Rari
Game Master
... Spells ... all necromancer spells have been reparsed with my parser. the necromancer spells page itself has been reformatted to better support the new formatting. The (spell / type / target) bar will not be replaced for a bit, since its a template shared across all spell pages, but otherwise, face-lift on the page as a whole. I'm about to get started on cleric.
All Runic, Archaic, Relic, and Artifact spells were also re-parsed (within the last few days.) Those links will take you into the new categories where they can be found, which feature at-a-glance reference links at the top. There is also a new categorization system which reflects the categorization found in game (when right clicking on an empty spell gem.)
I spent last week working on making a completely wiki-based parser for this project, that can not only display our spell parses (hopefully!) more clearly than the old SoD stand-alone parser, but also gives output actually in wiki code. Parsing and saving spells with this new tool is an ongoing project, and shouldn't drag out over the year as items reformatting has. If anyone is interested in helping with the spell parsing, please ask - it takes some amount of wiki know-how (not much, I dumbed it down pretty well) and a decent amount of time commitment, and I will need to make certain resources available to anyone working on it. Also, not particularly necessary, but yeah, feel free to volunteer if you'd like to.
Anyway, just figured I'd toss something up here, to let ya'll know what's cooking, since things might look a bit strange for a bit (I know the minor changes to the spell table created some big, angry red letters on some of the older spell pages.) And I know ya'll like to know what I'm up to when I start flooding recent changes on the wiki (I only put a short note in the wiki news about it.) I hope you all like the newness - its not visually that different from the old-ness, but functionally significant.
Hope you all enjoy it.
All Runic, Archaic, Relic, and Artifact spells were also re-parsed (within the last few days.) Those links will take you into the new categories where they can be found, which feature at-a-glance reference links at the top. There is also a new categorization system which reflects the categorization found in game (when right clicking on an empty spell gem.)
I spent last week working on making a completely wiki-based parser for this project, that can not only display our spell parses (hopefully!) more clearly than the old SoD stand-alone parser, but also gives output actually in wiki code. Parsing and saving spells with this new tool is an ongoing project, and shouldn't drag out over the year as items reformatting has. If anyone is interested in helping with the spell parsing, please ask - it takes some amount of wiki know-how (not much, I dumbed it down pretty well) and a decent amount of time commitment, and I will need to make certain resources available to anyone working on it. Also, not particularly necessary, but yeah, feel free to volunteer if you'd like to.
Anyway, just figured I'd toss something up here, to let ya'll know what's cooking, since things might look a bit strange for a bit (I know the minor changes to the spell table created some big, angry red letters on some of the older spell pages.) And I know ya'll like to know what I'm up to when I start flooding recent changes on the wiki (I only put a short note in the wiki news about it.) I hope you all like the newness - its not visually that different from the old-ness, but functionally significant.
Hope you all enjoy it.
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