you would expect them to carry on knowledge from live and how a train hotkey would take away from the optimal hotkey layout for them.

I try to shout train when I can, but usually dont even make it to zone. And sometimes when I do call it, people get retarded and go 'which zone?... derrr'... If I'm running froma train and ducking around corners and barely have time to type train, im not gonna have time to say where... just move away from any zone that you see.
Another thing is that there are usually only a handful of people in a given zone... I'll give the example of SBL. So if im training to SBL bridge, i dont bother calling it because what are the chances someone is just sitting on the bridge and is not watching strait ahead of them.

It's all a matter of being aware. Expect to be trained. It's happened to us all, and if you have some sort of escape plan other then '/shout omg you lamer you trained us thanks' you can make it out fairly safe. 99% of times the train is unintentional.
 
If you're in a dungeon and can't evac, just eat it for god's sake. If you're out in an open zone, you can put numlock on and do a /shout no problem. Pretty straightforward.
 
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