diolas
Dalayan Beginner
After testing this out in two zones, I've come to the conclusion that something was changed to the timer of mobs wandering back to spawn point after FD'n. There used to be a bigger window of opportunity to split mobs (say up to 2 minutes) where mobs would randomly walk back. Now it looks to be more like 10 seconds. Splitting two simple mobs took forever to the point where there just wasn't any point trying unless there was no possible way you could take both mobs at once. Splitting 3 mobs was impossible, especially with the new bout of lag. Was this change intentional? If so, what are the reasons. If not, could it be looked into and changed back. The two zones I noted this in were ToV and Catacombs. I heard (heresay) that others were having similar problems.
Edit: I realize my times are probably a bit off, but the point remains valid.
Edit: I realize my times are probably a bit off, but the point remains valid.