Spiritplx
Dalayan Elder
Rouean_Onrielas said:Why is that a hell no? I am just curious tbh. What if you could somehow tie poison making into fletching to make fletching a bit more useful. Say you make poison x and combine it with user created arrow x to make an arrow with some special characteristic based on what poison you added. Just a thought.
Because currently poisons are clicked and you get a buff that adds a proc. You do not specifically put it on individual weapons. I like the flavor of it, and giving rogues something to do other than attack/backstab/hide is pretty neat. It sucks bards won't get a small skill of it, but poisons aren't anything game breaking (at least not yet) since a buffslot has to be taken up.