The ideas mentioned are good. To be honest the best thing lowbies can do during the war is to clean up corpses. yeah you I know /hidecorpse all is your friend but just seems like a dumb thing to do. maybe make the weapons and shields they drop be able to be turned in for minor exp and or some faction for levels 1-60 or something like that.
Example...
[No-rent]
Ikasath Short Sword
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 34
DMG: 4
Required Level of .
WT: 10.0 Size: Large (which ever is to be decided to make it some what a challenge to mass collect)
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
Make a turn in mob spawn with the defending guards. Have the exp scale with level like doing a lowbie quest. Not stackable
and maybe a minor cash reward as well also scaling with level.
This would not be a hey there is a war time to PL my alt...... it would be more like hey this is my highest level char but I still want to experience this event. Turning in the supplies could eather offer zone wide PC Bard buff or spawning more NPC guards.
As far as any tweaks needed for the events them selves, more time between waves would be nice as well as possably a different reward system could be implamented.
Solution________Boss X would instead of dropping a Melee only item and Boss Y dropping a Caster only item. Make Boss X, and Y drop non class specific items to be turned in to prevent looting confusion. This might also start a new confusion with people not knowing what they would be getting. Just an idea that might help...
Solution_______The idea with getting the level 60 pet is kinda cool too. For that to work you could Hail a guard and you'd get a buff that made a Non controlable pet follow you around that would KOS the Kerzul forces.
Another problem with wars is Zone factions. People that are Kos to Silver crown or Hallas or Dawntide Orcs, This is a big reason why a lot of people don't do War's because there is 95% chance you will lose faction with what ever faction normal lives in that zone from KOS people getting aggro and then pacing it around through ae's and heal aggro.
Solution______Possibly Despawning all the NPC's in the zone would help out a lot
Example...
[No-rent]
Ikasath Short Sword
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 34
DMG: 4
Required Level of .
WT: 10.0 Size: Large (which ever is to be decided to make it some what a challenge to mass collect)
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
Make a turn in mob spawn with the defending guards. Have the exp scale with level like doing a lowbie quest. Not stackable
and maybe a minor cash reward as well also scaling with level.
This would not be a hey there is a war time to PL my alt...... it would be more like hey this is my highest level char but I still want to experience this event. Turning in the supplies could eather offer zone wide PC Bard buff or spawning more NPC guards.
As far as any tweaks needed for the events them selves, more time between waves would be nice as well as possably a different reward system could be implamented.
Solution________Boss X would instead of dropping a Melee only item and Boss Y dropping a Caster only item. Make Boss X, and Y drop non class specific items to be turned in to prevent looting confusion. This might also start a new confusion with people not knowing what they would be getting. Just an idea that might help...
Solution_______The idea with getting the level 60 pet is kinda cool too. For that to work you could Hail a guard and you'd get a buff that made a Non controlable pet follow you around that would KOS the Kerzul forces.
Another problem with wars is Zone factions. People that are Kos to Silver crown or Hallas or Dawntide Orcs, This is a big reason why a lot of people don't do War's because there is 95% chance you will lose faction with what ever faction normal lives in that zone from KOS people getting aggro and then pacing it around through ae's and heal aggro.
Solution______Possibly Despawning all the NPC's in the zone would help out a lot